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We study a new class of games which generalizes congestion games and its bottleneck variant. We introduce congestion games with mixed objectives to model network scenarios in which players seek to optimize for latency and bandwidths alike.…

Computer Science and Game Theory · Computer Science 2016-12-22 Matthias Feldotto , Lennart Leder , Alexander Skopalik

Graphs are a useful abstraction of image content. Not only can graphs represent details about individual objects in a scene but they can capture the interactions between pairs of objects. We present a method for training a convolutional…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Alejandro Newell , Jia Deng

For \math{p\ge 1}, we prove that every forest with \math{p} trees whose sizes are $a_1,..., a_p$ can be embedded in any graph containing at least $\sum_{i=1}^p (a_i + 1)$ vertices and having a minimum degree at least $\sum_{i=1}^p a_i$.

Combinatorics · Mathematics 2010-11-18 Mark Goldberg , Malik Magdon-Ismail

We study the complexity of two problems in simultaneous graph drawing. The first problem, GRacSim Drawing, asks for finding a simultaneous geometric embedding of two graphs such that only crossings at right angles are allowed. The second…

Computational Geometry · Computer Science 2016-11-15 Luca Grilli

Recently, a standardized framework was proposed for introducing quantum-inspired moves in mathematical games with perfect information and no chance. The beauty of quantum games-succinct in representation, rich in structures, explosive in…

Computational Complexity · Computer Science 2020-11-10 Kyle Burke , Matthew Ferland , Shang-Hua Teng

Finite games in normal form and their mixed extensions are a corner stone of noncooperative game theory. Often generic finite games and their mixed extensions are considered. But the properties which one expects in generic games and the…

Optimization and Control · Mathematics 2024-12-24 Claus Hertling , Matija Vujic

A Not-All-Equal (NAE) decomposition of a graph $G$ is a decomposition of the vertices of $G$ into two parts such that each vertex in $G$ has at least one neighbor in each part. Also, a 1-in-Degree decomposition of a graph $G$ is a…

Discrete Mathematics · Computer Science 2018-01-16 Ali Dehghan , Mohammad-Reza Sadeghi , Arash Ahadi

In line with the recent development in topological graph theory, we are considering undirected graphs that are allowed to contain {\em multiple edges}, {\em loops}, and {\em semi-edges}. A graph is called {\em simple} if it contains no…

Discrete Mathematics · Computer Science 2023-12-12 Jan Bok , Jiří Fiala , Nikola Jedličková , Jan Kratochvíl , Paweł Rzążewski

We present a general way of defining various reduction games on \omega\ which "represent" corresponding topologically defined classes of functions. In particular, we will show how to construct games for piecewise defined functions, for…

Logic · Mathematics 2011-12-01 Luca Motto Ros

Graph is an important data representation which appears in a wide diversity of real-world scenarios. Effective graph analytics provides users a deeper understanding of what is behind the data, and thus can benefit a lot of useful…

Artificial Intelligence · Computer Science 2018-02-05 Hongyun Cai , Vincent W. Zheng , Kevin Chen-Chuan Chang

Heterogeneous graphs, which contain nodes and edges of multiple types, are prevalent in various domains, including bibliographic networks, social media, and knowledge graphs. As a fundamental task in analyzing heterogeneous graphs,…

Information Retrieval · Computer Science 2023-05-02 Linhao Luo , Yixiang Fang , Moli Lu , Xin Cao , Xiaofeng Zhang , Wenjie Zhang

If the influence diagram (ID) depicting a Bayesian game is common knowledge to its players then additional assumptions may allow the players to make use of its embodied irrelevance statements. They can then use these to discover a simpler…

Computer Science and Game Theory · Computer Science 2017-04-10 Peter A. Thwaites , Jim Q. Smith

Graph Neural Networks (GNNs) have been generalized to process the heterogeneous graphs by various approaches. Unfortunately, these approaches usually model the heterogeneity via various complicated modules. This paper aims to propose a…

Machine Learning · Computer Science 2023-11-23 Junfu Wang , Yuanfang Guo , Liang Yang , Yunhong Wang

The Grundy number of an impartial game G is the size of the unique Nim heap equal to G. We introduce a new variant of Nim, Restricted Nim, which restricts the number of stones a player may remove from a heap in terms of the size of the…

Combinatorics · Mathematics 2007-05-23 Lionel Levine

Dimensionality reduction is crucial both for visualization and preprocessing high dimensional data for machine learning. We introduce a novel method based on a hierarchy built on 1-nearest neighbor graphs in the original space which is used…

Computer Vision and Pattern Recognition · Computer Science 2022-05-31 M. Saquib Sarfraz , Marios Koulakis , Constantin Seibold , Rainer Stiefelhagen

We propose Slim Graph: the first programming model and framework for practical lossy graph compression that facilitates high-performance approximate graph processing, storage, and analytics. Slim Graph enables the developer to express…

Data Structures and Algorithms · Computer Science 2021-08-04 Maciej Besta , Simon Weber , Lukas Gianinazzi , Robert Gerstenberger , Andrey Ivanov , Yishai Oltchik , Torsten Hoefler

In this paper, we study the computational complexity of finding the \emph{geodetic number} of graphs. A set of vertices $S$ of a graph $G$ is a \emph{geodetic set} if any vertex of $G$ lies in some shortest path between some pair of…

Discrete Mathematics · Computer Science 2020-12-08 Dibyayan Chakraborty , Florent Foucaud , Harmender Gahlawat , Subir Kumar Ghosh , Bodhayan Roy

Zero-sum and non-zero-sum (aka general-sum) games are relevant in a wide range of applications. While general non-zero-sum games are computationally hard, researchers focus on the special class of monotone games for gradient-based…

Computer Science and Game Theory · Computer Science 2025-12-03 Ruichen Luo , Sebastian U. Stich , Krishnendu Chatterjee

A graph $G$ is said to be a `set graph' if it admits an acyclic orientation that is also `extensional', in the sense that the out-neighborhoods of its vertices are pairwise distinct. Equivalently, a set graph is the underlying graph of the…

Discrete Mathematics · Computer Science 2015-03-20 Martin Milanič , Romeo Rizzi , Alexandru I. Tomescu

We show that it is NP-hard to distinguish graphs of linear mim-width at most 1211 from graphs of sim-width at least 1216. This implies that Mim-Width, Sim-Width, One-Sided Mim-Width, and their linear counterparts are all paraNP-complete,…

Computational Complexity · Computer Science 2025-01-13 Benjamin Bergougnoux , Édouard Bonnet , Julien Duron