Related papers: A Complexity of double dummy bridge
The visual complexity of a graph drawing is defined as the number of geometric objects needed to represent all its edges. In particular, one object may represent multiple edges, e.g., one needs only one line segment to draw two collinear…
We show that the complexity of the billiard in a typical polygon grows cubically and the number of saddle connections grows quadratically along certain subsequences. It is known that the set of points whose first n-bounces hits the same…
The complexity of parity games is a long standing open problem that saw a major breakthrough in 2017 when two quasi-polynomial algorithms were published. This article presents a third, independent approach to solving parity games in…
Smale's approach \cite{Smale80} to the classical two-players repeated Prisoner's Dilemma game is revisited here for $N$-players and Network games in the framework of Blackwell's approachability, stochastic approximations and differential…
In this paper we propose and study a new complexity model for approximation algorithms. The main motivation are practical problems over large data sets that need to be solved many times for different scenarios, e.g., many multicast trees…
This work explores the relationship between solution space and time complexity in the context of the $\textbf{P}$ vs. $\textbf{NP}$ problem, particularly through the lens of the sliding tile puzzle and root finding algorithms. We focus on…
Testing a graph on 2-vertex- and 2-edge-connectivity are two fundamental algorithmic graph problems. For both problems, different linear-time algorithms with simple implementations are known. Here, an even simpler linear-time algorithm is…
A knockout tournament is one of the most simple and popular forms of competition. Here, we are given a binary tournament tree where all leaves are labeled with seed position names. The players participating in the tournament are assigned to…
We extend the study of the 2-Solo Chess problem which was first introduced by Aravind, Misra, and Mittal in 2022. 2-Solo Chess is a single-player variant of chess in which the player must clear the board via captures such that only one…
The comprehensive characterization of the structure of complex networks is essential to understand the dynamical processes which guide their evolution. The discovery of the scale-free distribution and the small world property of real…
We discuss the interplay between the piece-line regular and vertex-angle singular boundary effects, related to integrability and chaotic features in rational polygonal billiards. The approach to controversial issue of regular and irregular…
There are many papers written on the Two Envelopes Problem that usually study some of its variations. In this paper we will study and compare the most significant variations of the problem. We will see the correct decisions for each player…
Magic: the Gathering is a popular and famously complicated card game about magical combat. Recently, several authors including Chatterjee and Ibsen-Jensen (2016) and Churchill, Biderman, and Herrick (2019) have investigated the…
Influence diagrams allow for intuitive and yet precise description of complex situations involving decision making under uncertainty. Unfortunately, most of the problems described by influence diagrams are hard to solve. In this paper we…
We investigate the complexity of finding a winning strategy for the mis\`ere version of three games played on graphs : two variants of the game $\text{NimG}$, introduced by Stockmann in 2004 and the game $\text{Vertex Geography}$ on both…
We study the query complexity of a permutation-based variant of the guessing game Mastermind. In this variant, the secret is a pair $(z,\pi)$ which consists of a binary string $z \in \{0,1\}^n$ and a permutation $\pi$ of $[n]$. The secret…
Collectible card games are challenging, widely played games that have received increasing attention from the AI research community in recent years. Despite important breakthroughs, the field still poses many unresolved challenges. This work…
We initiate the study of simple games from the point of view of combinatorial topology. The starting premise is that the losing coalitions of a simple game can be identified with a simplicial complex. Various topological constructions and…
Understanding the self-directed learning complexity has been an important problem that has captured the attention of the online learning theory community since the early 1990s. Within this framework, the learner is allowed to adaptively…
We give necessary conditions for a polynomial to be the Conway polynomial of a two-bridge link. As a consequence, we obtain simple proofs of the classical theorems of Murasugi and Hartley. We give a modulo 2 congruence for links, which…