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We consider both leaderless and leader-follower, possibly nonlinear, networks affected by time-varying communication delays. For such systems, we give a set of sufficient conditions that guarantee the convergence of the network towards some…
Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…
In recent years, secure multiparty computation (SMC) advanced from a theoretical technique to a practically applicable technology. Several frameworks were proposed of which some are still actively developed. We perform a first comprehensive…
Deadline-aware transmission scheduling in immersive video streaming is crucial. The objective is to guarantee that at least a certain block in multi-links is fully delivered within their deadlines, which is referred to as delivery ratio.…
The rapid growth of peer-to-peer (P2P) networks in the past few years has brought with it increases in transit cost to Internet Service Providers (ISPs), as peers exchange large amounts of traffic across ISP boundaries. This ISP oblivious…
Multi-tier computing can enhance the task computation by multi-tier computing nodes. In this paper, we propose a cell-free massive multiple-input multiple-output (MIMO) aided computing system by deploying multi-tier computing nodes to…
Nowadays a wide range of applications is constrained by low-latency requirements that cloud infrastructures cannot meet. Multi-access Edge Computing (MEC) has been proposed as the reference architecture for executing applications closer to…
Human fallibility, unpredictable operating environments, and the heterogeneity of hardware devices are driving the need for software to be able to adapt as seen in the Internet of Things or telecommunication networks. Unfortunately,…
This paper proposes a control scheme for the quality-fair delivery of several encoded video streams to mobile users sharing a common wireless resource. Video quality fairness, as well as similar delivery delays are targeted among streams.…
Closed-loop flow control protocols, such as the prominent implementation TCP, are prevalent in the Internet, today. TCP has continuously been improved for greedy traffic sources to achieve high throughput over networks with large bandwidth…
Multi-hop random access networks have received much attention due to their distributed nature which facilitates deploying many new applications over the sensor and computer networks. Recently, utility maximization framework is applied in…
In bilateral accounting of resource consumption both the consumer and provider independently measure the amount of resources consumed by the consumer. The problem here is that potential disparities between the provider's and consumer's…
Peer-to-peer (p2p) content delivery is promising to provide benefits like cost-saving and scalable peak-demand handling in comparison with conventional content delivery networks (CDNs) and complement the decentralized storage networks such…
BitTorrent has recently introduced LEDBAT, a novel application-layer congestion control protocol for data exchange. The protocol design starts from the assumption that network bottlenecks are at the access of the network, and that thus user…
This paper investigates the cross-layer optimization of fast video delivery and caching for minimization of the overall video delivery time in a two-hop relaying network. The half-duplex relay nodes are equipped with both a cache and a…
Edge computing promises to offer low-latency and ubiquitous computation to numerous devices at the network edge. For delay-sensitive applications, link delays can have a direct impact on service quality. These delays can fluctuate…
This paper proposes a hierarchical solution to scale streaming services across quality and resource dimensions. Modern scenarios, like smart cities, heavily rely on the continuous processing of IoT data to provide real-time services and…
Asynchronous multiparty session types are a type-based framework which ensure the compatibility of components in a distributed system by checking compliance against a specified global protocol. We propose a top-down approach, starting with…
This paper proposes a new cooperative protocol which involves cooperation between primary and secondary users. We consider a cognitive setting with one primary user and multiple secondary users. The time resource is partitioned into…
Current virtual reality (VR) headsets encounter a trade-off between high processing power and affordability. Consequently, offloading 3D rendering to remote servers helps reduce costs, battery usage, and headset weight. Maintaining network…