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Related papers: Cake Cutting Mechanisms

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We consider the problem of envy-free cake cutting, which is the distribution of a continuous heterogeneous resource among self interested players such that nobody prefers what somebody else receives to what they get. Existing work has…

Computer Science and Game Theory · Computer Science 2018-01-26 Eshwar Ram Arunachaleswaran , Ragavendran Gopalakrishnan

In this article we propose a probabilistic framework in order to study the fair division of a divisible good, e.g., a cake, between n players. Our framework follows the same idea than the ''Full independence model'' used in the study of…

Computational Complexity · Computer Science 2021-08-25 Guillaume Chèze

We consider the classic cake cutting problem in the Robertson-Webb model, with the objective of proportional fairness. We show that any randomized algorithm must use $\Omega(n \log n)$ queries.

Data Structures and Algorithms · Computer Science 2026-05-22 Stephen Arndt , Kirk Pruhs , Trung Tran

We consider the problem of fairly dividing a heterogeneous cake between a number of players with different tastes. In this setting, it is known that fairness requirements may result in a suboptimal division from the social welfare…

Computer Science and Game Theory · Computer Science 2012-05-18 Orit Arzi , Yonatan Aumann , Yair Dombb

There is a common belief that humans and many animals follow transitive inference (choosing A over C on the basis of knowing that A is better than B and B is better than C). Transitivity seems to be the essence of rational choice. We…

Computer Science and Game Theory · Computer Science 2014-09-23 Marcin Makowski , Edward W. Piotrowski

We study the monotonicity properties of solutions in the classic problem of fair cake-cutting --- dividing a heterogeneous resource among agents with different preferences. Resource- and population-monotonicity relate to scenarios where the…

Computer Science and Game Theory · Computer Science 2018-09-26 Erel Segal-Halevi , Balázs Sziklai

We study the proportional chore division problem where a protocol wants to divide an undesirable object, called chore, among $n$ different players. The goal is to find an allocation such that the cost of the chore assigned to each player be…

Computer Science and Game Theory · Computer Science 2018-05-09 Alireza Farhadi , MohammadTaghi Hajiaghayi

We consider a scheduling problem of strategic agents representing jobs of different weights. Each agent has to decide on one of a finite set of identical machines to get their job processed. In contrast to the common and exclusive focus on…

Computer Science and Game Theory · Computer Science 2025-12-16 Wei-Chen Lee , Martin Bullinger , Alessandro Abate , Michael Wooldridge

This paper takes a game theoretical approach to open shop scheduling problems with unit execution times to minimize the sum of completion times. By supposing an initial schedule and associating each job (consisting in a number of…

Computer Science and Game Theory · Computer Science 2019-07-31 Ata Atay , Pedro Calleja , Sergio Soteras

Coordination mechanisms aim to mitigate the impact of selfishness when scheduling jobs to different machines. Such a mechanism defines a scheduling policy within each machine and naturally induces a game among the selfish job owners. The…

Computer Science and Game Theory · Computer Science 2016-05-17 Ioannis Caragiannis , Angelo Fanelli

The game of best choice (also known as the secretary problem) is a model for sequential decision making with a long history and many variations. The classical setup assumes that the sequence of candidate rankings are uniformly distributed.…

Combinatorics · Mathematics 2019-11-06 Brant Jones

In this article we suggest a model of computation for the cake cutting problem. In this model the mediator can ask the same queries as in the Robertson-Webb model but he or she can only perform algebraic operations as in the Blum-Shub-Smale…

Computer Science and Game Theory · Computer Science 2019-07-11 Guillaume Chèze

We study the classic problem of \emph{fairly} dividing a heterogeneous and divisible resource -- modeled as a line segment $[0,1]$ and typically called as a \emph{cake} -- among $n$ agents. This work considers an interesting variant of the…

Computer Science and Game Theory · Computer Science 2022-11-15 Ganesh Ghalme , Xin Huang , Yuka Machino , Nidhi Rathi

In this paper, we consider a general distributed system with multiple agents who select and then implement actions in the system. The system has an operator with a centralized objective. The agents, on the other hand, are selfinterested and…

Computer Science and Game Theory · Computer Science 2020-01-15 Donya Ghavidel , Pratyush Chakraborty , Enrique Baeyens , Vijay Gupta , Pramod P. Khargonekar

We introduce the notion of fault tolerant mechanism design, which extends the standard game theoretic framework of mechanism design to allow for uncertainty about execution. Specifically, we define the problem of task allocation in which…

Computer Science and Game Theory · Computer Science 2013-01-07 Ryan Porter , Amir Ronen , Yoav Shoham , Moshe Tennenholtz

We investigate the dynamics of the choice of an active strategy in the minority game. A history distribution is introduced as an analytical tool to study the asymmetry between the two choices offered to the agents. Its properties are…

adap-org · Physics 2009-10-31 R. D'Hulst , G. J. Rodgers

We consider continuous-time consensus seeking systems whose time-dependent interactions are cut-balanced, in the following sense: if a group of agents influences the remaining ones, the former group is also influenced by the remaining ones…

Systems and Control · Computer Science 2013-04-29 Julien M. Hendrickx , John N. Tsitsiklis

We examine the advantages that quantum strategies afford in communication-limited games. Inspired by the card game blackjack, we focus on cooperative, two-party sequential games in which a single classical bit of communication is allowed…

Quantum Physics · Physics 2020-07-30 Joseph X. Lin , Joseph A. Formaggio , Aram W. Harrow , Anand V. Natarajan

We study a simple problem of allocating common-value goods. The designer seeks to allocate the goods to as many unit-demand agents as possible without monetary transfers, while agents, who possess partial private information about the…

Theoretical Economics · Economics 2026-04-22 Hiroto Sato , Ryo Shirakawa

We study the existence of fair distributions when we have more guests than pieces to allocate, focusing on envy-free distributions among those who receive a piece. The conditions on the demand from the guests can be weakened from those of…

Computer Science and Game Theory · Computer Science 2022-06-16 Pablo Soberón
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