Related papers: Chomp on Graphs and Subsets
The Maker-Breaker domination game is a positional game played on a graph by two players called Dominator and Staller. The players alternately select a vertex of the graph that has not yet been chosen. Dominator wins if at some point the…
The localization game is a pursuit-evasion game analogous to Cops and Robbers, where the robber is invisible and the cops send distance probes in an attempt to identify the location of the robber. We present a novel graph parameter called…
In the graph avoidance game two players alternatingly color edges of a graph G in red and in blue respectively. The player who first creates a monochromatic subgraph isomorphic to a forbidden graph F loses. A symmetric strategy of the…
The Reward-Penalty-Selection Problem (RPSP) can be seen as a combination of the Set Cover Problem (SCP) and the Hitting Set Problem (HSP). Given a set of elements, a set of reward sets, and a set of penalty sets, one tries to find a subset…
A Stackelberg Vertex Cover game is played on an undirected graph $\mathcal{G}$ where some of the vertices are under the control of a \emph{leader}. The remaining vertices are assigned a fixed weight. The game is played in two stages. First,…
The semirandom graph process constructs a graph $G$ in a series of rounds, starting with the empty graph on $n$ vertices. In each round, a player is offered a vertex $v$ chosen uniformly at random, and chooses an edge on $v$ to add to $G$.…
The game of \emph{Cops and Robber} is usually played on a graph, where a group of cops attempt to catch a robber moving along the edges of the graph. The \emph{cop number} of a graph is the minimum number of cops required to win the game.…
As networks continue to increase in size, current methods must be capable of handling large numbers of nodes and edges in order to be practically relevant. Instead of working directly with the entire (large) network, analyzing sub-networks…
This paper provides a decomposition technique for the purpose of simplifying the solution of certain zero-sum differential games. The games considered terminate when the state reaches a target, which can be expressed as the union of a…
The deduction game may be thought of as a variant on the classical game of cops and robber in which the cops (searchers) aim to capture an invisible robber (evader); each cop is allowed to move at most once, and cops situated on different…
We generalize some homotopy calculation techniques such as splittings and matching trees that are introduced for the computations in the case of the independence complexes of graphs to arbitrary simplicial complexes, and exemplify their…
We present a method for graph clustering that is analogous to gradient ascent methods previously proposed for clustering points in space. The algorithm, which can be viewed as a max-degree hill-climbing procedure on the graph, iteratively…
Learning properties of large graphs from samples has been an important problem in statistical network analysis since the early work of Goodman \cite{Goodman1949} and Frank \cite{Frank1978}. We revisit a problem formulated by Frank…
Sampling technique has become one of the recent research focuses in the graph-related fields. Most of the existing graph sampling algorithms tend to sample the high degree or low degree nodes in the complex networks because of the…
In distributed systems, knowledge of the network structure of the connections among the unitary components is often a requirement for an accurate prediction of the emerging collective dynamics. However, in many real-world situations, one…
Simplifying graphs is a very applicable problem in numerous domains, especially in computational geometry. Given a geometric graph and a threshold, the minimum-complexity graph simplification asks for computing an alternative graph of…
Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…
We generalise a fundamental graph-theoretical fact, stating that every element of the cycle space of a graph is a sum of edge-disjoint cycles, to arbitrary continua. To achieve this we replace graph cycles by topological circles, and…
Almost all known secret sharing schemes work on numbers. Such methods will have difficulty in sharing graphs since the number of graphs increases exponentially with the number of nodes. We propose a secret sharing scheme for graphs where we…
Maker-Breaker total domination game in graphs is introduced as a natural counterpart to the Maker-Breaker domination game recently studied by Duch\^ene, Gledel, Parreau, and Renault. Both games are instances of the combinatorial…