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The present work aims to give a unity of logic via standard sequential, unpolarized games. Specifically, our vision is that there must be mathematically precise concepts of linear refinement and intuitionistic restriction of logic such that…

Logic · Mathematics 2019-12-17 Norihiro Yamada

The present paper gives a mathematical, in particular, syntax-independent, formulation of intensionality and dynamics of computation in terms of games and strategies. Specifically, we give a game semantics for a higher-order programming…

Logic in Computer Science · Computer Science 2021-02-10 Norihiro Yamada , Samson Abramsky

We present an approach for representing abstract argumentation frameworks based on an encoding into classical higher-order logic. This provides a uniform framework for computer-assisted assessment of abstract argumentation frameworks using…

Artificial Intelligence · Computer Science 2021-10-19 Alexander Steen , David Fuenmayor

Symbolic algebra relevant to the renormalization of gauge theories can be efficiently performed by machine using modern packages. We devise a scheme for representing and manipulating the objects involved in perturbative calculations of…

High Energy Physics - Theory · Physics 2008-11-26 M. Rossi , A. P. Flitney

The Unified Modelling Language is emerging as a de-facto standard for modelling object-oriented systems. However, the semantics document that a part of the standard definition primarily provides a description of the language's syntax and…

Software Engineering · Computer Science 2014-09-25 Andy Evans , Kevin Lano , Robert France , Bernhard Rumpe

We develop a fully diagrammatic approach to finite-state automata, based on reinterpreting their usual state-transition graphical representation as a two-dimensional syntax of string diagrams. In this setting, we are able to provide a…

Logic in Computer Science · Computer Science 2023-06-22 Robin Piedeleu , Fabio Zanasi

We present a model of pragmatic language understanding, where utterances are produced and understood by searching for regularized equilibria of signaling games. In this model (which we call ReCo, for Regularized Conventions), speakers and…

Computation and Language · Computer Science 2023-11-17 Athul Paul Jacob , Gabriele Farina , Jacob Andreas

Existing math datasets evaluate the reasoning abilities of large language models (LLMs) by either using the final answer or the intermediate reasoning steps derived from static examples. However, the former approach fails to surface model's…

Artificial Intelligence · Computer Science 2024-10-28 Xiaodong Yu , Ben Zhou , Hao Cheng , Dan Roth

We present novel techniques for neuro-symbolic concurrent stochastic games, a recently proposed modelling formalism to represent a set of probabilistic agents operating in a continuous-space environment using a combination of neural network…

Computer Science and Game Theory · Computer Science 2022-06-22 Rui Yan , Gabriel Santos , Xiaoming Duan , David Parker , Marta Kwiatkowska

Regular languages -- the languages accepted by deterministic finite automata -- are known to be precisely the languages recognized by finite monoids. This characterization is the origin of algebraic language theory. In this paper, we…

Formal Languages and Automata Theory · Computer Science 2025-05-06 Fabian Lenke , Stefan Milius , Henning Urbat , Thorsten Wißmann

We introduce a framework for translating game descriptions in natural language into extensive-form representations in game theory, leveraging Large Language Models (LLMs) and in-context learning. Given the varying levels of strategic…

Artificial Intelligence · Computer Science 2025-02-03 Shilong Deng , Yongzhao Wang , Rahul Savani

We define a model for linear logic based on two well-known ingredients: games and simulations. This model is interesting in the following respect: while it is obvious that the objects interpreting formulas are games and that everything is…

Logic in Computer Science · Computer Science 2009-05-26 Pierre Hyvernat

We introduce notions of simulation between semiring-weighted automata as models of quantitative systems. Our simulations are instances of the categorical/coalgebraic notions previously studied by Hasuo---hence soundness against language…

Logic in Computer Science · Computer Science 2018-11-19 Natsuki Urabe , Ichiro Hasuo

We introduce string diagrams as a formal mathematical, graphical language to represent, compose, program and reason about games. The language is well established in quantum physics, quantum computing and quantum linguistic with the…

Computer Science and Game Theory · Computer Science 2016-04-21 Jules Hedges , Evguenia Shprits , Viktor Winschel , Philipp Zahn

We present a system to translate natural language sentences to formulas in a formal or a knowledge representation language. Our system uses two inverse lambda-calculus operators and using them can take as input the semantic representation…

Computation and Language · Computer Science 2011-08-22 Chitta Baral , Juraj Dzifcak , Marcos Alvarez Gonzalez , Jiayu Zhou

Automata over infinite objects are a well-established model with applications in logic and formal verification. Traditionally, acceptance in such automata is defined based on the set of states visited infinitely often during a run. However,…

Formal Languages and Automata Theory · Computer Science 2025-09-22 Antonio Casares

We introduce language-based games, a generalization of psychological games [6] that can also capture reference-dependent preferences [7]. The idea is to extend the domain of the utility function to situations, maximal consistent sets in…

Computer Science and Game Theory · Computer Science 2013-10-28 Adam Bjorndahl , Joseph Y. Halpern , Rafael Pass

We develop game-theoretic semantics (GTS) for the fragment ATL+ of the full Alternating-time Temporal Logic ATL*, essentially extending a recently introduced GTS for ATL. We first show that the new game-theoretic semantics is equivalent to…

Logic · Mathematics 2019-06-17 Valentin Goranko , Antti Kuusisto , Raine Rönnholm

We generalize some of the central results in automata theory to the abstraction level of coalgebras and thus lay out the foundations of a universal theory of automata operating on infinite objects. Let F be any set functor that preserves…

Logic in Computer Science · Computer Science 2015-07-01 C. Kupke , Y. Venema

e use Prolog as a flexible meta-language to provide executable specifications of some fundamental mathematical objects and their transformations. In the process, isomorphisms are unraveled between natural numbers and combinatorial objects…

Programming Languages · Computer Science 2011-12-19 Paul Tarau