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For over a decade now, robotics and the use of artificial agents have become a common thing.Testing the performance of new path finding or search space optimization algorithms has also become a challenge as they require simulation or an…

Machine Learning · Computer Science 2022-07-29 Jerin Paul Selvan , Pravin S. Game

In this paper we introduce a new quantum computation model, the linear quantum cellular automaton. Well-formedness is an essential property for any quantum computing device since it enables us to define the probability of a configuration in…

Data Structures and Algorithms · Computer Science 2007-05-23 Christoph Durr , Huong LeThanh , Miklos Santha

Automated game design (AGD), the study of automatically generating game rules, has a long history in technical games research. AGD approaches generally rely on approximations of human play, either objective functions or AI agents. Despite…

Artificial Intelligence · Computer Science 2023-10-06 Johor Jara Gonzalez , Seth Cooper , Matthew Guzdial

The fundamental understanding of how cells physically interact with each other and their environment is key to understanding their organisation in living tissues. Over the past decades several computational methods have been developed to…

Quantitative Methods · Quantitative Biology 2026-01-22 Paul Van Liedekerke , Jiří Pešek , Kevin Alessandri , Dirk Drasdo

The spatial Prisoner's Dilemma is a prototype model to show the emergence of cooperation in very competitive environments. It considers players, at site of lattices, that can either cooperate or defect when playing the Prisoner's Dilemma…

Computational Physics · Physics 2007-09-18 Marcelo Alves Pereira , Alexandre Souto Martinez , Aquino Lauri Espindola

A cellular automata (CA) configuration is constructed that exhibits emergent failover. The configuration is based on standard Game of Life rules. Gliders and glider-guns form the core messaging structure in the configuration. The blinker is…

Artificial Intelligence · Computer Science 2012-01-04 Shailesh Kumar , Shrisha Rao

Automated game testing is important for verifying game functionality, but it remains a costly and time-consuming process. Manual testing often misses edge cases, and current automated methods struggle to provide full code coverage. Prior…

Software Engineering · Computer Science 2026-05-15 Valliappan Chidambaram Adaikkappan , Vincent Martineau , Joshua Romoff , David Meger

In order perform a large variety of tasks and to achieve human-level performance in complex real-world environments, Artificial Intelligence (AI) Agents must be able to learn from their past experiences and gain both knowledge and an…

Machine Learning · Computer Science 2019-05-13 Andrei Claudiu Roibu

This paper presents a novel approach to procedural generation of urban maps for First Person Shooter (FPS) games. A multi-agent evolutionary system is employed to place streets, buildings and other items inside the Unity3D game engine,…

Artificial Intelligence · Computer Science 2016-04-21 Jan Kruse , Ricardo Sosa , Andy M. Connor

If a cellular automaton (CA) is started with a single ON cell, how many cells will be ON after n generations? For certain "odd-rule" CAs, including Rule 150, Rule 614, and Fredkin's Replicator, the answer can be found by using the…

Combinatorics · Mathematics 2015-03-05 N. J. A. Sloane

One of the main research areas in Artificial Intelligence is the coding of agents (programs) which are able to learn by themselves in any situation. This means that agents must be useful for purposes other than those they were created for,…

Artificial Intelligence · Computer Science 2011-02-04 Javier Insa-Cabrera , Jose Hernandez-Orallo

Dynamical systems are capable of performing computation in a reservoir computing paradigm. This paper presents a general representation of these systems as an artificial neural network (ANN). Initially, we implement the simplest dynamical…

Neural and Evolutionary Computing · Computer Science 2019-07-04 Sidney Pontes-Filho , Anis Yazidi , Jianhua Zhang , Hugo Hammer , Gustavo B. M. Mello , Ioanna Sandvig , Gunnar Tufte , Stefano Nichele

In this paper I describe a cellular automaton model of a multi-species ecosystem, suitable for the study of emergent properties of macroevolution. Unlike majority of ecological models, the number of coexisting species is not fixed. Starting…

Populations and Evolution · Quantitative Biology 2009-09-23 Wojciech Borkowski

A universal map is derived for all deterministic 1D cellular automata (CA) containing no freely adjustable parameters. The map can be extended to an arbitrary number of dimensions and topologies and its invariances allow to classify all CA…

Cellular Automata and Lattice Gases · Physics 2012-03-20 Vladimir Garcia-Morales

The complexity of computer games is ever increasing. In this setup, guiding an automated test algorithm to find a solution to solve a testing task in a game's huge interaction space is very challenging. Having a model of a system to…

Software Engineering · Computer Science 2022-11-15 Samira Shirzadehhajimahmood , I. S. W. B. Prasetya , Frank Dignum , Mehdi Dastani

When designing systems that are complex, dynamic and stochastic in nature, simulation is generally recognised as one of the best design support technologies, and a valuable aid in the strategic and tactical decision making process. A…

Neural and Evolutionary Computing · Computer Science 2013-05-30 Peer-Olaf Siebers , Uwe Aickelin

The Prisoner's Dilemma (PD) game is used in several fields due to the emergence of cooperation among selfish players. Here, we have considered a one-dimensional lattice, where each cell represents a player, that can cooperate or defect.…

Physics and Society · Physics 2009-04-03 Marcelo Alves Pereira , Alexandre Souto Martinez

Parallel algorithms for solving any image processing task is a highly demanded approach in the modern world. Cellular Automata (CA) are the most common and simple models of parallel computation. So, CA has been successfully used in the…

Computer Vision and Pattern Recognition · Computer Science 2014-07-30 Deepak Ranjan Nayak , Prashanta Kumar Patra , Amitav Mahapatra

Simulation agents are essential for designing and testing systems that interact with humans, such as autonomous vehicles (AVs). These agents serve various purposes, from benchmarking AV performance to stress-testing system limits, but all…

Artificial Intelligence · Computer Science 2025-05-21 Daphne Cornelisse , Aarav Pandya , Kevin Joseph , Joseph Suárez , Eugene Vinitsky

We investigate a cellular automaton (CA) model of traffic on a bi-directional two-lane road. Our model is an extension of the one-lane CA model of {Nagel and Schreckenberg 1992}, modified to account for interactions mediated by passing, and…

Statistical Mechanics · Physics 2009-10-31 Patrice Simon , Howard A Gutowitz