Related papers: On Balanced Coloring Games in Random Graphs
Motivated by non-local games and quantum coloring problems, we introduce a graph homomorphism game between quantum graphs and classical graphs. This game is naturally cast as a "quantum-classical game"--that is, a non-local game of two…
We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…
Random graph alignment refers to recovering the underlying vertex correspondence between two random graphs with correlated edges. This can be viewed as an average-case and noisy version of the well-known graph isomorphism problem. For the…
Games with incomplete preferences are an important model for studying rational decision-making in scenarios where players face incomplete information about their preferences and must contend with incomparable outcomes. We study the problem…
Consider an undirected graph modeling a social network, where the vertices represent users, and the edges do connections among them. In the competitive diffusion game, each of a number of players chooses a vertex as a seed to propagate…
We investigate a game played between two players, Maker and Breaker, on a countably infinite complete graph where the vertices are the rational numbers. The players alternately claim unclaimed edges. It is Maker's goal to have after…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
For a graph $G$ and a not necessarily proper $k$-edge coloring $c:E(G)\to \{ 1,\ldots,k\}$, let $m_i(G)$ be the number of edges of $G$ of color $i$, and call $G$ {\it color-balanced} if $m_i(G)=m_j(G)$ for every two colors $i$ and $j$.…
We consider zero-sum games in which players move between adjacent states, where in each pair of adjacent states one state dominates the other. The states in our game can represent positional advantages in physical conflict such as high…
In graph coloring problems, the goal is to assign a positive integer color to each vertex of an input graph such that adjacent vertices do not receive the same color assignment. For classic graph coloring, the goal is to minimize the…
Given an edge-colored graph, the goal of the proportional fair matching problem is to find a maximum weight matching while ensuring proportional representation (with respect to the number of edges) of each color. The colors may correspond…
We study a random game in which two players in turn play a fixed number of moves. For each move, there are two possible choices. To each possible outcome of the game we assign a winner in an i.i.d. fashion with a fixed parameter p. In the…
In the Minimum Bisection problem, input is a graph $G$ and the goal is to partition the vertex set into two parts $A$ and $B$, such that $||A|-|B|| \le 1$ and the number $k$ of edges between $A$ and $B$ is minimized. This problem can be…
Cram, Domineering, and Arc Kayles are well-studied combinatorial games. They are interpreted as edge-selecting-type games on graphs, and the selected edges during a game form a matching. In this paper, we define a generalized game called…
In general, Nash equilibria in normal-form games may require players to play (probabilistically) mixed strategies. We define a measure of the complexity of finite probability distributions and study the complexity required to play Nash…
We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this work we focus on the case of Breaker playing randomly and Maker being "clever". The…
An online Ramsey game is a game between Builder and Painter, alternating in turns. They are given a graph $H$ and a graph $G$ of an infinite set of independent vertices. In each round Builder draws an edge and Painter colors it either red…
We investigate Ramsey properties of a random graph model in which random edges are added to a given dense graph. Specifically, we determine lower and upper bounds on the function $p=p(n)$ that ensures that for any dense graph $G_n$ a.a.s.…
Let $\zeta$ be Euclidean norm of the degree sequence of a graph normalized by the graph size. We prove that when the vertices of a graph are randomly colored with $s$ colors such that the fraction of vertices in each color class is bounded…
An edge-coloring of a complete graph with a set of colors $C$ is called completely balanced if any vertex is incident to the same number of edges of each color from $C$. Erd\H{o}s and Tuza asked in $1993$ whether for any graph $F$ on $\ell$…