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Roulette-wheel selection is a frequently used method in genetic and evolutionary algorithms or in modeling of complex networks. Existing routines select one of N individuals using search algorithms of O(N) or O(log(N)) complexity. We…

Neural and Evolutionary Computing · Computer Science 2012-01-10 Adam Lipowski , Dorota Lipowska

In this work we study quantum algorithms for Hopcroft's problem which is a fundamental problem in computational geometry. Given $n$ points and $n$ lines in the plane, the task is to determine whether there is a point-line incidence. The…

Quantum Physics · Physics 2024-05-03 Vladimirs Andrejevs , Aleksandrs Belovs , Jevgēnijs Vihrovs

This article deals with classes of antagonistic games with two players. A game is specified in terms of two `hostile' stochastic processes representing mutual attacks upon random times exerting casualties of random magnitudes. The game ends…

Probability · Mathematics 2019-01-23 J. H. Dshalalow , K. Iwezulu , R. T. White

We study the Multiple Cluster Scheduling problem and the Multiple Strip Packing problem. For both problems, there is no algorithm with approximation ratio better than $2$ unless $P = NP$. In this paper, we present an algorithm with…

Data Structures and Algorithms · Computer Science 2019-02-12 Klaus Jansen , Malin Rau

Reinforcement Learning (RL) has been able to solve hard problems such as playing Atari games or solving the game of Go, with a unified approach. Yet modern deep RL approaches are still not widely used in real-world applications. One reason…

Machine Learning · Computer Science 2021-03-08 Achraf Azize , Othman Gaizi

Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. The previous best…

Computational Geometry · Computer Science 2021-06-01 Haitao Wang

We revisit the selection problem, namely that of computing the $i$th order statistic of $n$ given elements, in particular the classic deterministic algorithm by grouping and partition due to Blum, Floyd, Pratt, Rivest, and Tarjan (1973).…

Data Structures and Algorithms · Computer Science 2019-04-09 Ke Chen , Adrian Dumitrescu

The most important factors which contribute to the efficiency of game-theoretical algorithms are time and game complexity. In this study, we have offered an elegant method to deal with high complexity of game theoretic multi-objective…

Computer Science and Game Theory · Computer Science 2015-03-13 Mahsa Badami , Ali Hamzeh , Sattar Hashemi

In the Orthogonal Vectors problem (OV), we are given two families $A, B$ of subsets of $\{1,\ldots,d\}$, each of size $n$, and the task is to decide whether there exists a pair $a \in A$ and $b \in B$ such that $a \cap b = \emptyset$.…

Data Structures and Algorithms · Computer Science 2025-07-16 Anita Dürr , Evangelos Kipouridis , Karol Węgrzycki

This work presents a novel policy iteration algorithm to tackle nonzero-sum stochastic impulse games arising naturally in many applications. Despite the obvious impact of solving such problems, there are no suitable numerical methods…

Optimization and Control · Mathematics 2020-06-29 René Aïd , Francisco Bernal , Mohamed Mnif , Diego Zabaljauregui , Jorge P. Zubelli

We present the first in-place algorithm for sorting an array of size n that performs, in the worst case, at most O(n log n) element comparisons and O(n) element transports. This solves a long-standing open problem, stated explicitly, e.g.,…

Data Structures and Algorithms · Computer Science 2007-05-23 Gianni Franceschini , Viliam Geffert

Given a set $P$ of $n$ points and a set $S$ of $n$ segments in the plane, we consider the problem of computing for each segment of $S$ its closest point in $P$. The previously best algorithm solves the problem in $n^{4/3}2^{O(\log^*n)}$…

Computational Geometry · Computer Science 2024-01-08 Haitao Wang

Given an integer partition of $n$, we consider the impartial combinatorial game LCTR in which moves consist of removing either the left column or top row of its Young diagram. We show that for both normal and mis\`ere play, the optimal…

Combinatorics · Mathematics 2023-11-20 Eric Gottlieb , Matjaž Krnc , Peter Muršič

We study algorithms for online linear optimization in Hilbert spaces, focusing on the case where the player is unconstrained. We develop a novel characterization of a large class of minimax algorithms, recovering, and even improving,…

Machine Learning · Computer Science 2014-05-22 H. Brendan McMahan , Francesco Orabona

An approximation algorithm for a constraint satisfaction problem is called robust if it outputs an assignment satisfying a $(1 - f(\epsilon))$-fraction of the constraints on any $(1-\epsilon)$-satisfiable instance, where the loss function…

Data Structures and Algorithms · Computer Science 2022-11-09 Antoine Méot , Arnaud de Mesmay , Moritz Mühlenthaler , Alantha Newman

Using game and probability theories, I study the French popular game 421, a perfect information stochastic stage game. The problem is to find strategies maximizing the probability of some expected utility. I only solve a player's round…

Optimization and Control · Mathematics 2007-05-23 Pierre Albarede

Game solving is a similar, yet more difficult task than mastering a game. Solving a game typically means to find the game-theoretic value (outcome given optimal play), and optionally a full strategy to follow in order to achieve that…

Artificial Intelligence · Computer Science 2023-11-14 Ti-Rong Wu , Hung Guei , Ting Han Wei , Chung-Chin Shih , Jui-Te Chin , I-Chen Wu

This paper proposes to develop a new variant of the two-time-scale stochastic approximation to find the roots of two coupled nonlinear operators, assuming only noisy samples of these operators can be observed. Our key idea is to leverage…

Optimization and Control · Mathematics 2024-03-25 Thinh T. Doan

In this work we offer an $O(|V|^2 |E|\, W)$ pseudo-polynomial time deterministic algorithm for solving the Value Problem and Optimal Strategy Synthesis in Mean Payoff Games. This improves by a factor $\log(|V|\, W)$ the best previously…

Data Structures and Algorithms · Computer Science 2016-04-26 Carlo Comin , Romeo Rizzi

This paper considers online convex optimization (OCO) with stochastic constraints, which generalizes Zinkevich's OCO over a known simple fixed set by introducing multiple stochastic functional constraints that are i.i.d. generated at each…

Optimization and Control · Mathematics 2017-08-15 Hao Yu , Michael J. Neely , Xiaohan Wei
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