Related papers: Streaming Multimedia Information Using the Feature…
Monitoring and streaming is one of the most important applications for the real time cameras. The research of this has provided a novel design idea that uses the FFmpeg and Tkinter, combining with the libraries: OpenCV and PIL to develop a…
This paper presents some aspects related to the DVB (Digital Video Broadcasting) investigation. The basic aspects of DVB are presented, with an emphasis on DVB-T version of standard. The main purpose of this research is to analyze the way…
Video streaming, in various forms of video on demand (VOD), live, and 360 degree streaming, has grown dramatically during the past few years. In comparison to traditional cable broadcasters whose contents can only be watched on TVs, video…
In this paper, we will understand that the development of the Digital Video Broadcasting to a Handheld (DVB-H) standard makes it possible to deliver live broadcast television to a mobile handheld device. Building upon the strengths of the…
This paper proposes the design and development of MPEG 2 Video Decoder to offer flexible and effective utilization of bandwidth services. The decoder is capable of decoding the MPEG 2 bit stream on a single host machine. The present decoder…
Zoomable video streaming refers to a new class of interactive video applications, where users can zoom into a video stream to view a selected region of interest in higher resolutions and pan around to move the region of interest. The zoom…
Massive data sets have radically changed our understanding of how to design efficient algorithms; the streaming paradigm, whether it in terms of number of passes of an external memory algorithm, or the single pass and limited memory of a…
In the rapidly evolving field of multimedia services, video streaming has become increasingly prevalent, demanding innovative solutions to enhance user experience and system efficiency. This paper introduces a novel approach that integrates…
Many of the video streaming applications in today's Internet involve the distribution of content from a CDN source to a large population of interested clients. However, widespread support of IP multicast is unavailable due to technical and…
In this paper we report on a multimedia communication system including a VCoIP (Video Conferencing over IP) software with a distributed architecture and its applications for teaching scenarios. It is a simple, ready-to-use scheme for…
The main objective of this article is to provide an overview of P2P based Video-on-Demand and live streaming services. The article starts with an introduction to media streaming and its simplified architecture. Various solutions offering…
Precoding for multibeam satellite systems with full frequency reuse in a multi-user multiple-input multiple-output (MU-MIMO) downlink scenario is addressed. A testbed is developed to perform an over-the-air field trial of zero forcing…
The combination of video streaming services and wireless networks plays an important role in many fields. In this paper, we present an NS-3-based simulation platform for evaluating and optimizing the performance of the video streaming…
This paper presents some experiments regarding applications development on high performance media processors included in Philips Nexperia Family. The PNX1302 dedicated DVB-T kit used has some limitations. Our work has succeeded to overcome…
Multimedia streaming protocols are becoming increasingly popular in Crowdsensing due to their ability to deliver high-quality video content over the internet in real-time. Streaming multimedia content, as in the context of live video…
This work aims to investigate how the amenities offered by Intelligent Environments can be used to shape new types of useful, exciting and fulfilling experiences while watching sports or movies. Towards this direction, two ambient media…
Since multimedia streaming has become very popular research topic in the recent years, this paper surveys the state of art techniques introduced for multimedia multicasting over mobile networks. In this paper, we give an overview of…
Sound cards, which count as standard equipment in today's computers, can be turned into measurement tools, making experimentation very efficient and cheap. The chief difficulties to overcome are the lack of proper hardware interfacing and…
This paper derives optimal spatial scaling and rate control parameters for power-efficient wireless video streaming on portable devices. A video streaming application is studied, which receives a high-resolution and high-quality video…
Live streaming, which allows streamers to broadcast their work to live viewers, is an emerging practice for teaching and learning computer programming. Participation in live streaming is growing rapidly, despite several apparent challenges,…