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In many complex social systems, the timing and frequency of interactions between individuals are observable but friendship ties are hidden. Recovering these hidden ties, particularly for casual users who are relatively less active, would…

Social and Information Networks · Computer Science 2016-06-17 Sears Merritt , Abigail Z. Jacobs , Winter Mason , Aaron Clauset

Through the lens of game theory, cooperation is frequently considered an unsustainable strategy: if an entire population is cooperating, each indi- vidual can increase its overall fitness by choosing not to cooperate, thereby still…

Populations and Evolution · Quantitative Biology 2017-11-08 Glenn Young , Andrew Belmonte

Online social interactions in multiplayer games can be supportive and positive or toxic and harmful; however, few methods can easily assess interpersonal interaction quality in games. We use behavioural traces to predict affiliation between…

Human-Computer Interaction · Computer Science 2020-03-10 Julian Frommel , Valentin Sagl , Ansgar E. Depping , Colby Johanson , Matthew K. Miller , Regan L. Mandryk

Human behavioural patterns exhibit selfish or competitive, as well as selfless or altruistic tendencies, both of which have demonstrable effects on human social and economic activity. In behavioural economics, such effects have…

Multiagent Systems · Computer Science 2021-04-28 Jan E. Snellman , Gerardo Iñiguez , János Kertész , R. A. Barrio , Kimmo K. Kaski

Distributed online optimization and game have been increasingly researched in the last decade, mostly motivated by its wide applications in sensor networks, robotics (e.g., distributed target tracking and formation control), smart grids,…

Machine Learning · Computer Science 2023-01-24 Xiuxian Li , Lihua Xie , Na Li

Anonymous online business environments have a social dilemma situation in it. A dilemma on whether to cooperate or Defect. Defection by a buyer to seller and/or seller to buyer might give each a better profit at the cost of the loss of…

Computer Science and Game Theory · Computer Science 2013-05-15 Sanat Kumar Bista , Keshav P. Dahal , Peter I. Cowling , Bhadra Man Tuladhar

A social network is a social structure made up of individuals or organizations called nodes, which are connected by one or more specific types of interdependency, such as friendship, common interest, and exchange of finance, relationships…

Cryptography and Security · Computer Science 2012-02-14 Wajeb Gharibi , Maha Shaabi

The holiday gift exchange game is a familiar social institution with nontrivial strategic structure. We provide a formal treatment of the game's mechanics, defining the state space, action sets, and the recursive structure of stealing…

Computer Science and Game Theory · Computer Science 2026-04-08 Daniel Quigley

It is widely believed that one's peers influence product adoption behaviors. This relationship has been linked to the number of signals a decision-maker receives in a social network. But it is unclear if these same principles hold when the…

Social and Information Networks · Computer Science 2020-09-09 Soumajyoti Sarkar , Ashkan Aleali , Paulo Shakarian , Mika Armenta , Danielle Sanchez , Kiran Lakkaraju

Chat-based cybercrime has emerged as a pervasive threat, with attackers leveraging real-time messaging platforms to conduct scams that rely on trust-building, deception, and psychological manipulation. Traditional defense mechanisms, which…

Cryptography and Security · Computer Science 2025-12-29 Yifan Yao , Baojuan Wang , Jinhao Duan , Kaidi Xu , ChuanKai Guo , Zhibo Eric Sun , Yue Zhang

The popularity of computer games is remarkably high and is still growing every year. Despite this popularity and the economical importance of gaming, research in game design, or to be more precise, of game mechanics that can be used to…

Human-Computer Interaction · Computer Science 2019-09-24 Philipp Moll , Veit Frick , Natascha Rauscher , Mathias Lux

Online platforms face pressure to keep their communities civil and respectful. Thus, the bannings of problematic online communities from mainstream platforms like Reddit and Facebook are often met with enthusiastic public reactions.…

Social and Information Networks · Computer Science 2023-10-25 Giuseppe Russo , Luca Verginer , Manoel Horta Ribeiro , Giona Casiraghi

We consider a gossip approach for finding a Nash equilibrium in a distributed multi-player network game. We extend previous results on Nash equilibrium seeking to the case when the players' cost functions may be affected by the actions of…

Systems and Control · Computer Science 2017-05-09 Farzad Salehisadaghiani , Lacra Pavel

Bots are, for many Web and social media users, the source of many dangerous attacks or the carrier of unwanted messages, such as spam. Nevertheless, crawlers and software agents are a precious tool for analysts, and they are continuously…

Social and Information Networks · Computer Science 2014-07-31 Luca Maria Aiello , Martina Deplano , Rossano Schifanella , Giancarlo Ruffo

A recurring theme in recent computer science literature is that proper design of signaling schemes is a crucial aspect of effective mechanisms aiming to optimize social welfare or revenue. One of the research endeavors of this line of work…

Computer Science and Game Theory · Computer Science 2015-07-07 Moran Feldman , Moshe Tennenholtz , Omri Weinstein

We initiate the analysis of the response of computer owners to various offers of defence systems against a cyber-hacker (for instance, a botnet attack), as a stochastic game of a large number of interacting agents. We introduce a simple…

Optimization and Control · Mathematics 2022-05-03 Vassili Kolokoltsov , Alain Bensoussan

The very notion of social network implies that linked individuals interact repeatedly with each other. This allows them not only to learn successful strategies and adapt to them, but also to condition their own behavior on the behavior of…

Physics and Society · Physics 2015-05-27 Luca Dall'Asta , Matteo Marsili , Paolo Pin

Spear phishing is a deceptive attack that uses social engineering to obtain confidential information through targeted victimization. It is distinguished by its use of social cues and personalized information to target specific victims.…

Cryptography and Security · Computer Science 2020-07-09 Ploy Unchit , Sanchari Das , Andrew Kim , L. Jean Camp

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. For the applications of cyber deception, non-cooperative games become a natural choice of models to capture the adversarial interactions…

Cryptography and Security · Computer Science 2019-02-12 Tao Zhang , Linan Huang , Jeffrey Pawlick , Quanyan Zhu

Worldwide, a large number of people interact with each other by means of online chatting. There has been a significant rise in the number of platforms, both social and professional, such as WhatsApp, Facebook,and Twitter, which allow people…

Computers and Society · Computer Science 2017-12-29 Shubhankar Gupta , Nitin
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