Open shop scheduling games
Computer Science and Game Theory
2019-07-31 v1 Theoretical Economics
Abstract
This paper takes a game theoretical approach to open shop scheduling problems with unit execution times to minimize the sum of completion times. By supposing an initial schedule and associating each job (consisting in a number of operations) to a different player, we can construct a cooperative TU-game associated with any open shop scheduling problem. We assign to each coalition the maximal cost savings it can obtain through admissible rearrangements of jobs' operations. By providing a core allocation, we show that the associated games are balanced. Finally, we relax the definition of admissible rearrangements for a coalition to study to what extend balancedness still holds.
Keywords
Cite
@article{arxiv.1907.12909,
title = {Open shop scheduling games},
author = {Ata Atay and Pedro Calleja and Sergio Soteras},
journal= {arXiv preprint arXiv:1907.12909},
year = {2019}
}