English

Hierarchical Timbre-Painting and Articulation Generation

Audio and Speech Processing 2020-09-08 v2 Machine Learning Sound

Abstract

We present a fast and high-fidelity method for music generation, based on specified f0 and loudness, such that the synthesized audio mimics the timbre and articulation of a target instrument. The generation process consists of learned source-filtering networks, which reconstruct the signal at increasing resolutions. The model optimizes a multi-resolution spectral loss as the reconstruction loss, an adversarial loss to make the audio sound more realistic, and a perceptual f0 loss to align the output to the desired input pitch contour. The proposed architecture enables high-quality fitting of an instrument, given a sample that can be as short as a few minutes, and the method demonstrates state-of-the-art timbre transfer capabilities. Code and audio samples are shared at https://github.com/mosheman5/timbre_painting.

Keywords

Cite

@article{arxiv.2008.13095,
  title  = {Hierarchical Timbre-Painting and Articulation Generation},
  author = {Michael Michelashvili and Lior Wolf},
  journal= {arXiv preprint arXiv:2008.13095},
  year   = {2020}
}

Comments

accepted in Proc. of the 21st International Society for Music Information Retrieval (ISMIR2020)

R2 v1 2026-06-23T18:11:12.348Z