Related papers: AM with Multiple Merlins
The complexity of free games with two or more classical players was essentially settled by Aaronson, Impagliazzo, and Moshkovitz (CCC'14). There are two complexity classes that can be considered quantum analogues of classical free games:…
This paper studies quantum Arthur-Merlin games, which are Arthur-Merlin games in which Arthur and Merlin can perform quantum computations and Merlin can send Arthur quantum information. As in the classical case, messages from Arthur to…
We show several results related to interactive proof modes of communication complexity. First we show lower bounds for the QMA-communication complexity of the functions Inner Product and Disjointness. We describe a general method to prove…
We give a test that can distinguish efficiently between product states of n quantum systems and states which are far from product. If applied to a state psi whose maximum overlap with a product state is 1-epsilon, the test passes with…
Quantum de Finetti theorems are a useful tool in the study of correlations in quantum multipartite states. In this paper we prove two new quantum de Finetti theorems, both showing that under tests formed by local measurements one can get a…
Given a fixed arity $k \geq 2$, Min-$k$-CSP on complete instances involves a set of $n$ variables $V$ and one nontrivial constraint for every $k$-subset of variables (so there are $\binom{n}{k}$ constraints). The goal is to find an…
This paper introduces quantum ``multiple-Merlin''-Arthur proof systems in which Arthur receives multiple quantum proofs that are unentangled with each other. Although classical multi-proof systems are obviously equivalent to classical…
We study the power of Arthur-Merlin probabilistic proof systems in the data stream model. We show a canonical $\mathcal{AM}$ streaming algorithm for a wide class of data stream problems. The algorithm offers a tradeoff between the length of…
This paper gives a QMA (Quantum Merlin-Arthur) protocol for 3-SAT with two logarithmic-size quantum proofs (that are not entangled with each other) such that the gap between the completeness and the soundness is Omega(1/n polylog(n)). This…
This paper investigates the role of interaction and coins in public-coin quantum interactive proof systems (also called quantum Arthur-Merlin games). While prior works focused on classical public coins even in the quantum setting, the…
We present an efficient proof system for Multipoint Arithmetic Circuit Evaluation: for every arithmetic circuit $C(x_1,\ldots,x_n)$ of size $s$ and degree $d$ over a field ${\mathbb F}$, and any inputs $a_1,\ldots,a_K \in {\mathbb F}^n$,…
MA is a class of decision problems for which `yes'-instances have a proof that can be efficiently checked by a classical randomized algorithm. We prove that MA has a natural complete problem which we call the stoquastic k-SAT problem. This…
We show new lower bounds in the \emph{Merlin-Arthur} (MA) communication model and the related \emph{annotated streaming} or stream verification model. The MA communication model is an enhancement of the classical communication model, where…
BellQMA protocols are a subclass of multi-prover quantum Merlin-Arthur protocols in which the verifier is restricted to perform nonadaptive,unentangled measurements on the quantum states received from each Merlin. In this paper, we prove…
The class QMA(k), introduced by Kobayashi et al., consists of all languages that can be verified using k unentangled quantum proofs. Many of the simplest questions about this class have remained embarrassingly open: for example, can we give…
We give a converging semidefinite programming hierarchy of outer approximations for the set of quantum correlations of fixed dimension and derive analytical bounds on the convergence speed of the hierarchy. In particular, we give a…
We prove a deterministic exponential time upper bound for Quantum Merlin-Arthur games with k unentangled provers. This is the first non-trivial upper bound of QMA(k) better than NEXP and can be considered an exponential improvement, unless…
Although it is believed unlikely that $\NP$-hard problems admit efficient quantum algorithms, it has been shown that a quantum verifier can solve $\NP$-complete problems given a "short" quantum proof; more precisely, $\NP\subseteq…
A $(k \times l)$-birthday repetition $\mathcal{G}^{k \times l}$ of a two-prover game $\mathcal{G}$ is a game in which the two provers are sent random sets of questions from $\mathcal{G}$ of sizes $k$ and $l$ respectively. These two sets are…
We introduce a simple sub-universal quantum computing model, which we call the Hadamard-classical circuit with one-qubit (HC1Q) model. It consists of a classical reversible circuit sandwiched by two layers of Hadamard gates, and therefore…