Related papers: Solving simple stochastic games with few coin toss…
We consider games played on graphs with the winning conditions for the players specified as weak-parity conditions. In weak-parity conditions the winner of a play is decided by looking into the set of states appearing in the play, rather…
A frequently studied performance measure in online optimization is competitive analysis. It corresponds to the worst-case ratio, over all possible inputs of an algorithm, between the performance of the algorithm and the optimal offline…
There is a recent interest on first-order methods for linear programming (LP). In this paper,we propose a stochastic algorithm using variance reduction and restarts for solving sharp primal-dual problems such as LP. We show that the…
In this article, we consider the problem of unconstrained time-varying convex optimization, where the cost function changes with time. We provide an in-depth technical analysis of the problem and argue why freezing the cost at each time…
Let P be a set of n points in R^3. The 2-center problem for P is to find two congruent balls of minimum radius whose union covers P. We present two randomized algorithms for computing a 2-center of P. The first algorithm runs in O(n^3 log^5…
We give an algorithm for solving unique games (UG) instances whenever low-degree sum-of-squares proofs certify good bounds on the small-set-expansion of the underlying constraint graph via a hypercontractive inequality. Our algorithm is in…
We provide a polynomial algorithm to find the value and an optimal strategy for a generalization of the Pig game. Modeled as a competitive Markov decision process, the corresponding Bellman equations can be decoupled leading to systems of…
The generalized egg dropping problem is a classic challenge in sequential decision-making. Standard dynamic programming evaluates the minimax minimum number of tests in $\mathcal{O}(K \cdot N^2)$ time. A known approach formulates the…
Combinatorial optimization algorithms for graph problems are usually designed afresh for each new problem with careful attention by an expert to the problem structure. In this work, we develop a new framework to solve any combinatorial…
Permutation patterns and pattern avoidance have been intensively studied in combinatorics and computer science, going back at least to the seminal work of Knuth on stack-sorting (1968). Perhaps the most natural algorithmic question in this…
Flip a coin repeatedly, and stop whenever you want. Your payoff is the proportion of heads, and you wish to maximize this payoff in expectation. This so-called Chow-Robbins game is amenable to computer analysis, but while simple-minded…
We study the problem of ordered stabbing of $n$ balls (of arbitrary and possibly different radii, no ball contained in another) in $\mathbb{R}^d$, $d \geq 3$, with either a directed line segment or a (directed) polygonal curve. Here, the…
The payoff in the Chow-Robbins coin-tossing game is the proportion of heads when you stop. Knowing when to stop to maximize expectation was addressed by Chow and Robbins(1965), who proved there exist integers ${k_n}$ such that it is optimal…
We initiate the study of the Bipartite Contraction problem from the perspective of parameterized complexity. In this problem we are given a graph $G$ and an integer $k$, and the task is to determine whether we can obtain a bipartite graph…
Subtraction games are played with one or more heaps of tokens, with players taking turns removing from a single heap a number of tokens belonging to a specified subtraction set; the last player to move wins. We describe how to compute the…
We present an algorithm that given a linear program with $n$ variables, $m$ constraints, and constraint matrix $A$, computes an $\epsilon$-approximate solution in $\tilde{O}(\sqrt{rank(A)}\log(1/\epsilon))$ iterations with high probability.…
We revisit Matrix Balancing, a pre-conditioning task used ubiquitously for computing eigenvalues and matrix exponentials. Since 1960, Osborne's algorithm has been the practitioners' algorithm of choice and is now implemented in most…
We introduce a new family of one-player games, involving the movement of coins from one configuration to another. Moves are restricted so that a coin can be placed only in a position that is adjacent to at least two other coins. The goal of…
In the minimum $k$-cut problem, we want to find the minimum number of edges whose deletion breaks the input graph into at least $k$ connected components. The classic algorithm of Karger and Stein runs in $\tilde O(n^{2k-2})$ time, and…
Ye showed recently that the simplex method with Dantzig pivoting rule, as well as Howard's policy iteration algorithm, solve discounted Markov decision processes (MDPs), with a constant discount factor, in strongly polynomial time. More…