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We consider the coupled dynamics of the adaption of network structure and the evolution of strategies played by individuals occupying the network vertices. We propose a computational model in which each agent plays a $n$-round Prisoner's…

Physics and Society · Physics 2007-11-05 Feng Fu , Xiaojie Chen , Lianghuan Liu , Long Wang

Indirect reciprocity is one of the main mechanisms to explain the emergence and sustainment of altruism in societies. The standard approach to indirect reciprocity are reputation models. These are games in which players base their decisions…

Physics and Society · Physics 2013-05-29 Luis A. Martinez-Vaquero , José A. Cuesta

Loyalty is an essential component of multi-community engagement. When users have the choice to engage with a variety of different communities, they often become loyal to just one, focusing on that community at the expense of others.…

Social and Information Networks · Computer Science 2017-05-25 William L. Hamilton , Justine Zhang , Cristian Danescu-Niculescu-Mizil , Dan Jurafsky , Jure Leskovec

Scams are a widespread issue with severe consequences for both victims and perpetrators, but existing data collection is fragmented, precluding global and comparative local understanding. The present study addresses this gap through a…

Computers and Society · Computer Science 2024-07-19 Mo Houtti , Abhishek Roy , Venkata Narsi Reddy Gangula , Ashley Marie Walker

Learning in games refers to scenarios where multiple players interact in a shared environment, each aiming to minimize their regret. An equilibrium can be computed at a fast rate of $O(1/T)$ when all players follow the optimistic…

Computer Science and Game Theory · Computer Science 2025-02-18 Taira Tsuchiya , Shinji Ito , Haipeng Luo

We study an overlapping-generations model of community enforcement where each agent interacts once as young and once as old across two groups. After each match a minimal, directed record assigns a public "stigma" only when a player defects…

Theoretical Economics · Economics 2025-11-12 David Li , Georgy Lukyanov

Online social networks provide a platform for sharing information and free expression. However, these networks are also used for malicious purposes, such as distributing misinformation and hate speech, selling illegal drugs, and…

Social and Information Networks · Computer Science 2020-09-28 Alon Halevy , Cristian Canton Ferrer , Hao Ma , Umut Ozertem , Patrick Pantel , Marzieh Saeidi , Fabrizio Silvestri , Ves Stoyanov

In the context of competitive multiplayer games, collusion happens when two or more teams decide to collaborate towards a common goal, with the intention of gaining an unfair advantage from this cooperation. The task of identifying…

Machine Learning · Computer Science 2022-03-11 Laura Greige , Fernando De Mesentier Silva , Meredith Trotter , Chris Lawrence , Peter Chin , Dilip Varadarajan

Phone scams remain a difficult problem to tackle due to the combination of protocol limitations, legal enforcement challenges and advances in technology enabling attackers to hide their identities and reduce costs. Scammers use social…

Cryptography and Security · Computer Science 2023-07-06 Ian Wood , Michal Kepkowski , Leron Zinatullin , Travis Darnley , Mohamed Ali Kaafar

Social media has become a major communication channel for communities centered around video games. Consequently, social media offers a rich data source to study online communities and the discussions evolving around games. Towards this end,…

Human-Computer Interaction · Computer Science 2019-05-31 Günter Wallner , Simone Kriglstein , Anders Drachen

Money laundering is a critical step in the cyber crime process which is experiencing some changes as hackers and their criminal colleagues continually alter and optimize payment mechanisms. Conducting quantitative research on underground…

Computers and Society · Computer Science 2013-10-10 Jean-Loup Richet

Fraudulent activities on digital banking services are becoming more intricate by the day, challenging existing defenses. While older rule driven methods struggle to keep pace, even precision focused algorithms fall short when new scams are…

Cryptography and Security · Computer Science 2026-01-21 Karthikeyan V. R. , Premnath S. , Kavinraaj S. , J. Sangeetha

This descriptive study utilized a validated questionnaire to determine the emotions exhibited by computer gamers in cyber caf\'es. It was revealed that most of the gamers were young, male, single, as well as high school and vocational…

Computers and Society · Computer Science 2020-11-23 Rex Bringula , Kristian Paul M. Lugtu , Mark Anthony D. Uy , Ariel Aviles

The Internet has enabled the emergence of collective problem solving, also known as crowdsourcing, as a viable option for solving complex tasks. However, the openness of crowdsourcing presents a challenge because solutions obtained by it…

Computer Science and Game Theory · Computer Science 2014-01-20 Koji Oishi , Manuel Cebrian , Andres Abeliuk , Naoki Masuda

In recent years, there has been growing interest in studying games on multiplex networks that account for interactions across linked social contexts. However, little is known about how potential cross-context interference, or spillover, of…

Physics and Society · Physics 2017-10-11 Tommy Khoo , Feng Fu , Scott Pauls

Consensus algorithms facilitate agreement on and resolution of blockchain functions, such as smart contracts and transactions. Ethereum uses a Proof-of-Stake (PoS) consensus mechanism, which depends on financial incentives to ensure that…

Computer Science and Game Theory · Computer Science 2023-08-02 Alpesh Bhudia , Anna Cartwright , Edward Cartwright , Darren Hurley-Smith , Julio Hernandez-Castro

This article investigates selfish behavior in games where players are embedded in a social context. A framework is presented which allows us to measure the Windfall of Friendship, i.e., how much players benefit (compared to purely selfish…

Computer Science and Game Theory · Computer Science 2015-03-17 Dominic Meier , Yvonne Anne Pignolet , Stefan Schmid , Roger Wattenhofer

Tasks of different nature and difficulty levels are a part of people's lives. In this context, there is a scientific interest in the relationship between the difficulty of the task and the persistence need to accomplish it. Despite the…

Human-Computer Interaction · Computer Science 2024-04-25 Leonardo Ribeiro da Cunha , Leonardo Oliveira Mendes , Renio dos Santos Mendes

Social media enables users to publish, disseminate, and access information easily. The downside is that it has fewer gatekeepers of what content is allowed to enter public circulation than the traditional media. In this paper, we present…

Social and Information Networks · Computer Science 2020-09-08 Quan Li , Zhenhui Peng , Haipeng Zeng , Qiaoan Chen , Lingling Yi , Ziming Wu , Xiaojuan Ma , Tianjian Chen

Deceptive patterns are often used in interface design to manipulate users into taking actions they would not otherwise take, such as consenting to excessive data collection. We present Trickery, a narrative serious game that incorporates…

Human-Computer Interaction · Computer Science 2024-10-25 Kirill Kronhardt , Kevin Rolfes , Jens Gerken
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