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For a positive integer $n$ and a tree $T_n$ on $n$ vertices, we consider an unbiased Waiter-Client game $\textrm{WC}(n,T_n)$ played on the complete graph~$K_n$, in which Waiter's goal is to force Client to build a copy of $T_n$. We prove…

The Kneser graph $K(n,k)$ is defined for integers $n$ and $k$ with $n \geq 2k$ as the graph whose vertices are all the $k$-subsets of $\{1,2,\ldots,n\}$ where two such sets are adjacent if they are disjoint. A classical result of Lov\'asz…

Data Structures and Algorithms · Computer Science 2024-11-27 Ishay Haviv

The inducibility of a graph $H$ measures the maximum number of induced copies of $H$ a large graph $G$ can have. Generalizing this notion, we study how many induced subgraphs of fixed order $k$ and size $\ell$ a large graph $G$ on $n$…

Combinatorics · Mathematics 2019-11-05 Noga Alon , Dan Hefetz , Michael Krivelevich , Mykhaylo Tyomkyn

Two-player graph games are a fundamental model for reasoning about the interaction of agents. These games are played between two players who move a token along a graph. In bidding games, the players have some monetary budget, and at each…

Computer Science and Game Theory · Computer Science 2024-12-24 Shaull Almagor , Guy Avni , Neta Dafni

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2024-05-14 David Gamarnik , Mihyun Kang , Pawel Pralat

We consider a variation of cop vs.\ robber on graph in which the robber is not restricted by the graph edges; instead, he picks a time-independent probability distribution on $V(G)$ and moves according to this fixed distribution. The cop…

Combinatorics · Mathematics 2013-08-23 Natasha Komarov , Peter Winkler

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2020-06-05 Pu Gao , Bogumil Kaminski , Calum MacRury , Pawel Pralat

A solution to a problem of Erd\H{o}s, Rubin and Taylor is obtained by showing that if a graph $G$ is $(a:b)$-choosable, and $c/d > a/b$, then $G$ is not necessarily $(c:d)$-choosable. The simplest case of another problem, stated by the same…

Discrete Mathematics · Computer Science 2008-02-18 Shai Gutner

In this work, we investigate Maker-Breaker directed triangle games, a directionally constrained variant of the classical Maker-Breaker triangle game. Our board of interest is a tournament, and the winning sets are all $3$-cycles present in…

Combinatorics · Mathematics 2026-04-20 Hrishikesh Jagtap , Moumanti Podder

Let $H = (V,E)$ be a hypergraph with vertex set $V$ and edge set $E$ of order $\nH = |V|$ and size $\mH = |E|$. A transversal in $H$ is a subset of vertices in $H$ that has a nonempty intersection with every edge of $H$. A vertex hits an…

Combinatorics · Mathematics 2016-01-20 Csilla Bujtás , Michael A. Henning , Zsolt Tuza

We introduce a new two-player game on graphs, in which players alternate choosing vertices until the set of chosen vertices forms a dominating set. The last player to choose a vertex is the winner. The game fits into the scheme of several…

Combinatorics · Mathematics 2025-10-31 Sean Fiscus , Glenn Hurlbert , Eric Myzelev , Travis Pence

We consider the following combinatorial two-player game: On the random tree arising from a branching process, each round one player (Breaker) deletes an edge and by that removes the descendant and all its progeny, while the other (Maker)…

Probability · Mathematics 2024-12-17 Timo Vilkas

We consider a card guessing game with complete feedback. An ordered deck of $n$ cards labeled $1$ up to $n$ is riffle-shuffled exactly one time. Given a value $p\in(0{,}1)\setminus\{\frac12\}$, the riffle shuffle is assumed to be…

Combinatorics · Mathematics 2026-02-13 Markus Kuba

We analyze the following version of the deterministic \hats game. We have a graph $G$, and a sage resides at each vertex of $G$. When the game starts, an adversary puts on the head of each sage a hat of a color arbitrarily chosen from a set…

Combinatorics · Mathematics 2022-03-09 Aleksei Latyshev , Konstantin Kokhas

The rook graph is a graph whose edges represent all the possible legal moves of the rook chess piece on a chessboard. The problem we consider is the following. Given any set $M$ containing pairs of cells such that each cell of the $m_1…

Combinatorics · Mathematics 2025-07-08 Marién Abreu , John Baptist Gauci , Jean Paul Zerafa

Denote by $\mathcal{H}_k (n,p)$ the random $k$-graph in which each $k$-subset of $\{1... n\}$ is present with probability $p$, independent of other choices. More or less answering a question of Balogh, Bohman and Mubayi, we show: there is a…

Combinatorics · Mathematics 2016-08-17 Arran Hamm , Jeff Kahn

Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…

Computer Science and Game Theory · Computer Science 2015-03-20 Christoph Dittmann , Stephan Kreutzer , Alexandru I. Tomescu

For a positive integer $k$ we consider the $k$-vertex-connectivity game, played on the edge set of $K_n$, the complete graph on $n$ vertices. We first study the Maker-Breaker version of this game and prove that, for any integer $k \geq 2$…

Combinatorics · Mathematics 2012-03-16 Asaf Ferber , Dan Hefetz

Regular games form a well-established class of games for analysis and synthesis of reactive systems. They include coloured Muller games, McNaughton games, Muller games, Rabin games, and Streett games. These games are played on directed…

Computer Science and Game Theory · Computer Science 2024-05-14 Zihui Liang , Bakh Khoussainov , Mingyu Xiao

We investigate a discrete search game called the Multiple Caching Game where the searcher's aim is to find all of a set of $d$ treasures hidden in $n$ locations. Allowed queries are sets of locations of size $k$, and the searcher wins if in…

Optimization and Control · Mathematics 2025-09-03 Áron Jánosik , Csenge Miklós , Dániel G. Simon , Kristóf Zólomy