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We present an algorithm to compute the geodesic $L_1$ farthest-point Voronoi diagram of $m$ point sites in the presence of $n$ rectangular obstacles in the plane. It takes $O(nm+n \log n + m\log m)$ construction time using $O(nm)$ space.…

Computational Geometry · Computer Science 2022-03-08 Mincheol Kim , Chanyang Seo , Taehoon Ahn , Hee-Kap Ahn

Repeat finding in strings has important applications in subfields such as computational biology. Surprisingly, all prior work on repeat finding did not consider the constraint on the locality of repeats. In this paper, we propose and study…

Data Structures and Algorithms · Computer Science 2015-01-27 Atalay Mert İleri , M. Oğuzhan Külekci , Bojian Xu

Pattern matching is a fundamental process in almost every scientific domain. The problem involves finding the positions of a given pattern (usually of short length) in a reference stream of data (usually of large length). The matching can…

Data Structures and Algorithms · Computer Science 2022-07-01 Anas Al-okaily , Abdelghani Tbakhi

The problem of finding the largest empty axis-parallel box amidst a point configuration is a classical problem in computational geometry. It is known that the volume of the largest empty box is of asymptotic order $1/n$ for $n\to\infty$ and…

Computational Geometry · Computer Science 2017-06-20 Christoph Aistleitner , Aicke Hinrichs , Daniel Rudolf

In this paper we formulate the problem of packing unequal rectangles/squares into a fixed size circular container as a mixed-integer nonlinear program. Here we pack rectangles so as to maximise some objective (e.g. maximise the number of…

Optimization and Control · Mathematics 2018-02-22 C. O. López , J. E. Beasley

Let $P$ be a set of $n$ points in $\mathbb{R}^3$ in general position, and let $RCH(P)$ be the rectilinear convex hull of $P$. In this paper we obtain an optimal $O(n\log n)$-time and $O(n)$-space algorithm to compute $RCH(P)$. We also…

Computational Geometry · Computer Science 2022-09-14 Pablo Pérez-Lantero , Carlos Seara , Jorge Urrutia

Given an item and a list of values of size $N$. It is required to decide if such item exists in the list. Classical computer can search for the item in O(N). The best known quantum algorithm can do the job in $O(\sqrt{N})$. In this paper, a…

Quantum Physics · Physics 2008-11-27 Ahmed Younes

We study the problem of Covering Orthogonal Polygons with Rectangles. For polynomial-time algorithms, the best-known approximation factor is $O(\sqrt{\log n})$ when the input polygon may have holes [Kumar and Ramesh, STOC '99, SICOMP '03],…

Computational Geometry · Computer Science 2024-06-25 Aniket Basu Roy

Given the n vertices of a convex polygon in cyclic order, can the triangle of maximum area inscribed in P be determined by an algorithm with O(n) time complexity? A purported linear-time algorithm by Dobkin and Snyder from 1979 has recently…

Computational Geometry · Computer Science 2017-06-12 Yoav Kallus

A classic data structure problem is to preprocess a string T of length $n$ so that, given a query $q$, we can quickly find all substrings of T with Hamming distance at most $k$ from the query string. Variants of this problem have seen…

Data Structures and Algorithms · Computer Science 2026-04-03 Jackson Bibbens , Levi Borevitz , Samuel McCauley

A $1.5$D terrain is a simple polygon bounded by a line segment $\ell$ and a polygonal chain monotone with respect to the line segment $\ell$. Usually, $\ell$ is chosen aligned to the $x$-axis, and is called the base of the terrain. In this…

Computational Geometry · Computer Science 2026-02-16 Nandana Ghosh , Rakesh Gupta , Ankush Acharyya

A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…

Computational Geometry · Computer Science 2013-06-14 Tetsuo Asano , Kevin Buchin , Maike Buchin , Matias Korman , Wolfgang Mulzer , Günter Rote , André Schulz

In the imprecise geometry model, the input is an imprecise point set, which is a family of regions $F = (R_1, \ldots,R_n)$, where for each $R_i$ one may retrieve the true point $p_i \in R_i$. By preprocessing $F$, we can construct the…

Given a set of $n$ red and $n$ blue points in the plane, we are interested in matching red points with blue points by straight line segments so that the segments do not cross. We develop a range of tools for dealing with the non-crossing…

Computational Geometry · Computer Science 2021-11-19 Marko Savić , Miloš Stojaković

In this paper we consider the problem of locating $k$ obnoxious facilities (congruent disks of maximum radius) amidst $n$ demand points (existing repulsive facility sites) ordered from left to right in the plane so that none of the existing…

Computational Geometry · Computer Science 2022-05-13 Vishwanath R. Singireddy , Manjanna Basappa

Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ such that the diameter of the resulting graph is minimized. Previously (in ICALP 2015) the problem was solved in…

Data Structures and Algorithms · Computer Science 2016-08-17 Haitao Wang

Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…

Computational Geometry · Computer Science 2021-02-26 Haitao Wang

We consider the problem of finding k centers for n weighted points on a real line. This (weighted) k-center problem was solved in O(n log n) time previously by using Cole's parametric search and other complicated approaches. In this paper,…

Computational Geometry · Computer Science 2014-03-07 Danny Z. Chen , Jian Li , Haitao Wang

In this paper we study the problem of finding hotspots, i.e. regions in which a moving entity has spent a significant amount of time, for polygonal trajectories. The fastest optimal algorithm, due to Gudmundsson, van Kreveld, and Staals…

Computational Geometry · Computer Science 2019-06-13 Ali Gholami Rudi

We study the query version of constrained minimum link paths between two points inside a simple polygon $P$ with $n$ vertices such that there is at least one point on the path, visible from a query point. The method is based on partitioning…

Computational Geometry · Computer Science 2023-06-22 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari