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In media industry, the demand of SDR-to-HDRTV up-conversion arises when users possess HDR-WCG (high dynamic range-wide color gamut) TVs while most off-the-shelf footage is still in SDR (standard dynamic range). The research community has…
Ubiquitous on-device heart rate sensing is vital for high-stress individuals and chronic patients. Non-contact sensing, compared to contact-based tools, allows for natural user monitoring, potentially enabling more accurate and holistic…
The generalization for different scenarios and dif-ferent users is an urgent problem for millimeter wave gesture recognition for indoor fiber-to-the-room (FTTR) scenario. In order to solve this problem and verify the feasibility of FTTR…
Device-to-Device (D2D) communication was initially proposed in cellular networks as a new paradigm to enhance network performance. The emergence of new applications such as content distribution and location-aware advertisement introduced…
Efficient dissemination of videos is an important problem for mobile telecom carriers. In this paper, to facilitate massive video dissemination, we study joint caching and multicasting for multi-quality videos encoded using two video…
Underwater imagery has enabled numerous civilian applications in various domains, ranging from academia to industry, and from industrial surveillance and maintenance to environmental protection and behavior of marine creatures studies. The…
Digital video pervades daily life. Mobile video, digital TV, and digital cinema are now ubiquitous, and as such, the field of Digital Video Processing (DVP) has experienced tremendous growth. Digital video systems also permeate scientific…
This letter introduces a 3D space-time-space block code for future digital TV systems. The code is based on a double layer structure for inter-cell and intra-cell transmission mode in single frequency networks. Without increasing the…
Handover between a human and a dexterous robotic hand is a fundamental yet challenging task in human-robot collaboration. It requires handling dynamic environments and a wide variety of objects and demands robust and adaptive grasping…
Device-to-device (D2D) communication underlaying cellular networks allows mobile devices such as smartphones and tablets to use the licensed spectrum allocated to cellular services for direct peer-to-peer transmission. D2D communication can…
We present a new integrated, portable device to provide a convenient solution for remote monitoring heart rate at the fingertip and body temperature using Ethernet technology and widely spreading internet. Now a days, heart related disease…
Contemporary Virtual Reality (VR) setups often include an external source delivering content to a Head-Mounted Display (HMD). "Cutting the wire" in such setups and going truly wireless will require a wireless network capable of delivering…
With the advent of the wide-spread use of smart phones, video streaming over mobile wireless networks has suddenly taken a huge surge in recent years. Considering its enormous potential, mobile WiMAX is emerging as a viable technology for…
We demonstrate an adaptive bandwidth-efficient 360 VR video streaming system based on MPEG-DASH SRD. We extend MPEG-DASH SRD to the 3D space of 360 VR videos, and showcase a dynamic view-aware adaptation technique to tackle the high…
Sensor-based 3D hand tracking is still challenging despite the massive exploration of different sensing modalities in the past decades. This work describes the design, implementation, and evaluation of a novel induced magnetic field-based…
FVV Live is a novel end-to-end free-viewpoint video system, designed for low cost and real-time operation, based on off-the-shelf components. The system has been designed to yield high-quality free-viewpoint video using consumer-grade…
With the formidable growth of various booming wireless communication services that require ever-increasing data throughputs, the conventional microwave band below 10 GHz, which is currently used by almost all mobile communication systems,…
This paper focuses on multiuser MIMO channel estimation and data transmission at millimeter wave (mmWave) frequencies. The proposed approach relies on the time-division-duplex (TDD) protocol and is based on two distinct phases. First of…
The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality…
With the growing of Long Term Evolution (LTE) cellular networks and the increase in the demand of the video services, it is vital to consider the challenges in the streaming services from a different perspective. A perspective that focuses…