Related papers: Finding the Maximal Empty Rectangle Containing a Q…
We present an algorithm to compute the geodesic $L_1$ farthest-point Voronoi diagram of $m$ point sites in the presence of $n$ rectangular obstacles in the plane. It takes $O(nm+n \log n + m\log m)$ construction time using $O(nm)$ space.…
Repeat finding in strings has important applications in subfields such as computational biology. Surprisingly, all prior work on repeat finding did not consider the constraint on the locality of repeats. In this paper, we propose and study…
Pattern matching is a fundamental process in almost every scientific domain. The problem involves finding the positions of a given pattern (usually of short length) in a reference stream of data (usually of large length). The matching can…
The problem of finding the largest empty axis-parallel box amidst a point configuration is a classical problem in computational geometry. It is known that the volume of the largest empty box is of asymptotic order $1/n$ for $n\to\infty$ and…
In this paper we formulate the problem of packing unequal rectangles/squares into a fixed size circular container as a mixed-integer nonlinear program. Here we pack rectangles so as to maximise some objective (e.g. maximise the number of…
Let $P$ be a set of $n$ points in $\mathbb{R}^3$ in general position, and let $RCH(P)$ be the rectilinear convex hull of $P$. In this paper we obtain an optimal $O(n\log n)$-time and $O(n)$-space algorithm to compute $RCH(P)$. We also…
Given an item and a list of values of size $N$. It is required to decide if such item exists in the list. Classical computer can search for the item in O(N). The best known quantum algorithm can do the job in $O(\sqrt{N})$. In this paper, a…
We study the problem of Covering Orthogonal Polygons with Rectangles. For polynomial-time algorithms, the best-known approximation factor is $O(\sqrt{\log n})$ when the input polygon may have holes [Kumar and Ramesh, STOC '99, SICOMP '03],…
Given the n vertices of a convex polygon in cyclic order, can the triangle of maximum area inscribed in P be determined by an algorithm with O(n) time complexity? A purported linear-time algorithm by Dobkin and Snyder from 1979 has recently…
A classic data structure problem is to preprocess a string T of length $n$ so that, given a query $q$, we can quickly find all substrings of T with Hamming distance at most $k$ from the query string. Variants of this problem have seen…
A $1.5$D terrain is a simple polygon bounded by a line segment $\ell$ and a polygonal chain monotone with respect to the line segment $\ell$. Usually, $\ell$ is chosen aligned to the $x$-axis, and is called the base of the terrain. In this…
A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…
In the imprecise geometry model, the input is an imprecise point set, which is a family of regions $F = (R_1, \ldots,R_n)$, where for each $R_i$ one may retrieve the true point $p_i \in R_i$. By preprocessing $F$, we can construct the…
Given a set of $n$ red and $n$ blue points in the plane, we are interested in matching red points with blue points by straight line segments so that the segments do not cross. We develop a range of tools for dealing with the non-crossing…
In this paper we consider the problem of locating $k$ obnoxious facilities (congruent disks of maximum radius) amidst $n$ demand points (existing repulsive facility sites) ordered from left to right in the plane so that none of the existing…
Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ such that the diameter of the resulting graph is minimized. Previously (in ICALP 2015) the problem was solved in…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…
We consider the problem of finding k centers for n weighted points on a real line. This (weighted) k-center problem was solved in O(n log n) time previously by using Cole's parametric search and other complicated approaches. In this paper,…
In this paper we study the problem of finding hotspots, i.e. regions in which a moving entity has spent a significant amount of time, for polygonal trajectories. The fastest optimal algorithm, due to Gudmundsson, van Kreveld, and Staals…
We study the query version of constrained minimum link paths between two points inside a simple polygon $P$ with $n$ vertices such that there is at least one point on the path, visible from a query point. The method is based on partitioning…