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It has recently been shown that starting with a classical query algorithm (decision tree) and a guessing algorithm that tries to predict the query answers, we can design a quantum algorithm with query complexity $O(\sqrt{GT})$ where $T$ is…
We study quantum algorithms for problems in computational geometry, such as POINT-ON-3-LINES problem. In this problem, we are given a set of lines and we are asked to find a point that lies on at least $3$ of these lines. POINT-ON-3-LINES…
Following a recent improvement of Cardinal et al. on the complexity of a linear decision tree for $k$-SUM, resulting in $O(n^3 \log^3{n})$ linear queries, we present a further improvement to $O(n^2 \log^2{n})$ such queries.
We present a new way to encode weighted sums into unweighted pairwise constraints, obtaining the following results. - Define the k-SUM problem to be: given n integers in [-n^2k, n^2k] are there k which sum to zero? (It is well known that…
In this paper, we study quantum query complexity of the following rather natural tripartite generalisations (in the spirit of the 3-sum problem) of the hidden shift and the set equality problems, which we call the 3-shift-sum and the…
We consider the Exact-Weight-H problem of finding a (not necessarily induced) subgraph H of weight 0 in an edge-weighted graph G. We show that for every H, the complexity of this problem is strongly related to that of the infamous k-Sum…
As one of the three main pillars of fine-grained complexity theory, the 3SUM problem explains the hardness of many diverse polynomial-time problems via fine-grained reductions. Many of these reductions are either directly based on or…
We prove 3SUM-hardness (no strongly subquadratic-time algorithm, assuming the 3SUM conjecture) of several problems related to finding Abelian square and additive square factors in a string. In particular, we conclude conditional optimality…
The "short cycle removal" technique was recently introduced by Abboud, Bringmann, Khoury and Zamir (STOC '22) to prove fine-grained hardness of approximation. Its main technical result is that listing all triangles in an $n^{1/2}$-regular…
We investigate the complexity of several fundamental polynomial-time solvable problems on graphs and on matrices, when the given instance has low treewidth; in the case of matrices, we consider the treewidth of the graph formed by non-zero…
An average-case variant of the $k$-SUM conjecture asserts that finding $k$ numbers that sum to 0 in a list of $r$ random numbers, each of the order $r^k$, cannot be done in much less than $r^{\lceil k/2 \rceil}$ time. On the other hand, in…
The width measure treedepth, also known as vertex ranking, centered coloring and elimination tree height, is a well-established notion which has recently seen a resurgence of interest. Since graphs of bounded treedepth are more restricted…
In this paper we present a quantum algorithm solving the triangle finding problem in unweighted graphs with query complexity $\tilde O(n^{5/4})$, where $n$ denotes the number of vertices in the graph. This improves the previous upper bound…
Using hashing techniques, this paper develops a family of space-efficient Las Vegas randomized algorithms for $k$-SUM problems. This family includes an algorithm that can solve 3-SUM in $O(n^2)$ time and $O(\sqrt{n})$ space. It also…
We show that if k-SUM is hard, in the sense that the standard algorithm is essentially optimal, then a variant of the SETH called the Primal Treewidth SETH is true. Formally: if there is an $\varepsilon>0$ and an algorithm which solves SAT…
We are concerned with the fastest possible direct numerical solution algorithm for a thin-banded or tridiagonal linear system of dimension $N$ on a distributed computing network of $N$ nodes that is connected in a binary communication tree.…
In the 3SUM-Indexing problem the goal is to preprocess two lists of elements from $U$, $A=(a_1,a_2,\ldots,a_n)$ and $B=(b_1,b_2,...,b_n)$, such that given an element $c\in U$ one can quickly determine whether there exists a pair $(a,b)\in A…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
We give an O(sqrt n log n)-query quantum algorithm for evaluating size-n AND-OR formulas. Its running time is poly-logarithmically greater after efficient preprocessing. Unlike previous approaches, the algorithm is based on a quantum walk…
We study a broad class of algorithmic problems with an "additive flavor" such as computing sumsets, 3SUM, Subset Sum and geometric pattern matching. Our starting point is that these problems can often be solved efficiently for integers,…