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Given an $n$-vertex planar directed graph with real edge lengths and with no negative cycles, we show how to compute single-source shortest path distances in the graph in $O(n\log^2n/\log\log n)$ time with O(n) space. This is an improvement…

Discrete Mathematics · Computer Science 2009-11-30 Shay Mozes , Christian Wulff-Nilsen

Given a set P of n points in the plane, the unit-disk graph G_{r}(P) with respect to a parameter r is an undirected graph whose vertex set is P such that an edge connects two points p, q \in P if the Euclidean distance between p and q is at…

Computational Geometry · Computer Science 2021-12-14 Haitao Wang , Yiming Zhao

Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ to minimize the radius of the resulting graph. Previously, a similar problem for minimizing the diameter of the graph…

Data Structures and Algorithms · Computer Science 2019-04-30 Christopher Johnson , Haitao Wang

We present an implementation and experimental analysis of the deterministic algorithm proposed by Duan et al. (2025) for the Single-Source Shortest Path (SSSP) problem, which achieves the best-known asymptotic upper bound of $O(m \log^{2/3}…

Data Structures and Algorithms · Computer Science 2026-02-16 Lucas Castro , Thailsson Clementino , Rosiane de Freitas

In this paper, we propose a new method for path planning to a point for robot in environment with obstacles. The resulting algorithm is implemented as a simple variation of Dijkstra's algorithm. By adding a constraint to the shortest-path,…

Robotics · Computer Science 2015-10-16 Jalil Rasekhi

The goal of this paper is to design a simplex algorithm for linear programs on lattice polytopes that traces `short' simplex paths from any given vertex to an optimal one. We consider a lattice polytope $P$ contained in $[0,k]^n$ and…

Optimization and Control · Mathematics 2020-04-09 Alberto Del Pia , Carla Michini

We consider the problem of cutting a set of edges on a polyhedral manifold surface, possibly with boundary, to obtain a single topological disk, minimizing either the total number of cut edges or their total length. We show that this…

Computational Geometry · Computer Science 2007-05-23 Jeff Erickson , Sariel Har-Peled

We present a $O(n^{\frac{3}{2}})$-time algorithm for the \emph{shortest (diagonal) flip path problem} for \emph{lattice} triangulations with $n$ points, improving over previous $O(n^2)$-time algorithms. For a large, natural class of inputs,…

Computational Geometry · Computer Science 2024-01-22 William Sims , Meera Sitharam

All traditional methods of computing shortest paths depend upon edge-relaxation where the cost of reaching a vertex from a source vertex is possibly decreased if that edge is used. We introduce a method which maintains lower bounds as well…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-12-31 Vijay K. Garg

We present an algorithm for the k shortest simple path problem on weighted directed graphs (kSSP) that is based on Eppstein's algorithm for a similar problem in which paths are allowed to contain cycles. In contrast to most other algorithms…

Data Structures and Algorithms · Computer Science 2016-01-13 Denis Kurz , Petra Mutzel

We devise a data structure that can answer shortest path queries for two query points in a polygonal domain $P$ on $n$ vertices. For any $\varepsilon > 0$, the space complexity of the data structure is $O(n^{10+\varepsilon })$ and queries…

Computational Geometry · Computer Science 2024-02-22 Sarita de Berg , Tillmann Miltzow , Frank Staals

Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…

Computational Geometry · Computer Science 2012-04-13 Minati De , Anil Maheshwari , Subhas C. Nandy

We present parallel algorithms for computing single-source reachability and shortest paths on directed $n$-vertex $m$-edge graphs using near-linear $\tilde{O}(m)$ work and $o(\sqrt{n})$ depth whenever $m\ge n^{1+o(1)}$. At the extreme of…

Data Structures and Algorithms · Computer Science 2026-05-06 Vikrant Ashvinkumar , Aaron Bernstein , Maximilian Probst Gutenberg , Thatchaphol Saranurak

Given a set of $n$ point robots inside a simple polygon $P$, the task is to move the robots from their starting positions to their target positions along their shortest paths, while the mutual visibility of these robots is preserved.…

Computational Geometry · Computer Science 2025-09-09 Rusul J. Alsaedi , Joachim Gudmundsson , André van Renssen

Most path planning problems among polygonal obstacles ask to find a path that avoids the obstacles and is optimal with respect to some measure or a combination of measures, for example an $u$-to-$v$ shortest path of clearance at least $c$,…

Computational Geometry · Computer Science 2018-07-26 Ovidiu Daescu , Hemant Malik

The Euclidean Steiner Minimal Tree problem takes as input a set $\mathcal P$ of points in the Euclidean plane and finds the minimum length network interconnecting all the points of $\mathcal P$. In this paper, in continuation to the works…

Computational Geometry · Computer Science 2023-07-04 Anubhav Dhar , Soumita Hait , Sudeshna Kolay

We present improved deterministic algorithms for approximating shortest paths in the Congested Clique model of distributed computing. We obtain $poly(\log\log n)$-round algorithms for the following problems in unweighted undirected…

Data Structures and Algorithms · Computer Science 2020-03-09 Michal Dory , Merav Parter

A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path (SDP) from s to t in a…

Computational Geometry · Computer Science 2008-05-12 Mustaq Ahmed , Sandip Das , Sachin Lodha , Anna Lubiw , Anil Maheshwari , Sasanka Roy

A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…

Computational Geometry · Computer Science 2025-11-07 Mikkel Abrahamsen , Sujoy Bhore , Maike Buchin , Jacobus Conradi , Ce Jin , André Nusser , Carolin Rehs

The textbook algorithm for single-source shortest paths with real-valued edge weights runs in $O(m n)$ time on a graph with $m$ edges and $n$ vertices. A recent breakthrough algorithm by Fineman [Fin24] takes $\tilde O(m n^{8/9})$…

Data Structures and Algorithms · Computer Science 2024-12-10 Yufan Huang , Peter Jin , Kent Quanrud