Related papers: On Balanced Coloring Games in Random Graphs
In this paper we present a novel generic mapping between Graphical Games and Markov Random Fields so that pure Nash equilibria in the former can be found by statistical inference on the latter. Thus, the problem of deciding whether a…
We study a graph coloring problem motivated by a fun Sudoku-style puzzle. Given a bipartition of the edges of a graph into {\em near} and {\em far} sets and an integer threshold $t$, a {\em threshold-coloring} of the graph is an assignment…
For a given graph $F$ we consider the family of (finite) graphs $G$ with the Ramsey property for $F$, that is the set of such graphs $G$ with the property that every two-colouring of the edges of $G$ yields a monochromatic copy of $F$. For…
Graph games of infinite length are a natural model for open reactive processes: one player represents the controller, trying to ensure a given specification, and the other represents a hostile environment. The evolution of the system…
The definition of amoeba graphs is based on iterative \emph{feasible edge-replacements}, where, at each step, an edge from the graph is removed and placed in an available spot in a way that the resulting graph is isomorphic to the original…
We study biased Maker-Breaker games on a graph system $\{G_1,\ldots,G_s\}$, in which Maker's goal is to claim certain rainbow structures, i.e., specified subgraphs consisting of at most one edge from each graph $G_i$. We consider the…
Edge-coloring problems with forbidden patterns are decision problems asking to find an edge-coloring of the input graph which avoids a homomorphism from a fixed forbidden family of edge-colored graphs. In the precolored version of these…
We study the Maker-Breaker $H$-game played on the edge set of the random graph $G_{n,p}$. In this game two players, Maker and Breaker, alternately claim unclaimed edges of $G_{n,p}$, until all the edges are claimed. Maker wins if he claims…
For graphs $F$ and $G$, let $F\to G$ signify that any red/blue edge coloring of $F$ contains a monochromatic $G$. Denote by ${\cal G}(N,p)$ the random graph space of order $N$ and edge probability $p$. Using the regularity method, one can…
We consider the strong Ramsey-type game $\mathcal{R}^{(k)}(\mathcal{H}, \aleph_0)$, played on the edge set of the infinite complete $k$-uniform hypergraph $K^k_{\mathbb{N}}$. Two players, called FP (the first player) and SP (the second…
The \emph{slow-coloring game} is played by Lister and Painter on a graph $G$. Initially, all vertices of $G$ are uncolored. In each round, Lister marks a nonempty set $M$ of uncolored vertices, and Painter colors a subset of $M$ that is…
We consider a game for a continuum of non-identical players evolving on a finite state space. Their heterogeneous interactions are represented by a graphon, which can be viewed as the limit of a dense random graph. The player's transition…
The restricted $(m,n;N)$-online Ramsey game is a game played between two players, Builder and Painter. The game starts with $N$ isolated vertices. Each turn Builder picks an edge to build and Painter chooses whether that edge is red or…
Game coloring is a well-studied two-player game in which each player properly colors one vertex of a graph at a time until all the vertices are colored. An `eternal' version of game coloring is introduced in this paper in which the vertices…
The eternal graph colouring problem, recently introduced by Klostermeyer and Mendoza, is a version of the graph colouring game, where two players take turns properly colouring a graph. In this note, we study the eternal game chromatic…
We give asymptotically optimal constructions in generalized Ramsey theory using results about conflict-free hypergraph matchings. For example, we present an edge-coloring of $K_{n,n}$ with $2n/3 + o(n)$ colors such that each $4$-cycle…
The graph grabbing game is played on a non-negatively weighted connected graph by Alice and Bob who alternately claim a non-cut vertex from the remaining graph, where Alice plays first, to maximize the weights on their respective claimed…
Given a graph $G$ and a real $\varepsilon>0$, an edge-coloring of $G$ is called $\varepsilon$-balanced if each color appears on at least an $\varepsilon$-fraction of the edges in $G$. A classical result of Erd\H{o}s and Szemer\'{e}di…
We introduce a game where players selfishly choose a resource and endure a cost depending on the number of players choosing nearby resources. We model the influences among resources by a weighted graph, directed or not. These games are…
Given a family of graphs $\mathcal{F}$ and an integer $r$, we say that a graph is $r$-Ramsey for $\mathcal{F}$ if any $r$-colouring of its edges admits a monochromatic copy of a graph from $\mathcal{F}$. The threshold for the classic Ramsey…