C2TCP: A Flexible Cellular TCP to Meet Stringent Delay Requirements
Abstract
Since current widely available network protocols/systems are mainly throughput-oriented designs, meeting stringent delay requirements of new applications such as virtual reality and vehicle-to-vehicle communications on cellular network requires new network protocol/system designs. C2TCP is an effort toward that new design direction. C2TCP is inspired by in-network active queue management (AQM) designs such as RED and CoDel and motivated by lack of a flexible end-to-end (e2e) approach which can adapt itself to different applications' QoS requirements without modifying any network devices. It copes with unique challenges in cellular networks for achieving ultra-low latency (including highly variable channels, deep per-user buffers, self-inflicted queuing delays, radio uplink/downlink scheduling delays) and intends to satisfy stringent delay requirements of different applications while maximizing the throughput. C2TCP works on top of classic throughput-oriented TCP and accommodates various target delays without requiring any channel prediction, network state profiling, or complicated rate adjustment mechanisms. We have evaluated C2TCP in both real-world environment and extensive trace-based emulations and compared its performance with different TCP variants and state-of-the-art schemes including PCC-Vivace, Google's BBR, Verus, Sprout, TCP Westwood, and Cubic. Results show that C2TCP outperforms all these schemes and achieves lower average delay, jitter, and 95th percentile delay for packets.
Cite
@article{arxiv.1810.13241,
title = {C2TCP: A Flexible Cellular TCP to Meet Stringent Delay Requirements},
author = {Soheil Abbasloo and Yang Xu and H. Jonathan Chao},
journal= {arXiv preprint arXiv:1810.13241},
year = {2018}
}
Comments
Submitted to IEEE Journal on Selected Areas in Communications. arXiv admin note: substantial text overlap with arXiv:1807.02689