Related papers: Streaming Multimedia Information Using the Feature…
Broadcasting systems have to deal with channel diversity in order to offer the best rate to the users. Hierarchical modulation is a practical solution to provide several rates in function of the channel quality. Unfortunately the…
Streaming services gradually support high-quality videos for better user experience. However, streaming high-quality video on mobile devices consumes a considerable amount of energy. This paper presents the design and prototype of EVSO,…
Hyperdimensional computing (HDC) is a paradigm for data representation and learning originating in computational neuroscience. HDC represents data as high-dimensional, low-precision vectors which can be used for a variety of information…
We present a HoloLens 2 server application for streaming device data via TCP in real time. The server can stream data from the four grayscale cameras, depth sensor, IMU, front RGB camera, microphone, head tracking, eye tracking, and hand…
In this paper, we propose a digital twin (DT)-assisted cloud-edge collaborative transcoding scheme to enhance user satisfaction in live streaming. We first present a DT-assisted transcoding workload estimation (TWE) model for the cloud-edge…
Metaverse aims to construct a large, unified, immersive, and shared digital realm by combining various technologies, namely XR (extended reality), blockchain, and digital twin, among others. This article explores the Metaverse from the…
Crowdsourced Live Streaming (CLS), most notably Twitch.tv, has seen explosive growth in its popularity in the past few years. In such systems, any user can lively broadcast video content of interest to others, e.g., from a game player to…
360{\deg} video is attracting an increasing amount of attention in the context of Virtual Reality (VR). Owing to its very high-resolution requirements, existing professional streaming services for 360{\deg} video suffer from severe…
The modern multimedia technologies based on the whole palette of hardware and software facilities of real-time high-speed information processing, in a combination with effective facilities of the remote access to information resources,…
Digitalization continuously pervades all areas and the Internet of Things (IoT) is still on the rise. This leads to an increased need for efficiency in the development of embedded devices and systems composed thereof. Hybrid testbeds are…
This paper uses a crowdsourced dataset of online video streaming sessions to investigate opportunities to reduce the power consumption while considering QoE. For this, we base our work on prior studies which model both the end-user's QoE…
Cloud Technology is adopted to process video streams because of the great features provided to video stream providers such as the high flexibility of using virtual machines and storage servers at low rates. Video stream providers prepare…
In an increasingly connected world, wireless networks' monitoring and characterization are of vital importance. Service and application providers need to have a detailed understanding of network performance to offer new solutions tailored…
This paper proposes a network, referred to as MVSTR, for Multi-View Stereo (MVS). It is built upon Transformer and is capable of extracting dense features with global context and 3D consistency, which are crucial to achieving reliable…
Retrieving images transmitted through multi-mode fibers is of growing interest, thanks to their ability to confine and transport light efficiently in a compact system. Here, we demonstrate machine-learning-based decoding of large-scale…
Network architectures that can efficiently transport high quality, multicast video are rapidly becoming a basic requirement of emerging multimedia applications. The main problem complicating multicast video transport is variation in network…
In this paper, we study video streaming over wireless networks with network coding capabilities. We build upon recent work, which demonstrated that network coding can increase throughput over a broadcast medium, by mixing packets from…
In this paper, we investigate the problem of power control for streaming variable-bit-rate (VBR) videos in a device-to-device (D2D) wireless network. A VBR video traffic model that considers video frame sizes and playout buffers at the…
With the growing of Long Term Evolution (LTE) cellular networks and the increase in the demand of the video services, it is vital to consider the challenges in the streaming services from a different perspective. A perspective that focuses…
A major challenge in modern radio astronomy is dealing with the massive data volumes generated by wide-bandwidth receivers. Such massive data rates are often too great for a single device to cope, and so processing must be split across…