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Related papers: World of Movable Objects. Part 2

200 papers

This paper studies the problem of object discovery -- separating objects from the background without manual labels. Existing approaches utilize appearance cues, such as color, texture, and location, to group pixels into object-like regions.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-22 Zhipeng Bao , Pavel Tokmakov , Allan Jabri , Yu-Xiong Wang , Adrien Gaidon , Martial Hebert

This work expands further our earlier poster presentation and integration of the OpenGL Slides Framework (OGLSF) - to make presentations with real-time animated graphics where each slide is a scene with tidgets - and physical based…

Graphics · Computer Science 2010-07-06 Miao Song , Serguei A. Mokhov , Peter Grogono

We introduce RotateIt, a system that enables fingertip-based object rotation along multiple axes by leveraging multimodal sensory inputs. Our system is trained in simulation, where it has access to ground-truth object shapes and physical…

Robotics · Computer Science 2023-09-29 Haozhi Qi , Brent Yi , Sudharshan Suresh , Mike Lambeta , Yi Ma , Roberto Calandra , Jitendra Malik

Reconstructing a complete object from its parts is a fundamental problem in many scientific domains. The purpose of this article is to provide a systematic survey on this topic. The reassembly problem requires understanding the attributes…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jiaxin Lu , Yongqing Liang , Huijun Han , Jiacheng Hua , Junfeng Jiang , Xin Li , Qixing Huang

Well structured and readable source code is a pre-requisite for maintainable software and successful collaboration among developers. Static analysis enables the automated extraction of code complexity and readability metrics which can be…

Software Engineering · Computer Science 2021-10-29 Gustaf Holst , Felix Dobslaw

Wearable technologies are enabling plenty of new applications of computer vision, from life logging to health assistance. Many of them are required to recognize the elements of interest in the scene captured by the camera. This work studies…

Computer Vision and Pattern Recognition · Computer Science 2020-09-11 Alberto Sabater , Luis Montesano , Ana C. Murillo

The work lays the foundations of the theory of changeable sets. In author opinion, this theory, in the process of it's development and improvement, can become one of the tools of solving the sixth Hilbert problem least for physics of…

Mathematical Physics · Physics 2012-07-18 Ya. I. Grushka

We adopt a component model based on object-oriented systems, introducing the concepts of components and their structure. A component consists of a dynamically changing set of connected objects. Only some of these objects are interface…

Software Engineering · Computer Science 2014-09-25 Franz Huber , Andreas Rausch , Bernhard Rumpe

A formal consideration in this paper is given for the essential notations to characterize the object that is distinguished in a problem domain. The distinct object is represented by another idealized object, which is a schematic element.…

Logic in Computer Science · Computer Science 2007-05-23 Viacheslav Wolfengagen

This work proposes DOFS, a pilot dataset of 3D deformable objects (DOs) (e.g., elasto-plastic objects) with full spatial information (i.e., top, side, and bottom information) using a novel and low-cost data collection platform with a…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Zhen Zhang , Xiangyu Chu , Yunxi Tang , K. W. Samuel Au

In this paper, we presented a new method for deformation control of deformable objects, which utilizes both visual and tactile feedback. At present, manipulation of deformable objects is basically formulated by assuming positional…

Robotics · Computer Science 2021-06-01 Yuhao Guo , Xin Jiang , Yunhui Liu

The essence of a video lies in its dynamic motions, including character actions, object movements, and camera movements. While text-to-video generative diffusion models have recently advanced in creating diverse contents, controlling…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Yuxin Zhang , Fan Tang , Nisha Huang , Haibin Huang , Chongyang Ma , Weiming Dong , Changsheng Xu

In our daily lives, we can naturally convey instructions for the spatial manipulation of objects using words and gestures. Transposing this form of interaction into virtual reality (VR) object manipulation can be beneficial. We propose VR…

Human-Computer Interaction · Computer Science 2025-02-05 Xiangzhi Eric Wang , Zackary P. T. Sin , Ye Jia , Daniel Archer , Wynonna H. Y. Fong , Qing Li , Chen Li

The realm of textiles spans clothing, households, healthcare, sports, and industrial applications. The deformable nature of these objects poses unique challenges that prior work on rigid objects cannot fully address. The increasing interest…

Object tracking is an essential task in computer vision that has been studied since the early days of the field. Being able to follow objects that undergo different transformations in the video sequence, including changes in scale,…

Computer Vision and Pattern Recognition · Computer Science 2017-05-29 Elena Burceanu , Marius Leordeanu

Articulated objects pose diverse manipulation challenges for robots. Since their internal structures are not directly observable, robots must adaptively explore and refine actions to generate successful manipulation trajectories. While…

Robotics · Computer Science 2025-07-25 Xiaojie Zhang , Yuanfei Wang , Ruihai Wu , Kunqi Xu , Yu Li , Liuyu Xiang , Hao Dong , Zhaofeng He

In ground-view object change detection, the recently emerging mapless navigation has great potential to navigate a robot to objects distantly detected (e.g., books, cups, clothes) and acquire high-resolution object images, to identify their…

Robotics · Computer Science 2023-10-25 Kouki Terashima , Kanji Tanaka , Ryogo Yamamoto , Jonathan Tay Yu Liang

Human hands possess the dexterity to interact with diverse objects such as grasping specific parts of the objects and/or approaching them from desired directions. More importantly, humans can grasp objects of any shape without…

Robotics · Computer Science 2024-07-15 Hui Zhang , Sammy Christen , Zicong Fan , Otmar Hilliges , Jie Song

We propose a new approach to learn to segment multiple image objects without manual supervision. The method can extract objects form still images, but uses videos for supervision. While prior works have considered motion for segmentation, a…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Laurynas Karazija , Subhabrata Choudhury , Iro Laina , Christian Rupprecht , Andrea Vedaldi

Motion graphics videos are widely used in Web design, digital advertising, animated logos and film title sequences, to capture a viewer's attention. But editing such video is challenging because the video provides a low-level sequence of…

Graphics · Computer Science 2023-10-04 Sharon Zhang , Jiaju Ma , Jiajun Wu , Daniel Ritchie , Maneesh Agrawala