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While well-known methods to list the intersections of either a list of segments or a complex polygon aim at achieving optimal time-complexity they often do so at the cost of memory comsumption and complex code. Real-life software…

Computational Geometry · Computer Science 2013-05-28 Jean Souviron

We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…

Geometric Topology · Mathematics 2016-05-12 Mark C. Bell , Richard C. H. Webb

Simplifying polygonal curves at different levels of detail is an important problem with many applications. Existing geometric optimization algorithms are only capable of minimizing the complexity of a simplified curve for a single level of…

Computational Geometry · Computer Science 2018-06-08 Kevin Buchin , Maximilian Konzack , Wim Reddingius

Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…

Computational Geometry · Computer Science 2012-04-13 Minati De , Anil Maheshwari , Subhas C. Nandy

A new algorithm for computing a point on a polynomial or rational curve in B\'{e}zier form is proposed. The method has a geometric interpretation and uses only convex combinations of control points. The new algorithm's computational…

Numerical Analysis · Computer Science 2019-06-20 Filip Chudy , Paweł Woźny

A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…

Computational Geometry · Computer Science 2025-11-07 Mikkel Abrahamsen , Sujoy Bhore , Maike Buchin , Jacobus Conradi , Ce Jin , André Nusser , Carolin Rehs

Circle graphs are intersection graphs of chords of a circle. In this paper, we present a new algorithm for the circle graph isomorphism problem running in time $O((n+m)\alpha(n+m))$ where $n$ is the number of vertices, $m$ is the number of…

Data Structures and Algorithms · Computer Science 2019-08-27 Vít Kalisz , Pavel Klavík , Peter Zeman

In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…

Computational Geometry · Computer Science 2010-09-15 Danny Z. Chen , Haitao Wang

We consider the problem of covering the boundary of a simple polygon on n vertices using the minimum number of geodesic unit disks. We present an O(n \log^2 n+k) time 2-approximation algorithm for finding the centers of the disks, with k…

Computational Geometry · Computer Science 2015-03-03 George Rabanca , Ivo Vigan

We present a new interior-point potential-reduction algorithm for solving monotone linear complementarity problems (LCPs) that have a particular special structure: their matrix $M\in{\mathbb R}^{n\times n}$ can be decomposed as $M=\Phi U +…

Machine Learning · Computer Science 2013-01-01 Geoffrey J. Gordon

We design two incremental algorithms for computing an inclusion-minimal completion of an arbitrary graph into a cograph. The first one is able to do so while providing an additional property which is crucial in practice to obtain…

Data Structures and Algorithms · Computer Science 2020-01-23 Christophe Crespelle , Daniel Lokshtanov , Thi Ha Duong Phan , Eric Thierry

This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…

Computational Geometry · Computer Science 2017-06-20 Ali Gholami Rudi , Raimi Ayinde Rufai

We study the allocation problem in the Massively Parallel Computation (MPC) model. This problem is a special case of $b$-matching, in which the input is a bipartite graph with capacities greater than $1$ in only one part of the bipartition.…

Data Structures and Algorithms · Computer Science 2025-06-06 Jakub Łącki , Slobodan Mitrović , Srikkanth Ramachandran , Wen-Horng Sheu

We present a new algorithm for computing motorcycle graphs that runs in O(n^(4/3+e)) time for any e>0, improving on all previously known algorithms. The main application of this result is to computing the straight skeleton of a polygon. It…

Computational Geometry · Computer Science 2013-03-26 Antoine Vigneron , Lie Yan

Let $A$ and $B$ be two point sets in the plane of sizes $r$ and $n$ respectively (assume $r \leq n$), and let $k$ be a parameter. A matching between $A$ and $B$ is a family of pairs in $A \times B$ so that any point of $A \cup B$ appears in…

Data Structures and Algorithms · Computer Science 2019-03-25 Pankaj K. Agarwal , Hsien-Chih Chang , Allen Xiao

The aim of the paper is to propose a bounded-error quantum polynomial time (BQP) algorithm for the max-bisection and the min-bisection problems. The max-bisection and the min-bisection problems are fundamental NP-hard problems. Given a…

Quantum Physics · Physics 2015-07-27 Ahmed Younes

We present a new algorithm for computing the straight skeleton of a polygon. For a polygon with $n$ vertices, among which $r$ are reflex vertices, we give a deterministic algorithm that reduces the straight skeleton computation to a…

Computational Geometry · Computer Science 2014-07-15 Siu-Wing Cheng , Liam Mencel , Antoine Vigneron

The most efficient way to calculate strong bisimilarity is by calculation the relational coarsest partition on a transition system. We provide the first linear time algorithm to calculate strong bisimulation using parallel random access…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-05-26 Jan Martens , Jan Friso Groote , Lars van den Haak , Pieter Hijma , Anton Wijs

The geodesic Voronoi diagram of m point sites inside a simple polygon of n vertices is a subdivision of the polygon into m cells, one to each site, such that all points in a cell share the same nearest site under the geodesic distance. The…

Computational Geometry · Computer Science 2018-03-12 Chih-Hung Liu

A simple linear search algorithm running in $O(n+mk)$ time is proposed for constructing the lower envelope of $k$ vertices from $m$ monotone polygonal chains in 2D with $n$ vertices in total. This can be applied to output-sensitive…

Computational Geometry · Computer Science 2015-07-07 Daniel Lu
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