English
Related papers

Related papers: Satisfiability of ATL with strategy contexts

200 papers

We consider graph games of infinite duration with winning conditions in parameterized linear temporal logic, where the temporal operators are equipped with variables for time bounds. In model checking such specifications were introduced as…

Computer Science and Game Theory · Computer Science 2011-06-08 Martin Zimmermann

Infinite games with imperfect information are known to be undecidable unless the information flow is severely restricted. One fundamental decidable case occurs when there is a total ordering among players, such that each player has access…

Computer Science and Game Theory · Computer Science 2016-07-19 Dietmar Berwanger , Anup Basil Mathew , Marie van den Bogaard

Possibilistic computation tree Logic (PoCTL) is one kind of branching temporal logic combined with uncertain information in possibility theory, which was introduced in order to cope with the systematic verification on systems with uncertain…

Logic in Computer Science · Computer Science 2025-10-28 Yongming Li

Motivated by the success of bounded model checking framework for finite state machines, Ouaknine and Worrell proposed a time-bounded theory of real-time verification by claiming that restriction to bounded-time recovers decidability for…

Logic in Computer Science · Computer Science 2014-08-18 Shankara Narayanan Krishna , Lakshmi Manasa , Ashutosh Trivedi

We investigate the decidability of model-checking logics of time, knowledge and probability, with respect to two epistemic semantics: the clock and synchronous perfect recall semantics in partially observed discrete-time Markov chains.…

Logic in Computer Science · Computer Science 2015-11-11 Ron van der Meyden , Manas K. Patra

Stochastic multi-agent systems are a central modeling framework for autonomous controllers, communication protocols, and cyber-physical infrastructures. In many such systems, however, transition probabilities are only estimated from data…

Logic in Computer Science · Computer Science 2026-02-17 Raphaël Berthon , Joost-Pieter Katoen , Munyque Mittelmann , Aniello Murano

We continue the investigation of parameterized extensions of Linear Temporal Logic (LTL) that retain the attractive algorithmic properties of LTL: a polynomial space model checking algorithm and a doubly-exponential time algorithm for…

Logic in Computer Science · Computer Science 2015-09-25 Martin Zimmermann

We study elementary modal logics, i.e. modal logic considered over first-order definable classes of frames. The classical semantics of modal logic allows infinite structures, but often practical applications require to restrict our…

Logic in Computer Science · Computer Science 2012-10-10 Jakub Michaliszyn , Jan Otop , Piotr Witkowski

Representing time is crucial for cyber-physical systems and has been studied extensively in the Situation Calculus. The most commonly used approach represents time by adding a real-valued fluent $\mathit{time}(a)$ that attaches a time point…

Artificial Intelligence · Computer Science 2024-02-07 Till Hofmann , Stefan Schupp , Gerhard Lakemeyer

The expressive power of interval temporal logics (ITLs) makes them one of the most natural choices in a number of application domains, ranging from the specification and verification of complex reactive systems to automated planning.…

Logic in Computer Science · Computer Science 2023-06-22 Laura Bozzelli , Alberto Molinari , Angelo Montanari , Adriano Peron , Pietro Sala

We introduce a generic extension of the popular branching-time logic CTL which refines the temporal until and release operators with formal languages. For instance, a language may determine the moments along a path that an until property…

Logic in Computer Science · Computer Science 2015-05-19 Roland Axelsson , Matthew Hague , Stephan Kreutzer , Martin Lange , Markus Latte

A new logic for verification of security policies is proposed. The logic, HyperLTL, extends linear-time temporal logic (LTL) with connectives for explicit and simultaneous quantification over multiple execution paths, thereby enabling…

Logic in Computer Science · Computer Science 2013-07-10 Masoud Koleini , Michael R. Clarkson , Kristopher K. Micinski

This paper shows that the satisfiability problem for probabilistic CTL (PCTL, for short) is undecidable. By a reduction from $1\frac{1}{2}$-player games with PCTL winning objectives, we establish that the PCTL satisfiability problem is…

Logic in Computer Science · Computer Science 2015-12-01 Souymodip Chakraborty , Joost-Pieter Katoen

In this paper we introduce Epistemic Strategy Logic (ESL), an extension of Strategy Logic with modal operators for individual knowledge. This enhanced framework allows us to represent explicitly and to reason about the knowledge agents have…

Logic in Computer Science · Computer Science 2014-04-04 Francesco Belardinelli

We study an extension of $\mtl$ in pointwise time with rational expression guarded modality $\reg_I(\re)$ where $\re$ is a rational expression over subformulae. We study the decidability and expressiveness of this extension ($\mtl$+$\varphi…

Logic in Computer Science · Computer Science 2017-05-04 Shankara Narayanan Krishna , Khushraj Madnani , P. K. Pandya

We define a logic of propositional formula schemata adding to the syntax of propositional logic indexed propositions and iterated connectives ranging over intervals parameterized by arithmetic variables. The satisfiability problem is shown…

Logic in Computer Science · Computer Science 2014-01-17 Vincent Aravantinos , Ricardo Caferra , Nicolas Peltier

In logic-based knowledge representation, query answering has essentially replaced mere satisfiability checking as the inferencing problem of primary interest. For knowledge bases in the basic description logic ALC, the computational…

Logic in Computer Science · Computer Science 2021-08-17 Bartosz Bednarczyk , Sebastian Rudolph

An extension of QPTL is considered where functional dependencies among the quantified variables can be restricted in such a way that their current values are independent of the future values of the other variables. This restriction is…

Logic in Computer Science · Computer Science 2021-06-25 Dylan Bellier , Massimo Benerecetti , Dario Della Monica , Fabio Mogavero

Planning is one of the most studied problems in computer science. In this paper, we consider the timeline-based approach, where the domain is modeled by a set of independent, but interacting, components, identified by a set of state…

Formal Languages and Automata Theory · Computer Science 2019-04-22 Laura Bozzelli , Alberto Molinari , Angelo Montanari , Adriano Peron

It is well-known that for infinitely repeated games, there are computable strategies that have best responses, but no computable best responses. These results were originally proved for either specific games (e.g., Prisoner's dilemma), or…

Computer Science and Game Theory · Computer Science 2020-06-11 Jakub Dargaj , Jakob Grue Simonsen
‹ Prev 1 4 5 6 7 8 10 Next ›