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We study the problem of user-scheduling and resource allocation in distributed multi-user, multiple-input multiple-output (MIMO) networks implementing user-centric clustering and non-coherent transmission. We formulate a weighted sum-rate…

Information Theory · Computer Science 2021-02-08 Hussein A. Ammar , Raviraj Adve , Shahram Shahbazpanahi , Gary Boudreau , Kothapalli Srinivas

In P2P systems, large volumes of data are declustered naturally across a large number of peers. But it is very difficult to control the initial data distribution because every user has the freedom to share any data with other users. The…

Networking and Internet Architecture · Computer Science 2010-09-24 S. Ayyasamy , S. N. Sivanandam

Bandwidth hungry video content has become the dominant contributor to the data traffic world over. Cellular networks are constantly evolving to meet the growing traffic demands. Over the past few years, wireless multicast has been garnering…

Networking and Internet Architecture · Computer Science 2019-03-20 Sadaf ul Zuhra , Prasanna Chaporkar , Abhay Karandikar

While the current generation of mobile and fixed communication networks has been standardized for mobile broadband services, the next generation is driven by the vision of the Internet of Things and mission critical communication services…

Signal Processing · Electrical Eng. & Systems 2018-08-08 Xiaolin Jiang , Hossein S. Ghadikolaei , Gabor Fodor , Eytan Modiano , Zhibo Pang , Michele Zorzi , Carlo Fischione

P2P overlays provide a framework for building distributed applications consisting of few to many resources with features including self-configuration, scalability, and resilience to node failures. Such systems have been successfully adopted…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-04-15 David Isaac Wolinsky , Pierre St. Juste , P. Oscar Boykin , Renato Figueiredo

The multipath transmission scheme can work as an effective way to provide better quality of experiments to end users. Two key research points in the multipath real time video transmission context are congestion control and packet…

Networking and Internet Architecture · Computer Science 2019-01-29 Songyang Zhang , Weimin Lei

Consumer-electronics systems are becoming increasingly complex as the number of integrated applications is growing. Some of these applications have real-time requirements, while other non-real-time applications only require good average…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-28 Anna Minaeva , Premysl Sucha , Benny Akesson , Zdenek Hanzalek

A parallel server system is a stochastic processing network with applications in manufacturing, supply chain, ride-hailing, call centers, etc. Heterogeneous customers arrive in the system, and only a subset of servers can serve any customer…

Networking and Internet Architecture · Computer Science 2023-01-10 Sushil Mahavir Varma , Siva Theja Maguluri

In today's era of Internet of Things (IoT), where massive amounts of data are produced by IoT and other devices, edge computing has emerged as a prominent paradigm for low-latency data processing. However, applications may have diverse…

Networking and Internet Architecture · Computer Science 2021-07-19 Md Washik Al Azad , Susmit Shannigrahi , Nicholas Stergiou , Francisco R. Ortega , Spyridon Mastorakis

Real-time video demands quality-of-service (QoS) guarantees such as delay bounds for end-user satisfaction. Furthermore, the tolerable delay varies depending on the use case such as live streaming or two-way video conferencing. Due to the…

Information Theory · Computer Science 2016-11-18 Amin Abdel Khalek , Constantine Caramanis , Robert W. Heath

The rapidly enlarging neural network models are becoming increasingly challenging to run on a single device. Hence model parallelism over multiple devices is critical to guarantee the efficiency of training large models. Recent proposals…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-08-02 Hengwei Xu , Yong Liao , Haiyong Xie , Pengyuan Zhou

The additional complexity caused by concurrently communicating processes in distributed systems render the verification of such systems into a very hard problem. Multiparty session types were developed to govern communication and…

Logic in Computer Science · Computer Science 2019-08-20 Kirstin Peters , Christoph Wagner , Uwe Nestmann

Dynamic adaptive streaming over HTTP (DASH) has recently been widely deployed in the Internet and adopted in the industry. It, however, does not impose any adaptation logic for selecting the quality of video fragments requested by clients…

Multimedia · Computer Science 2017-11-07 Chao Zhou , Chia-Wen Lin , Xinggong Zhang , Zongming Guo

Cellular Vehicle-to-Everything (C-V2X) technology promises to provide ultra-reliable low latency communication (URLLC) framework for connected vehicles. Connected vehicles can help us improve traffic safety, congestion and reduce fatal…

Networking and Internet Architecture · Computer Science 2022-04-26 Kuldeep S Gill

Peer-to-Peer (P2P) systems have proved to be the most effective and popular file sharing applications in recent years. Previous studies mainly focus on the equal service and the differentiated service strategies when peers have no initial…

Networking and Internet Architecture · Computer Science 2013-04-12 Jianwei Zhang , Yongchao Wang , Wei Xing , Dongming Lu

The growth of the Internet technology enables us to use network applications for streaming audio and video. Especially, real-time streaming services using peer-to-peer (P2P) technology are currently emerging. An important issue on P2P…

Networking and Internet Architecture · Computer Science 2012-04-06 Tomoyuki Ishii , Atsushi Inoie

User dissatisfaction due to buffering pauses during streaming is a significant cost to the system, which we model as a non-decreasing function of the frequency of buffering pause. Minimization of total user dissatisfaction in a…

Networking and Internet Architecture · Computer Science 2022-01-20 Akhil Bhimaraju , Atul A. Zacharias , Avhishek Chatterjee

Secure multi-party computation (MPC) facilitates privacy-preserving computation between multiple parties without leaking private information. While most secure deep learning techniques utilize MPC operations to achieve feasible…

Cryptography and Security · Computer Science 2024-07-30 Ke Lin , Yasir Glani , Ping Luo

This paper discusses an efficient approach to design and implement a highly available peer- to-peer system irrespective of peer timing and churn.

Networking and Internet Architecture · Computer Science 2015-03-17 Nashid Shahriar , Mahfuza Sharmin , Reaz Ahmed , Raouf Boutaba

Since current widely available network protocols/systems are mainly throughput-oriented designs, meeting stringent delay requirements of new applications such as virtual reality and vehicle-to-vehicle communications on cellular network…

Networking and Internet Architecture · Computer Science 2018-12-04 Soheil Abbasloo , Yang Xu , H. Jonathan Chao