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This paper presents a new model for word sense disambiguation formulated in terms of evolutionary game theory, where each word to be disambiguated is represented as a node on a graph whose edges represent word relations and senses are…

Artificial Intelligence · Computer Science 2017-04-07 Rocco Tripodi , Marcello Pelillo

In data languages the positions of strings and trees carry a label from a finite alphabet and a data value from an infinite alphabet. Extensions of automata and logics over finite alphabets have been defined to recognize data languages,…

Formal Languages and Automata Theory · Computer Science 2012-08-30 Loris D'Antoni

We refine a model for linear logic based on two well-known ingredients: games and simulations. We have already shown that usual simulation relations form a sound notion of morphism between games; and that we can interpret all linear logic…

Logic in Computer Science · Computer Science 2009-05-26 Pierre Hyvernat

Context-free languages are widely used to describe the syntax of programming languages and natural languages. Usually, we describe a context-free language mathematically with the help of context-free grammar (for generation) or pushdown…

Formal Languages and Automata Theory · Computer Science 2020-10-13 Krasimir Yordzhev

The characterization of second-order type isomorphisms is a purely syntactical problem that we propose to study under the enlightenment of game semantics. We study this question in the case of second-order λ$\mu$-calculus, which can be…

Logic in Computer Science · Computer Science 2007-05-30 Joachim De Lataillade

We introduce layered automata, a subclass of alternating parity automata that generalises deterministic automata. Assuming a consistency property, these automata are history deterministic and 0-1 probabilistic. We show that every…

Formal Languages and Automata Theory · Computer Science 2026-01-23 Antonio Casares , Christof Löding , Igor Walukiewicz

The paper is a contribution both to the theoretical foundations and to the actual construction of efficient automatizable proof procedures for non-classical logics. We focus here on the case of finite-valued logics, and exhibit: (i) a…

Logic in Computer Science · Computer Science 2014-08-19 Carlos Caleiro , João Marcos , Marco Volpe

We analyse the expressiveness of the two-valued semantics of abstract argumentation frameworks, normal logic programs and abstract dialectical frameworks. By expressiveness we mean the ability to encode a desired set of two-valued…

Artificial Intelligence · Computer Science 2014-05-06 Hannes Strass

Rational word languages can be defined by several equivalent means: finite state automata, rational expressions, finite congruences, or monadic second-order (MSO) logic. The robust subclass of aperiodic languages is defined by: counter-free…

Logic in Computer Science · Computer Science 2023-06-22 Emmanuel Filiot , Olivier Gauwin , Nathan Lhote

Text-based games simulate worlds and interact with players using natural language. Recent work has used them as a testbed for autonomous language-understanding agents, with the motivation being that understanding the meanings of words or…

Computation and Language · Computer Science 2021-05-03 Shunyu Yao , Karthik Narasimhan , Matthew Hausknecht

Math is constructed by people for people: just as natural language corpora reflect not just propositions but the communicative goals of language users, the math data that models are trained on reflects not just idealized mathematical…

Artificial Intelligence · Computer Science 2024-11-01 Sasha Boguraev , Ben Lipkin , Leonie Weissweiler , Kyle Mahowald

We propose to extract meaning representations from autoregressive language models by considering the distribution of all possible trajectories extending an input text. This strategy is prompt-free, does not require fine-tuning, and is…

Computation and Language · Computer Science 2023-11-30 Tian Yu Liu , Matthew Trager , Alessandro Achille , Pramuditha Perera , Luca Zancato , Stefano Soatto

We consider infinite-state Attacker-Defender games with reachability objectives. The results of the paper are twofold. Firstly we prove a new language-theoretic result for weighted automata on infinite words and show its encoding into the…

Formal Languages and Automata Theory · Computer Science 2015-04-28 Vesa Halava , Tero Harju , Reino Niskanen , Igor Potapov

We develop a symmetric monoidal closed category of games, incorporating sums and products, to model quantum computation at higher types. This model is expressive, capable of representing all unitary operators at base types. It is compatible…

Programming Languages · Computer Science 2024-04-11 Samson Abramsky , Radha Jagadeesan

This paper proposes an alternative to standard first-order logic that seeks greater naturalness, generality, and semantic self-containment. The system removes the first-order restriction, avoids type hierarchies, and dispenses with external…

Logic · Mathematics 2025-08-12 Mauro Avon

The study of finite automata and regular languages is a privileged meeting point of algebra and logic. Since the work of Buchi, regular languages have been classified according to their descriptive complexity, i.e. the type of logical…

Logic in Computer Science · Computer Science 2017-01-11 Pascal Tesson , Denis Therien

We first propose algorithms for checking language equivalence of finite automata over a large alphabet. We use symbolic automata, where the transition function is compactly represented using a (multi-terminal) binary decision diagrams…

Formal Languages and Automata Theory · Computer Science 2014-07-14 Damien Pous

Game semantics allows us to look at basic logical concepts from another side. This approach to logic has a long history, there are plenty of different types of games: provability games, semantic games, etc. And there is an interesting type…

Logic · Mathematics 2023-10-26 Ivan Pyltsyn

A data language is a set of finite words defined on an infinite alphabet. Data languages are used to express properties associated with data values (domain defined over a countably infinite set). In this paper, we introduce set augmented…

Formal Languages and Automata Theory · Computer Science 2023-11-14 Ansuman Banerjee , Kingshuk Chatterjee , Shibashis Guha

Game semantics is a rich and successful class of denotational models for programming languages. Most game models feature a rather intuitive setup, yet surprisingly difficult proofs of such basic results as associativity of composition of…

Logic in Computer Science · Computer Science 2017-11-30 Clovis Eberhart , Tom Hirschowitz