Discrete and Continuous Caching Games
Abstract
We investigate a discrete search game called the Multiple Caching Game where the searcher's aim is to find all of a set of treasures hidden in locations. Allowed queries are sets of locations of size , and the searcher wins if in all queries, at least one treasure is hidden in one of the picked locations. P\'alv\"olgyi showed that the value of the game is at most , with equality for large enough . We conjecture the exact cases of equality. We also investigate variants of the game and show an example where their values are different, answering a question of P\'alv\"olgyi. This game is closely related to a continuous variant, Alpern's Caching Game, based on which we define other continous variants of the multiple caching game and examine their values.
Cite
@article{arxiv.2310.13777,
title = {Discrete and Continuous Caching Games},
author = {Áron Jánosik and Csenge Miklós and Dániel G. Simon and Kristóf Zólomy},
journal= {arXiv preprint arXiv:2310.13777},
year = {2025}
}