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Most of the computational study of election problems has assumed that each voter's preferences are, or should be extended to, a total order. However in practice voters may have preferences with ties. We study the complexity of manipulative…

Computer Science and Game Theory · Computer Science 2015-06-16 Zack Fitzsimmons , Edith Hemaspaandra

We provide an overview of some recent progress on the complexity of election systems. The issues studied include the complexity of the winner, manipulation, bribery, and control problems.

Computer Science and Game Theory · Computer Science 2007-05-23 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

Manipulation is a problem of fundamental importance in the context of voting in which the voters exercise their votes strategically instead of voting honestly to prevent selection of an alternative that is less preferred. The…

Multiagent Systems · Computer Science 2015-02-17 Palash Dey , Neeldhara Misra , Y. Narahari

When designing controllers for safety-critical systems, practitioners often face a challenging tradeoff between robustness and performance. While robust control methods provide rigorous guarantees on system stability under certain…

Machine Learning · Computer Science 2021-04-27 Priya L. Donti , Melrose Roderick , Mahyar Fazlyab , J. Zico Kolter

Nanson's and Baldwin's voting rules select a winner by successively eliminating candidates with low Borda scores. We show that these rules have a number of desirable computational properties. In particular, with unweighted votes, it is…

Artificial Intelligence · Computer Science 2011-06-28 Nina Narodytska , Toby Walsh , Lirong Xia

We study the problem of bribery in multiwinner elections, for the case where the voters cast approval ballots (i.e., sets of candidates they approve) and the bribery actions are limited to: adding an approval to a vote, deleting an approval…

Computer Science and Game Theory · Computer Science 2021-04-20 Piotr Faliszewski , Piotr Skowron , Nimrod Talmon

In the face of adverse motives, it is indispensable to achieve a consensus. Elections have been the canonical way by which modern democracy has operated since the 17th century. Nowadays, they regulate markets, provide an engine for modern…

Machine Learning · Computer Science 2026-01-06 Hao Xiang Li , Yash Shah , Lorenzo Giusti

Approval-Based Committee (ABC) rules are an important tool for choosing a fair set of candidates when given the preferences of a collection of voters. Though finding a winning committee for many ABC rules is NP-hard, natural variations for…

Computer Science and Game Theory · Computer Science 2025-08-06 Zack Fitzsimmons , Zohair Raza Hassan , Edith Hemaspaandra

Questions in causality, control, and reinforcement learning go beyond the classical machine learning task of prediction under i.i.d. observations. Instead, these fields consider the problem of learning how to actively perturb a system to…

This paper studies the robustness of observability of a linear time-invariant system under sensor failures from a computational perspective. To be precise, the problem of determining the minimum number of sensors whose removal can destroy…

Optimization and Control · Mathematics 2023-07-18 Yuan Zhang , Yuanqing Xia , Kun Liu

The notion of strong structural controllability (s-controllability) allows for determining controllability properties of large linear time-invariant systems even when numerical values of the system parameters are not known a priori. The…

Optimization and Control · Mathematics 2019-02-01 Kumar Yashashwi , Shana Moothedath , Prasanna Chaporkar

Model predictive control solves a constrained optimization problem online in order to compute an implicit closed-loop control policy. Recursive feasibility -- guaranteeing that the optimal control problem will have a solution at every time…

Optimization and Control · Mathematics 2024-10-16 Jacob W. Knaup , Panagiotis Tsiotras

We investigate how robust approval-based multiwinner voting rules are to small perturbations in the votes. In particular, we consider the extent to which a committee can change after we add/remove/swap one approval, and we consider the…

Computer Science and Game Theory · Computer Science 2026-01-28 Piotr Faliszewski , Grzegorz Gawron , Bartosz Kusek

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

Neural Networks (NN) have been proposed in the past as an effective means for both modeling and control of systems with very complex dynamics. However, despite the extensive research, NN-based controllers have not been adopted by the…

Machine Learning · Computer Science 2019-01-01 Shakiba Yaghoubi , Georgios Fainekos

Predicting the winner of an election is a favorite problem both for news media pundits and computational social choice theorists. Since it is often infeasible to elicit the preferences of all the voters in a typical prediction scenario, a…

Data Structures and Algorithms · Computer Science 2016-04-21 Arnab Bhattacharyya , Palash Dey

Scoring protocols are a broad class of voting systems. Each is defined by a vector $(\alpha_1,\alpha_2,...,\alpha_m)$, $\alpha_1 \geq \alpha_2 \geq >... \geq \alpha_m$, of integers such that each voter contributes $\alpha_1$ points to…

Computer Science and Game Theory · Computer Science 2007-05-23 Edith Hemaspaandra , Lane A. Hemaspaandra

We investigate the complexity of {\sc{Constructive Control by Adding/Deleting Votes}} (CCAV/CCDV) for $r$-approval, Condorcet, Maximin and Copeland$^{\alpha}$ in $k$-axes and $k$-candidates partition single-peaked elections. In general, we…

Computer Science and Game Theory · Computer Science 2020-02-11 Yongjie Yang

We investigate how robust the results of committee elections are to small changes in the input preference orders, depending on the voting rules used. We find that for typical rules the effect of making a single swap of adjacent candidates…

Computer Science and Game Theory · Computer Science 2019-07-24 Robert Bredereck , Piotr Faliszewski , Andrzej Kaczmarczyk , Rolf Niedermeier , Piotr Skowron , Nimrod Talmon

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn
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