Related papers: Pebble Games and Linear Equations
Color Refinement, also known as Naive Vertex Classification, is a classical method to distinguish graphs by iteratively computing a coloring of their vertices. While it is mainly used as an imperfect way to test for isomorphism, the…
Pebbling on graphs is a two-player game which involves repeatedly moving a pebble from one vertex to another by removing another pebble from the first vertex. The pebbling number $\pi(G)$ is the least number of pebbles required so that,…
We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…
This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. One of the main…
One of the most basic facts related to the famous Ulam reconstruction conjecture is that the connectedness of a graph can be determined by the deck of its vertex-deleted subgraphs, which are considered up to isomorphism. We strengthen this…
Graph pebbling is a network model for studying whether or not a given supply of discrete pebbles can satisfy a given demand via pebbling moves. A pebbling move across an edge of a graph takes two pebbles from one endpoint and places one…
The Weisfeiler-Leman (WL) dimension is an established measure for the inherent descriptive complexity of graphs and relational structures. It corresponds to the number of variables that are needed and sufficient to define the object of…
Schelling games model the wide-spread phenomenon of residential segregation in metropolitan areas from a game-theoretic point of view. In these games agents of different types each strategically select a node on a given graph that models…
We provide a unified framework to study hierarchies of relaxations for Constraint Satisfaction Problems and their Promise variant. The idea is to split the description of a hierarchy into an algebraic part, depending on a minion capturing…
Kempe equivalence is a classical and important notion on vertex coloring in graph theory. In the present paper, we introduce several ideals associated with graphs and provide a method to determine whether two $k$-colorings are Kempe…
As it is well known, the isomorphism problem for vertex-colored graphs with color multiplicity at most 3 is solvable by the classical 2-dimensional Weisfeiler-Leman algorithm (2-WL). On the other hand, the prominent Cai-F\"urer-Immerman…
The Weisfeiler-Leman (WL) algorithm is a well-known combinatorial procedure for detecting symmetries in graphs and it is widely used in graph-isomorphism tests. It proceeds by iteratively refining a colouring of vertex tuples. The number of…
Let $k$ be an integer. Two vertex $k$-colorings of a graph are \emph{adjacent} if they differ on exactly one vertex. A graph is \emph{$k$-mixing} if any proper $k$-coloring can be transformed into any other through a sequence of adjacent…
The Weisfeiler-Leman algorithm ($1$-WL) is a well-studied heuristic for the graph isomorphism problem. Recently, the algorithm has played a prominent role in understanding the expressive power of message-passing graph neural networks…
Consider a configuration of pebbles distributed on the vertices of a connected graph of order $n$. A pebbling step consists of removing two pebbles from a given vertex and placing one pebble on an adjacent vertex. A distribution of pebbles…
It is well known that almost all graphs are canonizable by a simple combinatorial routine known as color refinement, also referred to as the 1-dimensional Weisfeiler-Leman algorithm. With high probability, this method assigns a unique label…
In the \textsc{Coloring Reconfiguration} problem, we are given two proper $k$-colorings of a graph and asked to decide whether one can be transformed into the other by repeatedly applying a specified recoloring rule, while maintaining a…
The sum of all ladder and rainbow diagrams in $\phi^3$ theory near 6 dimensions leads to self-consistent higher order differential equations in coordinate space which are not particularly simple for arbitrary dimension D. We have now…
Fractional pebbling is a generalization of black-white pebbling introduced recently. In this reasearch paper we solve an open problem by proving a tight lower bound on the pebble weight required to fractionally pebble a balanced d-ary tree…
Suppose that pebbles are distributed on the vertices of a graph G. A pebbling step along an edge uv removes two pebbles from u and places one pebble on v. We introduce two new graph parameters: stack(G): the least integer t such that every…