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We construct near optimal linear decision trees for a variety of decision problems in combinatorics and discrete geometry. For example, for any constant $k$, we construct linear decision trees that solve the $k$-SUM problem on $n$ elements…
We study two fundamental decremental dynamic graph problems. In both problems, we need to maintain a vertex-weighted forest of size $n$ under edge deletions, weight updates, and a certain information-retrieval query. Both problems can be…
We study the enumeration of answers to Unions of Conjunctive Queries (UCQs) with optimal time guarantees. More precisely, we wish to identify the queries that can be solved with linear preprocessing time and constant delay. Despite the…
A determined algorithm is presented for solving the rSUM problem for any natural r with a sub-quadratic assessment of time complexity in some cases. In terms of an amount of memory used the obtained algorithm is the nlog^3(n) order. The…
A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…
We define a natural class of range query problems, and prove that all problems within this class have the same time complexity (up to polylogarithmic factors). The equivalence is very general, and even applies to online algorithms. This…
In the last three decades, the $k$-SUM hypothesis has emerged as a satisfying explanation of long-standing time barriers for a variety of algorithmic problems. Yet to this day, the literature knows of only few proven consequences of a…
The most studied linear algebraic operation, matrix multiplication, has surprisingly fast $O(n^\omega)$ time algorithms for $\omega<2.373$. On the other hand, the $(\min,+)$ matrix product which is at the heart of many fundamental graph…
Decision Tree is a classic formulation of active learning: given $n$ hypotheses with nonnegative weights summing to 1 and a set of tests that each partition the hypotheses, output a decision tree using the provided tests that uniquely…
We revisit the classical problem of determining the largest copy of a simple polygon $P$ that can be placed into a simple polygon $Q$. Despite significant effort, known algorithms require high polynomial running times. (Barequet and…
In a seminal work, Chiba and Nishizeki [SIAM J. Comput. `85] developed subgraph listing algorithms for triangles, 4-cycle and $k$-cliques, where $k \geq 3.$ The runtimes of their algorithms are parameterized by the number of edges $m$ and…
We consider the following problem: given three sets of real numbers, output a word-RAM data structure from which we can efficiently recover the sign of the sum of any triple of numbers, one in each set. This is similar to a previous work by…
One of the main hypotheses in fine-grained complexity is that All-Pairs Shortest Paths (APSP) for $n$-node graphs requires $n^{3-o(1)}$ time. Another famous hypothesis is that the $3$SUM problem for $n$ integers requires $n^{2-o(1)}$ time.…
The {\em edit distance} between two ordered trees with vertex labels is the minimum cost of transforming one tree into the other by a sequence of elementary operations consisting of deleting and relabeling existing nodes, as well as…
We consider a classical k-center problem in trees. Let T be a tree of n vertices and every vertex has a nonnegative weight. The problem is to find k centers on the edges of T such that the maximum weighted distance from all vertices to…
The popular 3SUM conjecture states that there is no strongly subquadratic time algorithm for checking if a given set of integers contains three distinct elements $x_1, x_2, x_3$ such that $x_1+x_2=x_3$. A closely related problem is to check…
The Optimal Morse Matching (OMM) problem asks for a discrete gradient vector field on a simplicial complex that minimizes the number of critical simplices. It is NP-hard and has been studied extensively in heuristic, approximation, and…
We present an algorithm for finding a perfect matching in a $3$-edge-connected cubic graph that intersects every $3$-edge cut in exactly one edge. Specifically, we propose an algorithm with a time complexity of $O(n \log^4 n)$, which…
We show that the quantum query complexity of detecting if an $n$-vertex graph contains a triangle is $O(n^{9/7})$. This improves the previous best algorithm of Belovs making $O(n^{35/27})$ queries. For the problem of determining if an…
In the classical linear degeneracy testing problem, we are given $n$ real numbers and a $k$-variate linear polynomial $F$, for some constant $k$, and have to determine whether there exist $k$ numbers $a_1,\ldots,a_k$ from the set such that…