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Related papers: Memory-Constrained Algorithms for Simple Polygons

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Let $P\subset\mathbb{R}^{2}$ be a set of $n$ points. In this paper we show two new algorithms, one to compute the number of triangulations of $P$, and one to compute the number of pseudo-triangulations of $P$. We show that our algorithms…

Computational Geometry · Computer Science 2013-12-12 Victor Alvarez , Karl Bringmann , Saurabh Ray

Let $k \geq 2$ be a constant. Given any $k$ convex polygons in the plane with a total of $n$ vertices, we present an $O(n\log^{2k-3}n)$ time algorithm that finds a translation of each of the polygons such that the area of intersection of…

Computational Geometry · Computer Science 2023-07-04 Hyuk Jun Kweon , Honglin Zhu

Let $B$ be a point robot moving in the plane, whose path is constrained to forward motions with curvature at most one, and let $P$ be a convex polygon with $n$ vertices. Given a starting configuration (a location and a direction of travel)…

Computational Geometry · Computer Science 2010-08-26 Hee-Kap Ahn , Otfried Cheong , Jirí Matoušek , Antoine Vigneron

We study the problem of computing the minimum area triangle that circumscribes a given $n$-sided convex polygon touching edge-to-edge. In other words, we compute the minimum area triangle that is the intersection of 3 half-planes out of $n$…

Computational Geometry · Computer Science 2022-08-15 Kai Jin , Zhiyi Huang

We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…

Computational Geometry · Computer Science 2010-12-01 Rajasekhar Inkulu , Sanjiv Kapoor , S. N. Maheshwari

Given a set S of n points in the plane and a fixed angle 0 < omega < pi, we show how to find in O(n log n) time all triangles of minimum area with one angle omega that enclose S. We prove that in general, the solution cannot be written…

Computational Geometry · Computer Science 2013-05-31 Prosenjit Bose , Jean-Lou De Carufel

We present an $O(n\log n)$-time algorithm that determines whether a given planar $n$-gon is weakly simple. This improves upon an $O(n^2\log n)$-time algorithm by Chang, Erickson, and Xu (2015). Weakly simple polygons are required as input…

Computational Geometry · Computer Science 2017-08-01 Hugo Akitaya , Greg Aloupis , Jeff Erickson , Csaba D. Tóth

We devise a polynomial-time approximation scheme for the classical geometric problem of finding an approximate short path amid weighted regions. In this problem, a triangulated region P comprising of n vertices, a positive weight associated…

Computational Geometry · Computer Science 2016-12-08 R Inkulu , Sanjiv Kapoor

We present several algorithms for computing the visibility polygon of a simple polygon $P$ from a viewpoint inside the polygon, when the polygon resides in read-only memory and only few working variables can be used. The first algorithm…

Computational Geometry · Computer Science 2013-04-09 Luis Barba , Matias Korman , Stefan Langerman , Rodrigo I. Silveira

We consider the problem of augmenting an n-vertex graph embedded in a metric space, by inserting one additional edge in order to minimize the diameter of the resulting graph. We present exact algorithms for the cases when (i) the input…

Computational Geometry · Computer Science 2016-07-20 Ulrike Große , Joachim Gudmundsson , Christian Knauer , Michiel Smid , Fabian Stehn

We consider preprocessing a set $S$ of $n$ points in convex position in the plane into a data structure supporting queries of the following form: given a point $q$ and a directed line $\ell$ in the plane, report the point of $S$ that is…

Computational Geometry · Computer Science 2017-10-16 Boris Aronov , Prosenjit Bose , Erik D. Demaine , Joachim Gudmundsson , John Iacono , Stefan Langerman , Michiel Smid

The directed graph reachability problem takes as input an $n$-vertex directed graph $G=(V,E)$, and two distinguished vertices $s$ and $t$. The problem is to determine whether there exists a path from $s$ to $t$ in $G$. This is a canonical…

Data Structures and Algorithms · Computer Science 2019-09-23 Ryo Ashida , Kotaro Nakagawa

We describe an algorithm that takes as input n points in the plane and a parameter {\epsilon}, and produces as output an embedded planar graph having the given points as a subset of its vertices in which the graph distances are a (1 +…

Computational Geometry · Computer Science 2016-03-22 Glencora Borradaile , David Eppstein

The polygon retrieval problem on points is the problem of preprocessing a set of $n$ points on the plane, so that given a polygon query, the subset of points lying inside it can be reported efficiently. It is of great interest in areas such…

Computational Geometry · Computer Science 2009-07-30 Spyros Sioutas , Dimitrios Sofotassios , Kostas Tsichlas , Dimitrios Sotiropoulos , Panayiotis Vlamos

We consider the motion planning problem for a point constrained to move along a smooth closed convex path of bounded curvature. The workspace of the moving point is bounded by a convex polygon with m vertices, containing an obstacle in a…

Computational Geometry · Computer Science 2007-05-23 Jean-Daniel Boissonnat , Jurek Czyzowicz , Olivier Devillers , Jean-Marc Robert , Mariette Yvinec

Let $G$ be a planar $3$-graph (i.e., a planar graph with vertex degree at most three) with $n$ vertices. We present the first $O(n^2)$-time algorithm that computes a planar orthogonal drawing of $G$ with the minimum number of bends in the…

Data Structures and Algorithms · Computer Science 2018-09-06 Walter Didimo , Giuseppe Liotta , Maurizio Patrignani

We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…

Computational Geometry · Computer Science 2024-04-23 Kai Jin , Taikun Zhu , Ruixi Luo

We revisit Min-Mean-Cycle, the classical problem of finding a cycle in a weighted directed graph with minimum mean weight. Despite an extensive algorithmic literature, previous work falls short of a near-linear runtime in the number of…

Data Structures and Algorithms · Computer Science 2023-10-03 Jason M. Altschuler , Pablo A. Parrilo

The deployment and training of neural networks on edge computing devices pose many challenges. The low memory nature of edge devices is often one of the biggest limiting factors encountered in the deployment of large neural network models.…

Machine Learning · Computer Science 2023-06-01 Burak Bartan , Haoming Li , Harris Teague , Christopher Lott , Bistra Dilkina

We consider the problem of augmenting an $n$-vertex tree with one shortcut in order to minimize the diameter of the resulting graph. The tree is embedded in an unknown space and we have access to an oracle that, when queried on a pair of…

Data Structures and Algorithms · Computer Science 2018-10-03 Davide Bilò
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