Optimally building spanning graphs in semirandom graph processes
Abstract
The semirandom graph process constructs a graph in a series of rounds, starting with the empty graph on vertices. In each round, a player is offered a vertex chosen uniformly at random, and chooses an edge on to add to . The player's aim is to make satisfy some property as quickly as possible. Our interest is in the property that contain a given -vertex graph with maximum degree . In 2021, Ben-Eliezer, Gishboliner, Hefetz and Krivelevich showed that there is a semirandom strategy that achieves this, with probability tending to 1 as tends to infinity, in rounds, where is a function that tends to as tends to infinity. We improve this to , which can be seen to be asymptotically optimal in . We show the same result for a variant of the semirandom graph process, namely the semirandom tree process introduced by Burova and Lichev, where in each round the player is offered the edge set of a uniformly chosen tree on vertices, and chooses one edge to keep.
Cite
@article{arxiv.2509.26028,
title = {Optimally building spanning graphs in semirandom graph processes},
author = {Michael Anastos and Maurício Collares and Joshua Erde and Mihyun Kang and Dominik Schmid and Gregory B. Sorkin},
journal= {arXiv preprint arXiv:2509.26028},
year = {2025}
}