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Related papers: Satisfiability of ATL with strategy contexts

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We develop an incremental tableau-based decision procedures for the Alternating-time temporal logic ATL and some of its variants. While running within the theoretically established complexity upper bound, we claim that our tableau is…

Logic in Computer Science · Computer Science 2008-09-09 Valentin Goranko , Dmitry Shkatov

Metric Temporal Logic $\mathsf{MTL}[\until_I,\since_I]$ is one of the most studied real time logics. It exhibits considerable diversity in expressiveness and decidability properties based on the permitted set of modalities and the nature of…

Logic in Computer Science · Computer Science 2014-04-29 Khushraj Madnani , Shankara Narayanan Krishna , Paritosh Pandya

We introduce a novel logic for the specification of context-free hyperproperties, which capture, e.g., the flow of information in security-critical recursive systems. Intuitively, the logic extends visibly pushdown automata by…

Logic in Computer Science · Computer Science 2026-05-07 Sarah Winter , Martin Zimmermann

We develop game-theoretic semantics (GTS) for the fragment ATL+ of the full Alternating-time Temporal Logic ATL*, essentially extending a recently introduced GTS for ATL. We first show that the new game-theoretic semantics is equivalent to…

Logic · Mathematics 2019-06-17 Valentin Goranko , Antti Kuusisto , Raine Rönnholm

We study complexity of the model-checking problems for LTL with registers (also known as freeze LTL) and for first-order logic with data equality tests over one-counter automata. We consider several classes of one-counter automata (mainly…

Logic in Computer Science · Computer Science 2010-01-18 Stephane Demri , Ranko Lazic , Arnaud Sangnier

We consider the problem of incentivising desirable behaviours in multi-agent systems by way of taxation schemes. Our study employs the concurrent games model: in this model, each agent is primarily motivated to seek the satisfaction of a…

Computer Science and Game Theory · Computer Science 2023-07-12 David Hyland , Julian Gutierrez , Michael Wooldridge

The paper is focused on temporal logics for the description of the behaviour of real-time pushdown reactive systems. The paper is motivated to bridge tractable logics specialized for expressing separately dense-time real-time properties and…

Logic in Computer Science · Computer Science 2018-08-16 Laura Bozzelli , Aniello Murano , Adriano Peron

We investigate a class of first-order temporal-epistemic logics for reasoning about multi-agent systems. We encode typical properties of systems including perfect recall, synchronicity, no learning, and having a unique initial state in…

Multiagent Systems · Computer Science 2014-01-25 Francesco Belardinelli , Alessio Lomuscio

In the recently introduced topological distance games, strategic agents need to be assigned to a subset of vertices of a topology. In the assignment, the utility of an agent depends on both the agent's inherent utilities for other agents…

Computer Science and Game Theory · Computer Science 2024-04-23 Argyrios Deligkas , Eduard Eiben , Dušan Knop , Šimon Schierreich

We continue the investigation of parameterized extensions of Linear Temporal Logic (LTL) that retain the attractive algorithmic properties of LTL: a polynomial space model checking algorithm and a doubly-exponential time algorithm for…

Logic in Computer Science · Computer Science 2016-01-15 Martin Zimmermann

Linear Temporal Logic (LTL) is widely used for defining conditions on the execution paths of dynamic systems. In the case of dynamic systems that allow for nondeterministic evolutions, one has to specify, along with an LTL formula f, which…

Artificial Intelligence · Computer Science 2011-09-30 M. Pistore , M. Y. Vardi

Quantified CTL (QCTL) is a well-studied temporal logic that extends CTL with quantification over atomic propositions. It has recently come to the fore as a powerful intermediary framework to study logics for strategic reasoning. We extend…

Logic in Computer Science · Computer Science 2018-09-05 Raphaël Berthon , Bastien Maubert , Aniello Murano

In the following paper we present a new semantics for the well-known strategic logic ATL. It is based on adding roles to concurrent game structures, that is at every state, each agent belongs to exactly one role, and the role specifies what…

Logic in Computer Science · Computer Science 2012-04-17 Sjur Dyrkolbotn , Piotr Kaźmierczak , Erik Parmann , Truls Pedersen

We present two novel symbolic algorithms for model checking the Alternating-time Temporal Logic ATL*, over both the infinite-trace and the finite-trace semantics. In particular, for infinite traces we design a novel symbolic reduction to…

Logic in Computer Science · Computer Science 2025-10-22 Sofia Garcia de Blas Garcia-Alcalde , Francesco Belardinelli

Alternating timed automata on infinite words are considered. The main result is a characterization of acceptance conditions for which the emptiness problem for these automata is decidable. This result implies new decidability results for…

Logic in Computer Science · Computer Science 2015-07-01 Pawel Parys , Igor Walukiewicz

Model checking linear-time properties expressed in first-order logic has non-elementary complexity, and thus various restricted logical languages are employed. In this paper we consider two such restricted specification logics, linear…

Logic in Computer Science · Computer Science 2019-03-14 Michael Benedikt , Rastislav Lenhardt , James Worrell

We present team semantics for two of the most important linear and branching time specification languages, Linear Temporal Logic (LTL) and Computation Tree Logic (CTL). With team semantics, LTL is able to express hyperproperties, which have…

Logic in Computer Science · Computer Science 2025-10-14 Andreas Krebs , Arne Meier , Jonni Virtema , Martin Zimmermann

In the last two decades, Alternating-time Temporal Logic (ATL) has been proved to be very useful in modeling strategic reasoning for Multi-Agent Systems (MAS). However, this logic struggles to capture the bounded rationality inherent in…

Multiagent Systems · Computer Science 2024-10-21 Marco Aruta , Vadim Malvone , Aniello Murano

We introduce two variants of computation tree logic CTL based on team semantics: an asynchronous one and a synchronous one. For both variants we investigate the computational complexity of the satisfiability as well as the model checking…

Logic in Computer Science · Computer Science 2015-07-15 Andreas Krebs , Arne Meier , Jonni Virtema

Temporal logic is a very powerful formalism deeply investigated and used in formal system design and verification. Its application usually reduces to solving specific decision problems such as model checking and satisfiability. In these…

Logic in Computer Science · Computer Science 2016-09-15 Gaëlle Fontaine , Fabio Mogavero , Aniello Murano , Giuseppe Perelli , Loredana Sorrentino
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