Related papers: Celerity: A Low-Delay Multi-Party Conferencing Sol…
Today's datacenters face important challenges for providing low-latency high-quality interactive services to meet user's expectation. For improving the application throughput, recent research works have embedded application deadline…
We optimize the throughput of a single cell multiuser orthogonal frequency division multiplexing system with proportional data rate fairness among the users. The concept is to support mobile users with different levels of service. The…
Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g., Massively Multiplayer Online Games (MMOGs) and distance learning). Media handling services…
We consider a large-scale parallel-server system, where each server independently adjusts its processing speed in a decentralized manner. The objective is to minimize the overall cost, which comprises the average cost of maintaining the…
Most commercial embedded devices have been deployed with a single processor architecture. The code size and complexity of applications running on embedded devices are rapidly increasing due to the emergence of application business models…
The popular federated edge learning (FEEL) framework allows privacy-preserving collaborative model training via frequent learning-updates exchange between edge devices and server. Due to the constrained bandwidth, only a subset of devices…
Event cameras offer high temporal resolution, low latency, and wide dynamic range, making them promising receivers for visible light communication (VLC) in vehicle-to-everything (V2X) applications. This work presents an event-camera-based…
This paper considers the problem of reducing the broadcast decoding delay of wireless networks using instantly decodable network coding (IDNC) based device-to-device (D2D) communications. In a D2D configuration, devices in the network can…
Till today we dreamt of imperceptible delay in a network. The computer science research grows today faster than ever offering more and more services (computational representational, graphical, intelligent implication etc) to its user. But…
Protocols provide the unifying glue in concurrent and distributed software today; verifying that message-passing programs conform to such governing protocols is important but difficult. Static approaches based on multiparty session types…
Recently, Mobile-Edge Computing (MEC) has arisen as an emerging paradigm that extends cloud-computing capabilities to the edge of the Radio Access Network (RAN) by deploying MEC servers right at the Base Stations (BSs). In this paper, we…
We focus on designing Peer-to-Peer (P2P) networks that enable efficient communication. Over the last two decades, there has been substantial algorithmic research on distributed protocols for building P2P networks with various desirable…
This article presents an automatic approach to quickly derive a good solution for hardware resource partition and task granularity for task-based parallel applications on heterogeneous many-core architectures. Our approach employs a…
Resource provisioning in multi-tenant stream processing systems faces the dual challenges of keeping resource utilization high (without over-provisioning), and ensuring performance isolation. In our common production use cases, where…
In the upcoming B5G/6G era, virtual reality (VR) over wireless has become a typical application, which is an inevitable trend in the development of video. However, in immersive and interactive VR experiences, VR services typically exhibit…
We study the problem of maximizing the broadcast rate in peer-to-peer (P2P) systems under \emph{node degree bounds}, i.e., the number of neighbors a node can simultaneously connect to is upper-bounded. The problem is critical for supporting…
Low-latency communication is currently attracting significant attention due to the emergence of mission-critical Internet of Things (IoT) applications and content-centric services. A deep understanding of the delay performance is essential…
This paper addresses the following foundational question: what is the maximum theoretical delay performance achievable by an overlay peer-to-peer streaming system where the streamed content is subdivided into chunks? As shown in this paper,…
We consider a mobile cloud computing system with multiple users, a remote cloud server, and a computing access point (CAP). The CAP serves both as the network access gateway and a computation service provider to the mobile users. It can…
We introduce a class of causal video understanding models that aims to improve efficiency of video processing by maximising throughput, minimising latency, and reducing the number of clock cycles. Leveraging operation pipelining and…