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We classify the complexity of the satisfiability problem for extensions of CTL and UB. The extensions we consider are Boolean combinations of path formulas, fairness properties, past modalities, and forgettable past. Our main result shows…

Logic in Computer Science · Computer Science 2009-06-16 Volker Weber

Chain-of-thought prompting has popularized step-by-step reasoning in large language models, yet model performance still degrades as problem complexity and context length grow. By decomposing difficult tasks with long contexts into shorter,…

Multiagent Systems · Computer Science 2025-10-17 Michael Rizvi-Martel , Satwik Bhattamishra , Neil Rathi , Guillaume Rabusseau , Michael Hahn

Rational verification is the problem of determining which temporal logic properties will hold in a multi-agent system, under the assumption that agents in the system act rationally, by choosing strategies that collectively form a…

Multiagent Systems · Computer Science 2021-07-27 Julian Gutierrez , Lewis Hammond , Anthony W. Lin , Muhammad Najib , Michael Wooldridge

Artificial intelligence (AI) is reshaping strategic planning, with Multi-Agent Reinforcement Learning (MARL) enabling coordination among autonomous agents in complex scenarios. However, its practical deployment in sensitive military…

Multiagent Systems · Computer Science 2025-05-19 Ardian Selmonaj , Alessandro Antonucci , Adrian Schneider , Michael Rüegsegger , Matthias Sommer

In game theory and multi-agent reinforcement learning (MARL), each agent selects a strategy, interacts with the environment and other agents, and subsequently updates its strategy based on the received payoff. This process generates a…

Computer Science and Game Theory · Computer Science 2025-09-30 Yanqing Fu , Chao Huang , Chenrun Wang , Zhuping Wang

As multi-agent reinforcement learning (MARL) systems are increasingly deployed throughout society, it is imperative yet challenging for users to understand the emergent behaviors of MARL agents in complex environments. This work presents an…

Artificial Intelligence · Computer Science 2023-05-18 Kayla Boggess , Sarit Kraus , Lu Feng

We consider the problem of synthesizing interpretable models that recognize the behaviour of an agent compared to other agents, on a whole set of similar planning tasks expressed in PDDL. Our approach consists in learning logical formulas,…

Artificial Intelligence · Computer Science 2024-10-15 Arnaud Lequen

A number of extensions exist for Alternating-time Temporal Logic; some of these mix strategies and partial observability but, to the best of our knowledge, no work provides a unified framework for strategies, partial observability and…

Logic in Computer Science · Computer Science 2013-03-05 Simon Busard , Charles Pecheur , Hongyang Qu , Franco Raimondi

Concurrent stochastic games are an important formalism for the rational verification of probabilistic multi-agent systems, which involves verifying whether a temporal logic property is satisfied in some or all game-theoretic equilibria of…

Computer Science and Game Theory · Computer Science 2023-11-29 Daniel Stan , Muhammad Najib , Anthony Widjaja Lin , Parosh Aziz Abdulla

We develop a timeout based extension of propositional linear temporal logic (which we call TLTL) to specify timing properties of timeout based models of real time systems. TLTL formulas explicitly refer to a running global clock together…

Logic in Computer Science · Computer Science 2010-12-20 Janardan Misra , Suman Roy

Modal logics are widely used in computer science. The complexity of their satisfiability problems has been an active field of research since the 1970s. We prove that even very "simple" modal logics can be undecidable: We show that there is…

Logic in Computer Science · Computer Science 2011-05-05 Edith Hemaspaandra , Henning Schnoor

We introduce negation under the stable model semantics in DatalogMTL - a temporal extension of Datalog with metric temporal operators. As a result, we obtain a rule language which combines the power of answer set programming with the…

Logic in Computer Science · Computer Science 2023-06-14 Przemysław A. Wałęga , David J. Tena Cucala , Bernardo Cuenca Grau , Egor V. Kostylev

In timeline-based planning, domains are described as sets of independent, but interacting, components, whose behaviour over time (the set of timelines) is governed by a set of temporal constraints. A distinguishing feature of timeline-based…

Artificial Intelligence · Computer Science 2019-05-28 Nicola Gigante , Angelo Montanari , Marta Cialdea Mayer , Andrea Orlandini , Mark Reynolds

Our aim is to design mechanisms that motivate all agents to reveal their predictions truthfully and promptly. For myopic agents, proper scoring rules induce truthfulness. However, as has been described in the literature, when agents take…

Computer Science and Game Theory · Computer Science 2019-12-05 Amir Ban

Discounting is an important dimension in multi-agent systems as long as we want to reason about strategies and time. It is a key aspect in economics as it captures the intuition that the far-away future is not as important as the near…

Artificial Intelligence · Computer Science 2023-05-25 Munyque Mittelmann , Aniello Murano , Laurent Perrussel

First-order linear temporal logic (FOLTL) is a flexible and expressive formalism capable of naturally describing complex behaviors and properties. Although the logic is in general highly undecidable, the idea of using it as a specification…

Logic in Computer Science · Computer Science 2024-05-31 Luca Geatti , Alessandro Gianola , Nicola Gigante

In temporal logics, a central question is about the choice of modalities and their relative expressive power, in comparison to the complexity of decision problems such as satisfiability. In this tutorial, we will illustrate the study of…

Logic in Computer Science · Computer Science 2017-03-08 Kamal Lodaya , Paritosh K. Pandya

A framework is presented for the verification of Signal Temporal Logic (STL) specifications over continuous-time nonlinear systems under uncertainty. Based on reachability analysis, the proposed method addresses indeterminate satisfaction…

Logic in Computer Science · Computer Science 2025-11-25 Antoine Besset , Joris Tillet , Julien Alexandre dit Sandretto

Linear temporal logic was introduced in order to reason about reactive systems. It is often considered with respect to infinite words, to specify the behaviour of long-running systems. One can consider more general models for linear time,…

Logic in Computer Science · Computer Science 2011-01-11 Julien Cristau

Given a Markov decision process (MDP) $M$ and a formula $\Phi$, the strategy synthesis problem asks if there exists a strategy $\sigma$ s.t. the resulting Markov chain $M[\sigma]$ satisfies $\Phi$. This problem is known to be undecidable…

Logic in Computer Science · Computer Science 2022-05-02 Benjamin Bordais , Damien Busatto-Gaston , Shibashis Guha , Jean-François Raskin