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A single server commences its service at time zero every day. A random number of customers decide when to arrive to the system so as to minimize the waiting time and tardiness costs. The costs are proportional to the waiting time and the…

Probability · Mathematics 2022-11-15 Liron Ravner , Jiesen Wang

Control of wireless multihop networks, while simultaneously meeting end-to-end mean delay requirements of different flows is a challenging problem. Additionally, distributed computation of control parameters adds to the complexity. Using…

Networking and Internet Architecture · Computer Science 2017-11-06 Ashok Krishnan K. S. , Vinod Sharma

Computing equilibria of games is a central task in computer science. A large number of results are known for \emph{Nash equilibrium} (NE). However, these can be adopted only when coalitions are not an issue. When instead agents can form…

Computer Science and Game Theory · Computer Science 2017-11-20 Nicola Gatti , Marco Rocco , Tuomas Sandholm

This paper addresses the distributed Nash Equilibrium seeking problem for aggregative games, where legitimate players' decisions are affected by potential malicious players. To describe players' behavior, we introduce a novel heterogeneous…

Systems and Control · Electrical Eng. & Systems 2025-12-01 Kai-Yuan Guo , Yan-Wu Wang , Xiao-Kang Liu , Zhi-Wei Liu

This paper addresses a class of network games played by dynamic agents using their outputs. Unlike most existing related works, the Nash equilibrium in this work is defined by functions of agent outputs instead of full agent states, which…

Optimization and Control · Mathematics 2023-04-27 Meichen Guo , Claudio De Persis

Many important real-world settings contain multiple players interacting over an unknown duration with probabilistic state transitions, and are naturally modeled as stochastic games. Prior research on algorithms for stochastic games has…

Computer Science and Game Theory · Computer Science 2021-02-19 Sam Ganzfried

The framework outlined in [arXiv:2010.13024] provides an approximation algorithm for computing Nash equilibria of normal form games. Since NASH is a well-known PPAD-complete problem, this framework has potential applications to other $PPAD$…

Computer Science and Game Theory · Computer Science 2021-10-27 Aadesh Salecha

We describe a new complete algorithm for computing Nash equilibrium in multiplayer general-sum games, based on a quadratically-constrained feasibility program formulation. We demonstrate that the algorithm runs significantly faster than the…

Computer Science and Game Theory · Computer Science 2023-01-18 Sam Ganzfried

The purpose of this paper is to develop a numerical method for finding an equilibrium point in a model, in which the loss function of each object (subject) is described by a convex function with respect to one of its variables. Such models…

Optimization and Control · Mathematics 2023-07-17 Igor Proudnikov

This paper proposes a timed process algebra for wireless networks, an extension of the Algebra for Wireless Networks. It combines treatments of local broadcast, conditional unicast and data structures, which are essential features for the…

Logic in Computer Science · Computer Science 2016-06-14 Emile Bres , Rob van Glabbeek , Peter Höfner

Fast data synchronization in wireless ad hoc networks is a challenging and critical problem. It is fundamental for efficient information fusion, control and decision in distributed systems. Previously, distributed data synchronization was…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-20 Die Hu , Xuejun Zhu , Min Gong , Shaoshi Yang

This paper considers the design of fully distributed Nash equilibrium seeking strategies for multi-agent games. To develop fully distributed seeking strategies, two adaptive control laws, including a node-based control law and an edge-based…

Optimization and Control · Mathematics 2019-12-03 Maojiao Ye , Guoqiang Hu

We consider a multi-agent noncooperative game with agents' objective functions being affected by uncertainty. Following a data driven paradigm, we represent uncertainty by means of scenarios and seek a robust Nash equilibrium solution. We…

Optimization and Control · Mathematics 2020-10-15 Filiberto Fele , Kostas Margellos

Power allocation is one of the fundamental problems in wireless networks and a wide variety of algorithms address this problem from different perspectives. A common element among these algorithms is that they rely on an estimation of the…

Signal Processing · Electrical Eng. & Systems 2022-01-11 Arindam Chowdhury , Fernando Gama , Santiago Segarra

In this paper, we aim to design a distributed approximate algorithm for seeking Nash equilibria of an aggregative game. Due to the local set constraints of each player, projectionbased algorithms have been widely employed for solving such…

Optimization and Control · Mathematics 2021-08-30 Gehui Xu , Guanpu Chen , Hongsheng Qi , Yiguang Hong

Aloha games study the transmission probabilities of a group of non-cooperative users which share a channel to transmit via the slotted Aloha protocol. This paper extends the Aloha games to spatial reuse scenarios, and studies the system…

Computer Science and Game Theory · Computer Science 2016-11-17 Jiangbin Lyu , Yong Huat Chew , Wai-Choong Wong

In the first part of this paper, we have studied solely the spectrum sharing aspect of the above problem, and proposed algorithms for the CUs in the single AP network to efficiently share the spectrum. In this second part of the paper, we…

Information Theory · Computer Science 2011-02-11 Mingyi Hong , Alfredo Garcia , Jorge Barrera

We consider a weighted Shapley network design game, where selfish players choose paths in a network to minimize their cost. The cost function of each edge in the network is affine linear with respect to the sum of weights of the players who…

Computer Science and Game Theory · Computer Science 2023-12-19 Hangxin Gan , Xianhao Meng , Chunying Ren , Yongtang Shi

This is the first part of a two-part paper that studies the problem of jamming in a fixed-rate transmission system with fading. Both transmitter and jammer are subject to power constraints which can be enforced over each codeword short-term…

Information Theory · Computer Science 2008-08-27 George T. Amariucai , Shuangqing Wei

Recently, it has been shown that CSMA-type random access algorithms can achieve the maximum possible throughput in ad hoc wireless networks. However, these algorithms assume an idealized continuous-time CSMA protocol where collisions can…

Networking and Internet Architecture · Computer Science 2019-11-13 Jian Ni , Bo Tan , R. Srikant