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Deep learning, with its robust aotomatic feature extraction capabilities, has demonstrated significant success in audio signal processing. Typically, these methods rely on static, pre-collected large-scale datasets for training, performing…

Sound · Computer Science 2024-12-19 Qisheng Xu , Yulin Sun , Yi Su , Qian Zhu , Xiaoyi Tan , Hongyu Wen , Zijian Gao , Kele Xu , Yong Dou , Dawei Feng

Recently, a lot of works show promising directions for audio design in augmented reality (AR). These works are mainly focused on how to improve user experience and make AR more realistic. But even though these improvements seem promising,…

Human-Computer Interaction · Computer Science 2022-09-07 Esmée Henrieke Anne de Haas , Lik-Hang Lee

We present Sketch2Sound, a generative audio model capable of creating high-quality sounds from a set of interpretable time-varying control signals: loudness, brightness, and pitch, as well as text prompts. Sketch2Sound can synthesize…

Sound · Computer Science 2025-04-15 Hugo Flores García , Oriol Nieto , Justin Salamon , Bryan Pardo , Prem Seetharaman

When sound waves hit an object, they induce vibrations that produce high-frequency and subtle visual changes, which can be used for recovering the sound. Early studies always encounter trade-offs related to sampling rate, bandwidth, field…

Sound · Computer Science 2025-04-04 Hao Yin , Shi Guo , Xu Jia , Xudong XU , Lu Zhang , Si Liu , Dong Wang , Huchuan Lu , Tianfan Xue

We propose Diffusion Inference-Time T-Optimization (DITTO), a general-purpose frame-work for controlling pre-trained text-to-music diffusion models at inference-time via optimizing initial noise latents. Our method can be used to optimize…

Sound · Computer Science 2024-06-04 Zachary Novack , Julian McAuley , Taylor Berg-Kirkpatrick , Nicholas J. Bryan

This work introduces a new music generation system, called AffectMachine-Classical, that is capable of generating affective Classic music in real-time. AffectMachine was designed to be incorporated into biofeedback systems (such as…

Sound · Computer Science 2023-04-12 Kat R. Agres , Adyasha Dash , Phoebe Chua

The image source method (ISM) is often used to simulate room acoustics due to its ease of use and computational efficiency. The standard ISM is limited to simulations of room impulse responses between point sources and omnidirectional…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-08 Zeyu Xu , Adrian Herzog , Alexander Lodermeyer , Emanuël A. P. Habets , Albert G. Prinn

Scientific applications often contain large, computationally-intensive, and irregular parallel loops or tasks that exhibit stochastic characteristics. Applications may suffer from load imbalance during their execution on high-performance…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-10-16 Ali Mohammed , Ahmed Eleliemy , Florina M. Ciorba , Franziska Kasielke , Ioana Banicescu

Recording and annotating real sound events for a sound event localization and detection (SELD) task is time consuming, and data augmentation techniques are often favored when the amount of data is limited. However, how to augment the…

The availability of realistic simulated corpora is of key importance for the future progress of distant speech recognition technology. The reliability, flexibility and low computational cost of a data simulation process may ultimately allow…

Audio and Speech Processing · Electrical Eng. & Systems 2017-11-28 Mirco Ravanelli , Piergiorgio Svaizer , Maurizio Omologo

The paper presents results from a project aiming to create horizontally distributed surround sound sources and virtual sound images as auditory BCI (aBCI) stimuli. The purpose is to create evoked brain wave response patterns depending on…

Human-Computer Interaction · Computer Science 2012-10-11 Nozomu Nishikawa , Yoshihiro Matsumoto , Shoji Makino , Tomasz M. Rutkowski

This Ph.D. thesis focuses on developing a system for high-quality speech synthesis and voice conversion. Vocoder-based speech analysis, manipulation, and synthesis plays a crucial role in various kinds of statistical parametric speech…

Sound · Computer Science 2021-01-26 Mohammed Salah Al-Radhi

Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-26 M. Huzaifah , L. Wyse

Effect and coeffect tracking integrate many types of compile-time analysis, such as cost, liveness, or dataflow, directly into a language's type system. In this paper, we investigate the addition of effect and coeffect tracking to the type…

Programming Languages · Computer Science 2024-09-04 Cassia Torczon , Emmanuel Suárez Acevedo , Shubh Agrawal , Joey Velez-Ginorio , Stephanie Weirich

Large audio language models are increasingly used for complex audio understanding tasks, but they struggle with temporal tasks that require precise temporal grounding, such as word alignment and speaker diarization. The standard approach,…

Machine Learning · Computer Science 2026-02-12 Joesph An , Phillip Keung , Jiaqi Wang , Orevaoghene Ahia , Noah A. Smith

We present a fast and high-fidelity method for music generation, based on specified f0 and loudness, such that the synthesized audio mimics the timbre and articulation of a target instrument. The generation process consists of learned…

Audio and Speech Processing · Electrical Eng. & Systems 2020-09-08 Michael Michelashvili , Lior Wolf

This paper addresses the validation of electric vehicle supply equipment by means of a real-time capable co-simulation approach. This setup implies both pure software and real-time simulation tasks with different sampling rates dependent on…

Systems and Control · Computer Science 2018-12-27 Felix Lehfuss , Georg Lauss , Christian Seitl , Fabian Leimgruber , Martin Noehrer , Thomas I. Strasser

Geometrical acoustics is well suited for simulating room reverberation in interactive real-time applications. While the image source model (ISM) is exceptionally fast, the restriction to specular reflections impacts its perceptual…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-28 Stephan D. Ewert , Nico Gößling , Oliver Buttler , Steven van de Par , Hongmei Hu

Real-time tracking of the position of a musical performance on a musical score, i.e. score following, can be useful in music practice, performance and production. Example applications of such technology include computer-aided accompaniment…

Sound · Computer Science 2022-05-09 Lin Hao Lee

Audio-to-score alignment is a long-standing challenge in music information retrieval and arguably the most widely applicable alignment task for music research. Alignment algorithms match two versions of a piece of music, and for this to…

Sound · Computer Science 2026-05-20 Silvan Peter , Patricia Hu , Gerhard Widmer