Related papers: Lower Bounds for Number-in-Hand Multiparty Communi…
Quantum methods allow to reduce communication complexity of some computational tasks, with several separated partners, beyond classical constraints. Nevertheless, experimental demonstrations of this fact are thus far limited to some…
Consider the following one-player game. Take a well-formed sequence of opening and closing brackets. As a move, the player can pair any opening bracket with any closing bracket to its right, erasing them. The goal is to re-pair (erase) the…
We prove a very general lower bound technique for quantum and randomized query complexity, that is easy to prove as well as to apply. To achieve this, we introduce the use of Kolmogorov complexity to query complexity. Our technique…
We prove an \Omega(n/k+k) communication lower bound on (k-1)-round distributional complexity of the k-step pointer chasing problem under uniform input distribution, improving the \Omega(n/k - k log n) lower bound due to Yehudayoff…
We consider games that have (k,t)-robust equilibria when played with a mediator, where an equilibrium is (k,t)-robust if it tolerates deviations by coalitions of size up to k and deviations by up to $t$ players with unknown utilities. We…
We show lower bounds of $\Omega(\sqrt{n})$ and $\Omega(n^{1/4})$ on the randomized and quantum communication complexity, respectively, of all $n$-variable read-once Boolean formulas. Our results complement the recent lower bound of…
We present a technique of proving lower bounds for noisy computations. This is achieved by a theorem connecting computations on a kind of randomized decision trees and sampling based algorithms. This approach is surprisingly powerful, and…
In the Number On the Forehead (NOF) multiparty communication model, $k$ players want to evaluate a function $F : X_1 \times\cdots\times X_k\rightarrow Y$ on some input $(x_1,\dots,x_k)$ by broadcasting bits according to a predetermined…
We establish novel connections between magic in quantum circuits and communication complexity. In particular, we show that functions computable with low magic have low communication cost. Our first result shows that the $\mathsf{D}\|$…
We prove communication complexity lower bounds for (possibly mixed) Nash equilibrium in potential games. In particular, we show that finding a Nash equilibrium requires $poly(N)$ communication in two-player $N \times N$ potential games, and…
In this paper, we study the Maximum Happy Vertices and the Maximum Happy Edges problems (MHV and MHE for short). Very recently, the problems attracted a lot of attention and were studied in Agrawal '17, Aravind et al. '16, Choudhari and…
We show that a large fraction of the data-structure lower bounds known today in fact follow by reduction from the communication complexity of lopsided (asymmetric) set disjointness. This includes lower bounds for: * high-dimensional…
We consider the communication complexity of a number of distributed optimization problems. We start with the problem of solving a linear system. Suppose there is a coordinator together with $s$ servers $P_1, \ldots, P_s$, the $i$-th of…
Round-based models are very common message-passing models; combinatorial topology applied to distributed computing provides sweeping results like general lower bounds. We combine both to study the computability of k-set agreement. Among all…
We investigate the power of interaction in two player quantum communication protocols. Our main result is a rounds-communication hierarchy for the pointer jumping function $f_k$. We show that $f_k$ needs quantum communication $\Omega(n)$ if…
A new channel coding approach was proposed in [1] for random multiple access communication over the discrete-time memoryless channel. The coding approach allows users to choose their communication rates independently without sharing the…
We study error exponents for the problem of low-rate communication over a directed graph, where each edge in the graph represents a noisy communication channel, and there is a single source and destination. We derive maxflow-based…
We introduce a new information theoretic measure that we call Public Information Complexity (PIC), as a tool for the study of multi-party computation protocols, and of quantities such as their communication complexity, or the amount of…
Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…
We fully determine the communication complexity of approximating matrix rank, over any finite field $\mathbb{F}$. We study the most general version of this problem, where $0\leq r<R\leq n$ are given integers, Alice and Bob's inputs are…