English
Related papers

Related papers: Pebble Games and Linear Equations

200 papers

Color Refinement, also known as Naive Vertex Classification, is a classical method to distinguish graphs by iteratively computing a coloring of their vertices. While it is mainly used as an imperfect way to test for isomorphism, the…

Data Structures and Algorithms · Computer Science 2026-02-05 Benjamin Scheidt , Nicole Schweikardt

Pebbling on graphs is a two-player game which involves repeatedly moving a pebble from one vertex to another by removing another pebble from the first vertex. The pebbling number $\pi(G)$ is the least number of pebbles required so that,…

Combinatorics · Mathematics 2018-01-25 John Asplund , Glenn Hurlbert , Franklin Kenter

We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…

Logic in Computer Science · Computer Science 2021-01-05 Paul Riggins , David McPherson

This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. One of the main…

Computer Science and Game Theory · Computer Science 2017-07-10 Josep Freixas , Marc Freixas , Sascha Kurz

One of the most basic facts related to the famous Ulam reconstruction conjecture is that the connectedness of a graph can be determined by the deck of its vertex-deleted subgraphs, which are considered up to isomorphism. We strengthen this…

Computational Complexity · Computer Science 2024-06-14 V. Arvind , Johannes Köbler , Oleg Verbitsky

Graph pebbling is a network model for studying whether or not a given supply of discrete pebbles can satisfy a given demand via pebbling moves. A pebbling move across an edge of a graph takes two pebbles from one endpoint and places one…

Combinatorics · Mathematics 2015-03-18 Glenn Hurlbert

The Weisfeiler-Leman (WL) dimension is an established measure for the inherent descriptive complexity of graphs and relational structures. It corresponds to the number of variables that are needed and sufficient to define the object of…

Discrete Mathematics · Computer Science 2024-02-06 Sandra Kiefer , Daniel Neuen

Schelling games model the wide-spread phenomenon of residential segregation in metropolitan areas from a game-theoretic point of view. In these games agents of different types each strategically select a node on a given graph that models…

Computer Science and Game Theory · Computer Science 2023-02-24 Tobias Friedrich , Pascal Lenzner , Louise Molitor , Lars Seifert

We provide a unified framework to study hierarchies of relaxations for Constraint Satisfaction Problems and their Promise variant. The idea is to split the description of a hierarchy into an algebraic part, depending on a minion capturing…

Computational Complexity · Computer Science 2026-02-24 Lorenzo Ciardo , Stanislav Živný

Kempe equivalence is a classical and important notion on vertex coloring in graph theory. In the present paper, we introduce several ideals associated with graphs and provide a method to determine whether two $k$-colorings are Kempe…

Combinatorics · Mathematics 2026-04-01 Hidefumi Ohsugi , Akiyoshi Tsuchiya

As it is well known, the isomorphism problem for vertex-colored graphs with color multiplicity at most 3 is solvable by the classical 2-dimensional Weisfeiler-Leman algorithm (2-WL). On the other hand, the prominent Cai-F\"urer-Immerman…

Computational Complexity · Computer Science 2020-03-18 Frank Fuhlbrück , Johannes Köbler , Oleg Verbitsky

The Weisfeiler-Leman (WL) algorithm is a well-known combinatorial procedure for detecting symmetries in graphs and it is widely used in graph-isomorphism tests. It proceeds by iteratively refining a colouring of vertex tuples. The number of…

Discrete Mathematics · Computer Science 2021-07-01 Martin Grohe , Sandra Kiefer

Let $k$ be an integer. Two vertex $k$-colorings of a graph are \emph{adjacent} if they differ on exactly one vertex. A graph is \emph{$k$-mixing} if any proper $k$-coloring can be transformed into any other through a sequence of adjacent…

Discrete Mathematics · Computer Science 2013-02-15 Marthe Bonamy , Nicolas Bousquet

The Weisfeiler-Leman algorithm ($1$-WL) is a well-studied heuristic for the graph isomorphism problem. Recently, the algorithm has played a prominent role in understanding the expressive power of message-passing graph neural networks…

Machine Learning · Computer Science 2024-05-29 Billy J. Franks , Christopher Morris , Ameya Velingker , Floris Geerts

Consider a configuration of pebbles distributed on the vertices of a connected graph of order $n$. A pebbling step consists of removing two pebbles from a given vertex and placing one pebble on an adjacent vertex. A distribution of pebbles…

Combinatorics · Mathematics 2012-04-12 Melody Chan , Anant P. Godbole

It is well known that almost all graphs are canonizable by a simple combinatorial routine known as color refinement, also referred to as the 1-dimensional Weisfeiler-Leman algorithm. With high probability, this method assigns a unique label…

Computational Complexity · Computer Science 2025-08-19 Oleg Verbitsky , Maksim Zhukovskii

In the \textsc{Coloring Reconfiguration} problem, we are given two proper $k$-colorings of a graph and asked to decide whether one can be transformed into the other by repeatedly applying a specified recoloring rule, while maintaining a…

Data Structures and Algorithms · Computer Science 2025-11-11 Janosch Fuchs , Rin Saito , Tatsuhiro Suga , Takahiro Suzuki , Yuma Tamura

The sum of all ladder and rainbow diagrams in $\phi^3$ theory near 6 dimensions leads to self-consistent higher order differential equations in coordinate space which are not particularly simple for arbitrary dimension D. We have now…

High Energy Physics - Theory · Physics 2008-11-26 R Delbourgo , D Elliott , D McAnally

Fractional pebbling is a generalization of black-white pebbling introduced recently. In this reasearch paper we solve an open problem by proving a tight lower bound on the pebble weight required to fractionally pebble a balanced d-ary tree…

Computational Complexity · Computer Science 2013-05-29 Frank Vanderzwet

Suppose that pebbles are distributed on the vertices of a graph G. A pebbling step along an edge uv removes two pebbles from u and places one pebble on v. We introduce two new graph parameters: stack(G): the least integer t such that every…

Combinatorics · Mathematics 2026-04-27 Tamás Csernák , Lajos Soukup
‹ Prev 1 3 4 5 6 7 10 Next ›