Related papers: A near optimal algorithm for finding Euclidean sho…
Given a rectilinear domain $\mathcal{P}$ of $h$ pairwise-disjoint rectilinear obstacles with a total of $n$ vertices in the plane, we study the problem of computing bicriteria rectilinear shortest paths between two points $s$ and $t$ in…
Shortest path algorithms have played a key role in the past century, paving the way for modern day GPS systems to find optimal routes along static systems in fractions of a second. One application of these algorithms includes optimizing the…
The problem of finding multiple simple shortest paths in a weighted directed graph $G=(V,E)$ has many applications, and is considerably more difficult than the corresponding problem when cycles are allowed in the paths. Even for a single…
Let $G$ be a unit disk graph in the plane defined by $n$ disks whose positions are known. For the case when $G$ is unweighted, we give a simple algorithm to compute a shortest path tree from a given source in $O(n\log n)$ time. For the case…
We prove that the single-source shortest-path problem on disk graphs can be solved in $O(n\log n)$ time, and that it can be solved on intersection graphs of fat triangles in $O(n\log^2 n)$ time.
We analyze the touring regions problem: find a ($1+\epsilon$)-approximate Euclidean shortest path in $d$-dimensional space that starts at a given starting point, ends at a given ending point, and visits given regions $R_1, R_2, R_3, \dots,…
A path or a polygonal domain is C-oriented if the orientations of its edges belong to a set of C given orientations; this is a generalization of the notable rectilinear case (C = 2). We study exact and approximation algorithms for…
We examine the possibility of approximating Maximum Vertex-Disjoint Shortest Paths. In this problem, the input is an edge-weighted (directed or undirected) $n$-vertex graph $G$ along with $k$ terminal pairs…
In a graph $G$ with a source $s$, we design a distance oracle that can answer the following query: Query$(s,t,e)$ -- find the length of shortest path from a fixed source $s$ to any destination vertex $t$ while avoiding any edge $e$. We…
We investigate the problem of computing the top-$k$ simple shortest paths in weighted digraphs. While the single-pair variant -- finding the top-$k$ simple shortest paths between two specified vertices -- has been extensively studied over…
We consider the motion planning problem for a point constrained to move along a smooth closed convex path of bounded curvature. The workspace of the moving point is bounded by a convex polygon with m vertices, containing an obstacle in a…
In this paper we study a variant of the shortest path problem in graphs: given a weighted graph G and vertices s and t, and given a set X of forbidden paths in G, find a shortest s-t path P such that no path in X is a subpath of P. Path P…
Computing shortest paths is one of the central problems in the theory of distributed computing. For the last few years, substantial progress has been made on the approximate single source shortest paths problem, culminating in an algorithm…
We investigate a practical variant of the well-known polygonal visibility path (watchman) problem. For a polygon $P$, a minimum link visibility path is a polygonal visibility path in $P$ that has the minimum number of links. The problem of…
Let G=(V,E)(|V|=n and |E|=m) be an undirected graph with positive edge weights. Let P_{G}(s, t) be a shortest s-t path in G. Let l be the number of edges in P_{G}(s, t). The \emph{Edge Replacement Path} problem is to compute a shortest s-t…
We study the problem of computing a shortest tour that visits a sequence of $k$ polygons $P_1,\dots, P_k$ with a total number of $n$ vertices. A tour is an oriented curve such that there exist points $p_i\in P_i$ for all $i$ where $p_i$…
Given a set of $n$ points in the plane, and a parameter $k$, we consider the problem of computing the minimum (perimeter or area) axis-aligned rectangle enclosing $k$ points. We present the first near quadratic time algorithm for this…
We present the first polynomial time approximation algorithm for computing shortest paths in weighted three-dimensional domains. Given a polyhedral domain $\D$, consisting of $n$ tetrahedra with positive weights, and a real number…
This paper considers the problem of finding a quickest path between two points in the Euclidean plane in the presence of a transportation network. A transportation network consists of a planar network where each road (edge) has an…
We study the query version of constrained minimum link paths between two points inside a simple polygon $P$ with $n$ vertices such that there is at least one point on the path, visible from a query point. The method is based on partitioning…