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We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…

Computational Geometry · Computer Science 2024-03-21 Timothy M. Chan , Isaac M. Hair

We consider the problem of counting straight-edge triangulations of a given set $P$ of $n$ points in the plane. Until very recently it was not known whether the exact number of triangulations of $P$ can be computed asymptotically faster…

Computational Geometry · Computer Science 2014-04-02 Victor Alvarez , Karl Bringmann , Saurabh Ray , Raimund Seidel

In the minimum planarization problem, given some $n$-vertex graph, the goal is to find a set of vertices of minimum cardinality whose removal leaves a planar graph. This is a fundamental problem in topological graph theory. We present a…

Data Structures and Algorithms · Computer Science 2017-08-17 Ken-ichi Kawarabayashi , Anastasios Sidiropoulos

Autonomous agents face the challenge of coordinating multiple tasks (perception, motion planning, controller) which are computationally expensive on a single onboard computer. To utilize the onboard processing capacity optimally, it is…

Robotics · Computer Science 2023-05-09 Aditya Shirwatkar , Aman Singh , Jana Ravi Kiran

Given a simple polygon $ \mathcal {P} $ of $ n $ vertices in the Plane. We study the problem of computing the visibility area from a given viewpoint $ q $ inside $ \mathcal {P} $ where only sub-linear variables are allowed for working…

Computational Geometry · Computer Science 2018-04-06 Hamid Hoorfar , Alireza Bagheri

We present space efficient Monte Carlo algorithms that solve Subset Sum and Knapsack instances with $n$ items using $O^*(2^{0.86n})$ time and polynomial space, where the $O^*(\cdot)$ notation suppresses factors polynomial in the input size.…

Data Structures and Algorithms · Computer Science 2017-06-27 Nikhil Bansal , Shashwat Garg , Jesper Nederlof , Nikhil Vyas

Let G be a plane graph of n nodes, m edges, f faces, and no self-loop. G need not be connected or simple (i.e., free of multiple edges). We give three sets of coding schemes for G which all take O(m+n) time for encoding and decoding. Our…

Data Structures and Algorithms · Computer Science 2007-05-23 Richie Chih-Nan Chuang , Ashim Garg , Xin He , Ming-Yang Kao , Hsueh-I Lu

Given a simple polygon $P$ with $n$ vertices, we consider the problem of constructing a data structure for visibility queries: for any query point $q \in P$, compute the visibility polygon of $q$ in $P$. To obtain $O(\log n + k)$ query…

Computational Geometry · Computer Science 2026-05-06 Sujoy Bhore , Chih-Hung Liu , Anurag Murty Naredla , Yakov Nekrich , Eunjin Oh , André van Renssen , Frank Staals , Haitao Wang , Jie Xue

Given a plane forest $F = (V, E)$ of $|V| = n$ points, we find the minimum set $S \subseteq E$ of edges such that the edge-constrained minimum spanning tree over the set $V$ of vertices and the set $S$ of constraints contains $F$. We…

Computational Geometry · Computer Science 2016-10-04 Prosenjit Bose , Jean-Lou De Carufel , Alina Shaikhet , Michiel Smid

We present a new algorithm for computing motorcycle graphs that runs in O(n^(4/3+e)) time for any e>0, improving on all previously known algorithms. The main application of this result is to computing the straight skeleton of a polygon. It…

Computational Geometry · Computer Science 2013-03-26 Antoine Vigneron , Lie Yan

Suppose that a polygon $P$ is given as an array containing the vertices in counterclockwise order. We analyze how many vertices (including the index of each of these vertices) we need to know before we can bound $P$, i.e., report a bounded…

Computational Geometry · Computer Science 2025-09-05 Mikkel Abrahamsen , Jack Stade , Shuyi Yan , Hanwen Zhang

Floor-planning is a fundamental step in VLSI chip design. Based upon the concept of orderly spanning trees, we present a simple O(n)-time algorithm to construct a floor-plan for any n-node plane triangulation. In comparison with previous…

Data Structures and Algorithms · Computer Science 2007-05-23 Chien-Chih Liao , Hsueh-I Lu , Hsu-Chun Yen

Given a graph of which the n vertices form a regular two-dimensional grid, and in which each (possibly weighted and/or directed) edge connects a vertex to one of its eight neighbours, the following can be done in O(scan(n)) I/Os, provided M…

Data Structures and Algorithms · Computer Science 2012-11-12 Herman Haverkort

We design a space-efficient algorithm for performing depth-first search traversal(DFS) of a graph in $O(m+n\log^* n)$ time using $O(n)$ bits of space. While a normal DFS algorithm results in a DFS-tree (in case the graph is connected), our…

Data Structures and Algorithms · Computer Science 2018-10-18 Jayesh Choudhari , Manoj Gupta , Shivdutt Sharma

For most algorithms dealing with sets of points in the plane, the only relevant information carried by the input is the combinatorial configuration of the points: the orientation of each triple of points in the set (clockwise,…

Computational Geometry · Computer Science 2018-01-08 Jean Cardinal , Timothy M. Chan , John Iacono , Stefan Langerman , Aurélien Ooms

Triangulation algorithms that conform to a set of non-intersecting input segments typically proceed in an incremental fashion, by inserting points first, and then segments. Inserting a segment amounts to: (1) deleting all the triangles it…

Computational Geometry · Computer Science 2022-09-07 Marco Livesu , Gianmarco Cherchi , Riccardo Scateni , Marco Attene

In a classical scheduling problem, we are given a set of $n$ jobs of unit length along with precedence constraints and the goal is to find a schedule of these jobs on $m$ identical machines that minimizes the makespan. This problem is…

Data Structures and Algorithms · Computer Science 2022-08-05 Jesper Nederlof , Céline M. F. Swennenhuis , Karol Węgrzycki

For the first time proposed: a method for representing the projections of a graph in computer memory and a description based on it of a quick search for shortest paths in unweighted dynamic graphs. The spatial complexity of the projection…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-08-10 V. A. Melent'ev

This paper presents constant-time and near-constant-time distributed algorithms for a variety of problems in the congested clique model. We show how to compute a 3-ruling set in expected $O(\log \log \log n)$ rounds and using this, we…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-12 James W. Hegeman , Sriram V. Pemmaraju , Vivek B. Sardeshmukh

In this paper, we show that given a weighted, directed planar graph $G$, and any $\epsilon >0$, there exists a polynomial time and $O(n^{\frac{1}{2}+\epsilon})$ space algorithm that computes the shortest path between two fixed vertices in…

Computational Complexity · Computer Science 2015-02-10 Diptarka Chakraborty , Raghunath Tewari