Related papers: A Study on Digital Video Broadcasting to a Handhel…
Video broadcast/multicast over wireless access networks is an attractive research issue in the field of wireless communication. With the rapid improvement of various wireless network technologies, it is now possible to provide high quality…
ISDB-T International standard is currently adopted by most Latin America countries and is already installed in most TV sets sold in recent years in the region. To support interactive applications in Digital TV receivers, ISDB-T defines the…
Difficulties in following speech due to loud background sounds are common in broadcasting. Object-based audio, e.g., MPEG-H Audio solves this problem by providing a user-adjustable speech level. While object-based audio is gaining momentum,…
The next generation of multimedia applications will require the telecommunication networks to support a higher bitrate than today, in order to deliver virtual reality and ultra-high quality video content to the users. Most of the video…
With the emergence of naked-eye 3D mobile devices, mobile 3D video services are becoming increasingly important for video service providers, such as Youtube and Netflix, while multi-view 3D videos have the potential to inspire a variety of…
In the rapidly evolving field of multimedia services, video streaming has become increasingly prevalent, demanding innovative solutions to enhance user experience and system efficiency. This paper introduces a novel approach that integrates…
This paper presents the design and development of proof-of-concept Device-to-Device (D2D) Communication testbed. This testbed also seeks to address the design issues involved in the implementation of a D2D network in a realistic scenario.…
Device-to-device (D2D) communications over licensed wireless spectrum has been recently proposed as a promising technology to meet the capacity crunch of next generation cellular networks. However, due to the high mobility of cellular…
Tactile sensing is a essential for skilled manipulation and object perception, but existing devices are unable to capture mechanical signals in the full gamut of regimes that are important for human touch sensing, and are unable to emulate…
Immersive 3D media is an emerging type of media that captures, encodes and reconstructs the 3D appearance of people and objects, with applications in tele-presence, teleconference, entertainment, gaming and other fields. In this paper, we…
A hierarchical modulation method is proposed for providing local content in a hybrid satellite and terrestrial single frequency network such DVB-SH. The hierarchical modulation is used to transmit both global and local content in…
Accurate 3D tracking of hand and fingers movements poses significant challenges in computer vision. The potential applications span across multiple domains, including human-computer interaction, virtual reality, industry, and medicine.…
The commercial availability of low-cost millimeter wave (mmWave) communication and radar devices is starting to improve the penetration of such technologies in consumer markets, paving the way for large-scale and dense deployments in…
Contemporary Virtual Reality (VR) setups commonly consist of a Head-Mounted Display (HMD) tethered to a content-generating server. "Cutting the wire" in such setups and going truly wireless will require a wireless network capable of…
Device-to-device (D2D) communication will likely be added to LTE in 3GPP Release 12. In principle, exploiting direct communication between nearby mobile devices will improve spectrum utilization, overall throughput, and energy consumption,…
Cache-enabled Device-to-Device (D2D) communication is widely recognized as one of the key components of the emerging fifth generation (5G) cellular network architecture. However, conventional half-duplex (HD) transmission may not be…
Fully controlled digital home had always been considered as a luxury of rich people because of excessive cost to install the system. It is now within the reach of mass people with lots of inexpensive cool features. In this paper we have…
In this report, we investigate the data transmission model in which a sequence of data is broadcasted to a number of receivers. The receivers, which have different channel capacities, wish to decode the data sequentially at different rates.…
While audio description (AD) is the standard approach for making videos accessible to blind and low vision (BLV) people, existing AD guidelines do not consider BLV users' varied preferences across viewing scenarios. These scenarios range…
Dynamic Digital Humans (DDHs) are 3D digital models that are animated using predefined motions and are inevitably bothered by noise/shift during the generation process and compression distortion during the transmission process, which needs…