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In a directed graph $G=(V,E)$ with a capacity on every edge, a \emph{bottleneck path} (or \emph{widest path}) between two vertices is a path maximizing the minimum capacity of edges in the path. For the single-source all-destination version…

Data Structures and Algorithms · Computer Science 2018-09-03 Ran Duan , Kaifeng Lyu , Hongxun Wu , Yuanhang Xie

Given an undirected, weighted graph, with $n$ vertices and $m$ edges, and two special vertices $s$ and $t$, the problem is to find the shortest path between them. We give two bounded-error quantum algorithms with improved runtime in the…

Quantum Physics · Physics 2026-03-20 Adam Wesołowski , Stephen Piddock

In the semi-streaming model, an algorithm must process any $n$-vertex graph by making one or few passes over a stream of its edges, use $O(n \cdot \text{polylog }n)$ words of space, and at the end of the last pass, output a solution to the…

Data Structures and Algorithms · Computer Science 2025-10-23 Sepehr Assadi , Gary Hoppenworth , Janani Sundaresan

In this paper, we study the problem of computing Euclidean geodesic centers of a polygonal domain $\mathcal{P}$ with a total of $n$ vertices. We discover many interesting observations. We give a necessary condition for a point being a…

Computational Geometry · Computer Science 2016-07-21 Haitao Wang

Let $\mathcal{P}$ be a polygonal domain of $h$ holes and $n$ vertices. We study the problem of constructing a data structure that can compute a shortest path between $s$ and $t$ in $\mathcal{P}$ under the $L_1$ metric for any two query…

Computational Geometry · Computer Science 2019-03-05 Haitao Wang

Let $\mathcal{P}$ be a set of $h$ pairwise-disjoint polygonal obstacles with a total of $n$ vertices in the plane. We consider the problem of building a data structure that can quickly compute an $L_1$ shortest obstacle-avoiding path…

Computational Geometry · Computer Science 2014-03-17 Danny Z. Chen , Rajasekhar Inkulu , Haitao Wang

Given a weighted $n$-vertex graph $G$ with integer edge-weights taken from a range $[-M,M]$, we show that the minimum-weight simple path visiting $k$ vertices can be found in time $\tilde{O}(2^k \poly(k) M n^\omega) = O^*(2^k M)$. If the…

Data Structures and Algorithms · Computer Science 2013-07-10 Avinatan Hassidim , Orgad Keller , Moshe Lewenstein , Liam Roditty

Given an orthogonal polygon $ P $ with $ n $ vertices, the goal of the watchman route problem is finding a path $ S $ of the minimum length in $ P $ such that every point of the polygon $ P $ is visible from at least one of the point of $ S…

Computational Geometry · Computer Science 2017-08-07 Hamid Hoorfar , Alireza Bagheri

This paper reports about the development of two provably correct approximate algorithms which calculate the Euclidean shortest path (ESP) within a given cube-curve with arbitrary accuracy, defined by $\epsilon >0$, and in time complexity…

Computational Geometry · Computer Science 2007-05-23 Fajie Li , Reinhard Klette

Let $P$ be a simple polygon of $n$ vertices. We consider two-point $L_1$ shortest path queries in $P$. We build a data structure of $O(n)$ size in $O(n)$ time such that given any two query points $s$ and $t$, the length of an $L_1$ shortest…

Computational Geometry · Computer Science 2018-09-21 Sang Won Bae , Haitao Wang

We address the point-to-face approximate shortest path problem in R: Given a set of polyhedral obstacles with a total of n vertices, a source point s, an obstacle face f, and a real positive parameter epsilon, compute a path from s to f…

Computational Geometry · Computer Science 2010-04-12 Yam Ki Cheung , Ovidiu Daescu

$\renewcommand{\Re}{{\rm I\!\hspace{-0.025em} R}} \newcommand{\SetX}{\mathsf{X}} \newcommand{\VorX}[1]{\mathcal{V} \pth{#1}} \newcommand{\Polygon}{\mathsf{P}} \newcommand{\Space}{\overline{\mathsf{m}}}…

Computational Geometry · Computer Science 2015-12-01 Sariel Har-Peled

In this article, we present an approximation algorithm for solving the Weighted Region Problem amidst a set of $ n $ non-overlapping weighted disks in the plane. For a given parameter $ \varepsilon \in (0,1]$, the length of the approximate…

Computational Geometry · Computer Science 2024-09-16 Prosenjit Bose , Jean-Lou De Carufel , Guillermo Esteban , Anil Maheshwari

In this paper, we present efficient algorithms for the single-source shortest path problem in weighted disk graphs. A disk graph is the intersection graph of a family of disks in the plane. Here, the weight of an edge is defined as the…

Data Structures and Algorithms · Computer Science 2025-04-10 Shinwoo An , Eunjin Oh , Jie Xue

We present the first $m\,\text{polylog}(n)$ work, $\text{polylog}(n)$ time algorithm in the PRAM model that computes $(1+\epsilon)$-approximate single-source shortest paths on weighted, undirected graphs. This improves upon the breakthrough…

Data Structures and Algorithms · Computer Science 2022-06-02 Jason Li

Given an undirected graph $G=(V,E)$ with positive edge lengths and two vertices $s$ and $t$, the next-to-shortest path problem is to find an $st$-path which length is minimum amongst all $st$-paths strictly longer than the shortest path…

Data Structures and Algorithms · Computer Science 2012-03-22 Bang Ye Wu

Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…

Data Structures and Algorithms · Computer Science 2013-05-13 Sergio Cabello , Erin Wolf Chambers , Jeff Erickson

Let $S$ be a set of $n$ points in a polygon $P$ with $m$ vertices. The geodesic unit-disk graph $G(S)$ induced by $S$ has vertex set $S$ and contains an edge between two vertices whenever their geodesic distance in $P$ is at most one. In…

Computational Geometry · Computer Science 2026-03-27 Bruce W. Brewer , Haitao Wang

This paper discusses the shortest path problem in a general directed graph with $n$ nodes and $K$ cost scenarios (objectives). In order to choose a solution, the min-max criterion is applied. The min-max version of the problem is hard to…

Data Structures and Algorithms · Computer Science 2024-09-18 Adam Kasperski , Pawel Zielinski

A long series of recent results and breakthroughs have led to faster and better distributed approximation algorithms for single source shortest paths (SSSP) and related problems in the CONGEST model. The runtime of all these algorithms,…

Data Structures and Algorithms · Computer Science 2018-08-09 Bernhard Haeupler , Jason Li