English
Related papers

Related papers: A Complexity of double dummy bridge

200 papers

In recent years, there has been a growing interest in games on graphs within the research community, fueled by their relevance in applications such as economics, politics, and epidemiology. This paper aims to comprehensively detail the…

Computer Science and Game Theory · Computer Science 2024-06-11 Christian Giannetti

Tetris Block Puzzle is a single player stochastic puzzle in which a player places blocks on an 8 x 8 grid to complete lines; its popular variants have amassed tens of millions of downloads. Despite this reach, there is little principled…

Artificial Intelligence · Computer Science 2026-03-23 Chun-Jui Wang , Jian-Ting Guo , Hung Guei , Chung-Chin Shih , Ti-Rong Wu , I-Chen Wu

We give upper bounds of the Matveev complexities of two-bridge link complements by constructing their spines explicitly. In particular, we determine the complexities for an infinite sequence of two-bridge links corresponding to the…

Geometric Topology · Mathematics 2015-03-13 Masaharu Ishikawa , Keisuke Nemoto

We analyze the computational complexity of two 2-player games involving packing objects into a box. In the first game, players alternate drawing polycubes from a shared pile and placing them into an initially empty box in any available…

Computational Complexity · Computer Science 2019-11-19 Oliver Korten

In recent work by Bramoull\'{e} and Kranton, a model for the provision of public goods on a network was presented and relations between equilibria of such a game and properties of the network were established. This model was further…

Computer Science and Game Theory · Computer Science 2019-06-19 Karan N. Chadha , Ankur A. Kulkarni

We consider a mathematical model for the classical Sudoku puzzle, which we call the primal problem and introduce a corresponding dual problem. Both problems are constraint satisfaction models and a duality relation between them is proved.…

Combinatorics · Mathematics 2013-01-07 Thomas Fischer

Black-box complexity is a complexity theoretic measure for how difficult a problem is to be optimized by a general purpose optimization algorithm. It is thus one of the few means trying to understand which problems are tractable for genetic…

Neural and Evolutionary Computing · Computer Science 2015-03-19 Benjamin Doerr , Timo Kötzing , Johannes Lengler , Carola Winzen

The relationship between topology and dynamics of complex systems has motivated continuing interest from the scientific community. In the present work, we address this interesting topic from the perspective of simple games, involving two…

Social and Information Networks · Computer Science 2024-06-25 Alexandre Benatti , Luciano da F. Costa

In this paper, we study some cards shuffles which are used by magicians. We focus ourselves on the possibility to hit eventually the initial state after several shuffles. This is a classical problem arising in discrete dynamical systems.…

History and Overview · Mathematics 2011-08-15 Aimé Lachal

Various issues concerned with the design and sensitivity of the Anderson bridge are discussed. We analyse the circuit using the tools of Network Analysis to determine the conditions under which the balance may be obtained with greater…

Classical Physics · Physics 2008-04-25 P. Arun , Kuldeep Kumar , Mamta

We introduce bridge trisections of knotted surfaces in the four-sphere. This description is inspired by the work of Gay and Kirby on trisections of four-manifolds and extends the classical concept of bridge splittings of links in the…

Geometric Topology · Mathematics 2017-08-10 Jeffrey Meier , Alexander Zupan

We introduce Shortest Connection Game, a two-player game played on a directed graph with edge costs. Given two designated vertices in which they start, the players take turns in choosing edges emanating from the vertex they are currently…

Computer Science and Game Theory · Computer Science 2015-11-26 Andreas Darmann , Ulrich Pferschy , Joachim Schauer

Simple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which collections of ``yea''…

Computer Science and Game Theory · Computer Science 2008-03-05 Josep Freixas , Xavier Molinero , Martin Olsen , Maria Serna

The double integral representing the entropy S_{tri} of spanning trees on a large triangular lattice is evaluated using two different methods, one algebraic and one graphical. Both methods lead to the same result S_{tri} = [1/(2 Pi)]^2…

Statistical Mechanics · Physics 2007-05-23 M. L. Glasser , F. Y. Wu

In this paper, we provide an $O(n \mathrm{polylog} n)$ bound on the expected complexity of the randomly weighted Voronoi diagram of a set of $n$ sites in the plane, where the sites can be either points, interior-disjoint convex sets, or…

Computational Geometry · Computer Science 2015-03-23 Sariel Har-Peled , Benjamin Raichel

We investigate the complexity of a puzzle that turns out to be NL-complete.

Computational Complexity · Computer Science 2015-07-13 Holger Petersen

In general, Nash equilibria in normal-form games may require players to play (probabilistically) mixed strategies. We define a measure of the complexity of finite probability distributions and study the complexity required to play Nash…

Computer Science and Game Theory · Computer Science 2024-05-14 Edan Orzech , Martin Rinard

This article is dedicated to the study of mixed zero-sum two-player stochastic differential games in the situation when the player's cost functionals are modeled by doubly controlled reflected backward stochastic equations with two barriers…

Optimization and Control · Mathematics 2013-07-30 Said Hamadene , Eduard Rotenstein , Adrian Zalinescu

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

Computational Complexity · Computer Science 2009-09-25 Erik D. Demaine , Robert A. Hearn

Complex games have long been an important benchmark for testing the progress of artificial intelligence algorithms. AlphaGo, AlphaZero, and MuZero have defeated top human players in Go and Chess, garnering widespread societal attention…

Computation and Language · Computer Science 2025-10-22 Wei Wang , Fuqing Bie , Junzhe Chen , Dan Zhang , Shiyu Huang , Evgeny Kharlamov , Jie Tang