Related papers: Chomp on Graphs and Subsets
Taking the absolute value of consecutive differences of a cyclicly ordered list of integers constitutes a simple dynamical system. For lists of lenght a power of two the process will terminate in all zeros, but examples with arbitarily long…
We analyse the typical structure of games in terms of the connectivity properties of their best-response graphs. Our central result shows that, among games that are `generic' (without indifferences) and that have a pure Nash equilibrium,…
Roughly speaking, gerrymandering is the systematic manipulation of the boundaries of electoral districts to make a specific (political) party win as many districts as possible. While typically studied from a geographical point of view,…
The deduction game is a variation of the game of cops and robber on graphs in which searchers must capture an invisible evader in at most one move. Searchers know each others' initial locations, but can only communicate if they are on the…
A continuous-time quantum walk on a dynamic graph evolves by Schr\"odinger's equation with a sequence of Hamiltonians encoding the edges of the graph. This process is universal for quantum computing, but in general, the dynamic graph that…
The connected domination game is played just as the domination game, with an additional requirement that at each stage of the game the vertices played induce a connected subgraph. The number of moves in a D-game (an S-game, resp.) on a…
Suppose that a train is running along a railway network, starting from a designated origin, with the goal of reaching a designated destination. The network, however, is of a special nature: every time the train traverses a switch, the…
We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this work we focus on the case of Breaker playing randomly and Maker being "clever". The…
"Zombies and Survivor" is a variant of the well-studied game of "Cops and Robber" where the zombies (cops) can only move closer to the survivor (robber). We consider the deterministic version of the game where a zombie can choose their path…
Which graphs, in the class of all graphs with given numbers n and m of edges and vertices respectively, minimizes or maximizes the value of some graph parameter? In this paper we develop a technique which provides answers for several…
We consider the problem of finding a subgraph of a given graph minimizing the sum of given functions at vertices evaluated at their subgraph degrees. While the problem is NP-hard already for bipartite graphs when the functions are convex on…
We consider monotonicity problems for graph searching games. Variants of these games - defined by the type of moves allowed for the players - have been found to be closely connected to graph decompositions and associated width measures such…
A graph is chordal if every cycle of length at least four contains a chord, that is, an edge connecting two nonconsecutive vertices of the cycle. Several classical applications in sparse linear systems, database management, computer vision,…
By applying simplification operations to categories of multigraphs, several natural graph operations are shown to demonstrate categorical issues. The replacement of an undirected edge with a directed cycle for digraphs admits both a left…
In evolutionary game theory, repeated two-player games are used to study strategy evolution in a population under natural selection. As the evolution greatly depends on the interaction structure, there has been growing interests in studying…
Any finite group can be encoded as the automorphism group of an unlabeled simple graph. Recently Hartke, Kolb, Nishikawa, and Stolee (2010) demonstrated a construction that allows any ordered pair of finite groups to be represented as the…
We consider some biased Maker-Breaker games. Starting with the complete $k$-uniform hypergraph on $n$ vertices, at each turn Maker claims one edge, and then Breaker claims $b$ edges. Maker's goal is to obtain a set of edges having some…
We study a game where two players take turns selecting points of a convex geometry until the convex closure of the jointly selected points contains all the points of a given winning set. The winner of the game is the last player able to…
We consider a bandit problem over a graph where the rewards are not directly observed. Instead, the decision maker can compare two nodes and receive (stochastic) information pertaining to the difference in their value. The graph structure…
The game of cops and robber is a pursuit-evasion game played on graphs that has been extensively studied. Traditionally the game is played with one or more cops and only one robber, but in this paper we consider the game played with…