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We investigate the transient and steady-state dynamics of the Bennati-Dragulescu-Yakovenko money game in the presence of probabilistic cheaters, who can misrepresent their financial status by claiming to have no money. We derive the…

Statistical Mechanics · Physics 2025-03-20 Kristian Blom , Dmitrii E. Makarov , Aljaž Godec

One of the most critical security protocol problems for humans is when you are betraying a trust, perhaps for some higher purpose, and the world can turn against you if you're caught. In this short paper, we report on efforts to enable…

Computers and Society · Computer Science 2020-06-26 Mansoor Ahmed-Rengers , Ross Anderson , Darija Halatova , Ilia Shumailov

As AI systems increasingly assume roles where trust and alignment with human values are essential, understanding when and why they engage in deception has become a critical research priority. We introduce The Traitors, a multi-agent…

Artificial Intelligence · Computer Science 2025-12-16 Pedro M. P. Curvo

Honesty plays a crucial role in any situation where organisms exchange information or resources. Dishonesty can thus be expected to have damaging effects on social coherence if agents cannot trust the information or goods they receive.…

Physics and Society · Physics 2015-09-15 Gerardo Iñiguez , Tzipe Govezensky , Robin Dunbar , Kimmo Kaski , Rafael A. Barrio

Speedrun, a practice of completing a game as quickly as possible, has fostered vibrant communities driven by creativity, competition, and mastery of game mechanics and motor skills. However, this contest also attracts malicious actors as…

Human-Computer Interaction · Computer Science 2025-09-16 Jaeung Franciskus Yoo , Huy Kang Kim

Major cryptocurrency networks have relied on random peering choice rules for making connections in their peer-to-peer networks. Generally, these choices have good properties, particularly for open, permissionless networks. Random peering…

Computer Science and Game Theory · Computer Science 2024-02-23 Lucianna Kiffer , Rajmohan Rajaraman

Solving free riding and selecting a reliable service provider in P2P networks has been separately investigated in last few years. Using trust has shown to be one of the best ways of solving these problems. But using this approach to…

Networking and Internet Architecture · Computer Science 2009-12-08 Ehsan Hosseini , Mohammad Ali Nematbakhsh

In the contemporary digital landscape, cybersecurity has become a critical issue due to the increasing frequency and sophistication of cyber attacks. This study utilizes a non-zero-sum game theoretical framework to model the strategic…

Computer Science and Game Theory · Computer Science 2025-05-23 Dongyoung Park , Gaby G. Dagher

We present a new multiplayer game model for the interaction and the flow of information in a distributed system. The players are tokens on a Petri net. As long as the players move in independent parts of the net, they do not know of each…

Logic in Computer Science · Computer Science 2014-08-27 Bernd Finkbeiner , Ernst-Rüdiger Olderog

Cheating in online games poses significant threats to the gaming industry, yet most prior research has concentrated on Massively Multiplayer Online Role-Playing Games (MMORPGs). Competitive genres-such as Multiplayer Online Battle Arena…

Cryptography and Security · Computer Science 2026-05-26 Jeuk Kang , Jungheum Park

Cybercriminals have found in online social networks a propitious medium to spread spam and malicious content. Existing techniques for detecting spam include predicting the trustworthiness of accounts and analyzing the content of these…

The development of Internet technologies enables software developers to build virtual worlds such as Massively Multi-Player Online Role-Playing Games (MMORPGs). The population of such games shows super-linear growing tendency. It is…

Networking and Internet Architecture · Computer Science 2013-02-05 Juhoon Kim , Nikolaos Chatzis , Matthias Siebke , Anja Feldmann

Cyberaggression has been studied in various contexts and online social platforms, and modeled on different data using state-of-the-art machine and deep learning algorithms to enable automatic detection and blocking of this behavior. Users…

Social and Information Networks · Computer Science 2021-06-28 Chrysoula Terizi , Despoina Chatzakou , Evaggelia Pitoura , Panayiotis Tsaparas , Nicolas Kourtellis

Trust and reciprocation of it form the foundation of economic, social and other interactions. While the Trust Game is widely used to study these concepts for interactions between two players, often alternating different roles (i.e.,…

Physics and Society · Physics 2025-05-21 Ik Soo Lim , Naoki Masuda

Users organize themselves into communities on web platforms. These communities can interact with one another, often leading to conflicts and toxic interactions. However, little is known about the mechanisms of interactions between…

Social and Information Networks · Computer Science 2018-03-13 Srijan Kumar , William L. Hamilton , Jure Leskovec , Dan Jurafsky

Scheming, the covert pursuit of misaligned goals by AI systems, represents a potentially catastrophic risk, yet scheming research suffers from significant limitations. In particular, scheming evaluations demonstrate behaviours that may not…

Computers and Society · Computer Science 2026-04-13 Tommy Shaffer Shane , Simon Mylius , Hamish Hobbs

Rating systems play a vital role in the exponential growth of service-oriented markets. As highly rated online services usually receive substantial revenue in the markets, malicious sellers seek to boost their service evaluation by…

Computer Science and Game Theory · Computer Science 2022-03-01 Xin Zhou , Shigeo Matsubara , Yuan Liu , Qidong Liu

Grim-trigger strategies are a fundamental mechanism for sustaining equilibria in iterated games: the players cooperate along an agreed path, and as soon as one player deviates, the others form a coalition to play him down to his minmax…

Computer Science and Game Theory · Computer Science 2017-12-29 Dietmar Berwanger , R. Ramanujam

Badges are commonly used in online platforms as incentives for promoting contributions. It is widely accepted that badges "steer" people's behavior toward increasing their rate of contributions before obtaining the badge. This paper…

Machine Learning · Computer Science 2020-08-24 Nicholas Hoernle , Gregory Kehne , Ariel D. Procaccia , Kobi Gal

Research suggests there is a perception that females and underrepresented racial/ethnic minorities have worse gameplay skills and produce less engaging video game streaming content. This bias might impact streamers' audience size, viewers'…

Human-Computer Interaction · Computer Science 2024-07-09 David V. Nguyen , Edward F. Melcer , Deanne Adams