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In practical multi-agent systems, agents often have diverse objectives, which makes the system more complex, as each agent's performance across multiple criteria depends on the joint actions of all agents, creating intricate strategic…

Multiagent Systems · Computer Science 2025-09-30 Yue Wang

In this paper, continuous-time noncooperative games in networks of double-integrator agents are explored. The existing methods require that agents communicate with their neighbors in real time. In this paper, we propose two discrete-time…

Optimization and Control · Mathematics 2024-10-28 Xin Cai , Feng Xiao , Bo Wei , Fang Fang

We consider a repeatedly played generalized Nash equilibrium game. This induces a multi-agent online learning problem with joint constraints. An important challenge in this setting is that the feasible set for each agent depends on the…

Machine Learning · Computer Science 2024-10-04 Sarah Sachs , Hedi Hadiji , Tim van Erven , Mathias Staudigl

This survey explores the literature on game-theoretic models of network formation under the hypothesis of mutual consent in link formation. The introduction of consent in link formation imposes a coordination problem in the network…

Theoretical Economics · Economics 2020-04-14 Robert P. Gilles

We introduce the concept of community consensus in the presence of malicious agents using a well-known median-based consensus algorithm. We consider networks that have multiple well-connected regions that we term communities, characterized…

Multiagent Systems · Computer Science 2024-06-27 Cristina Gava , Aron Vekassy , Matthew Cavorsi , Stephanie Gil , Frederik Mallmann-Trenn

Reinforcement learning has solid foundations, but becomes inefficient in partially observed (non-Markovian) environments. Thus, a learning agent -born with a representation and a policy- might wish to investigate to what extent the Markov…

Artificial Intelligence · Computer Science 2011-03-02 Gabor Matuz , Andras Lorincz

In many situations, several agents need to make a sequence of decisions. For example, a group of workers that needs to decide where their weekly meeting should take place. In such situations, a decision-making mechanism must consider…

Computer Science and Game Theory · Computer Science 2023-12-18 Ido Kahana , Noam Hazon

We revisit the well-studied problem of designing mechanisms for one-sided matching markets, where a set of $n$ agents needs to be matched to a set of $n$ heterogeneous items. Each agent $i$ has a value $v_{i,j}$ for each item $j$, and these…

Computer Science and Game Theory · Computer Science 2020-01-22 Rediet Abebe , Richard Cole , Vasilis Gkatzelis , Jason D. Hartline

Communities are an important feature of social networks. The goal of this paper is to propose a mathematical model to study the community structure in social networks. For this, we consider a particular case of a social network, namely…

Social and Information Networks · Computer Science 2020-04-14 Peter Marbach

We introduce and analyze greedy equilibria (GE) for the well-known model of selfish network creation by Fabrikant et al.[PODC'03]. GE are interesting for two reasons: (1) they model outcomes found by agents which prefer smooth adaptations…

Computer Science and Game Theory · Computer Science 2012-10-31 Pascal Lenzner

Multiplayer games with selfish agents naturally occur in the design of distributed and embedded systems. As the goals of selfish agents are usually neither equivalent nor antagonistic to each other, such games are non zero-sum games. We…

Computer Science and Game Theory · Computer Science 2012-12-19 Thomas Brihaye , Julie De Pril , Sven Schewe

The Bayesian persuasion paradigm of strategic communication models interaction between a privately-informed agent, called the sender, and an ignorant but rational agent, called the receiver. The goal is typically to design a (near-)optimal…

Computer Science and Game Theory · Computer Science 2021-06-21 Ronen Gradwohl , Niklas Hahn , Martin Hoefer , Rann Smorodinsky

Diffusion mechanism design, which investigate how to incentivise agents to invite as many colleagues to a multi-agent decision making as possible, is a new research paradigm at the intersection between microeconomics and computer science.…

Computer Science and Game Theory · Computer Science 2024-11-13 Ryoto Ando , Kei Kimura , Taiki Todo , Makoto Yokoo

Bargaining networks model the behavior of a set of players that need to reach pairwise agreements for making profits. Nash bargaining solutions are special outcomes of such games that are both stable and balanced. Kleinberg and Tardos…

Computer Science and Game Theory · Computer Science 2010-05-10 Yashodhan Kanoria , Mohsen Bayati , Christian Borgs , Jennifer Chayes , Andrea Montanari

Large language models (LLMs) have proven effective in artificial intelligence, where the multi-agent system (MAS) holds considerable promise for healthcare development by achieving the collaboration of LLMs. However, the absence of a…

Artificial Intelligence · Computer Science 2026-05-13 Zhihao Peng , Liuxin Bao , Yixuan Yuan

Large Language Model (LLM)-based Multi-Agent Systems (MASs) are increasingly deployed for agentic tasks, such as web automation, itinerary planning, and collaborative problem solving. Yet, their interactive nature introduces new security…

Multiagent Systems · Computer Science 2026-03-18 Samira Abedini , Sina Mavali , Lea Schönherr , Martin Pawelczyk , Rebekka Burkholz

Consensusability is an important property for many multi-agent systems (MASs) as it implies the existence of networked controllers driving the states of MAS subsystems to the same value. Consensusability is of interest even when the MAS…

Systems and Control · Electrical Eng. & Systems 2020-03-18 Mustafa Sahin Turan , Liang Xu , Giancarlo Ferrari Trecate

The goal of agents in multi-agent environments is to maximize total reward against the opposing agents that are encountered. Following a game-theoretic solution concept, such as Nash equilibrium, may obtain a strong performance in some…

Computer Science and Game Theory · Computer Science 2026-01-05 Sam Ganzfried

Consensus formation is pivotal in multi-agent systems (MAS), balancing collective coherence with individual diversity. Conventional LLM-based MAS primarily rely on explicit coordination, e.g., prompts or voting, risking premature…

Multiagent Systems · Computer Science 2025-05-20 Zengqing Wu , Takayuki Ito

Multi-agent reinforcement learning (MARL) extends (single-agent) reinforcement learning (RL) by introducing additional agents and (potentially) partial observability of the environment. Consequently, algorithms for solving MARL problems…

Multiagent Systems · Computer Science 2019-09-12 Yilun Zhou , Derrik E. Asher , Nicholas R. Waytowich , Julie A. Shah