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Related papers: World of Movable Objects. Part 2

200 papers

In this paper, a general moving object trajectories framework is put forward to allow independent applications processing trajectories data benefit from a high level of interoperability, information sharing as well as an efficient answer…

Databases · Computer Science 2012-05-09 Azedine Boulmakoul , Lamia Karim , Ahmed Lbath

In computability theory and computable analysis, finite programs can compute infinite objects. Presenting a computable object via any program for it, provides at least as much information as presenting the object itself, written on an…

Logic in Computer Science · Computer Science 2014-09-25 Mathieu Hoyrup , Cristobal Rojas

Programming is an integral part of computer science discipline. Every day the programming environment is not only rapidly growing but also changing and languages are constantly evolving. Learning of object-oriented paradigm is compulsory in…

Programming Languages · Computer Science 2023-06-06 Muhammad Shoaib Farooq , Taymour zaman Khan

Software developers and maintainers need to read and understand source programs and other software artifacts. The increase in size and complexity of software drastically affects several quality attributes, especially understandability and…

Software Engineering · Computer Science 2010-04-27 Mohd Nazir , Raees A. Khan , Khurram Mustafa

A system, which implements persistent objects, has to provide different opportunities to change the objects in arbitrary ways during their existence. A traditional realization of OO paradigm in modern programming systems has fundamental…

Programming Languages · Computer Science 2013-04-12 Evgeniy Grigoriev

Task-oriented object grasping and rearrangement are critical skills for robots to accomplish different real-world manipulation tasks. However, they remain challenging due to partial observations of the objects and shape variations in…

Robotics · Computer Science 2026-03-06 Yichen Cai , Jianfeng Gao , Christoph Pohl , Tamim Asfour

Current methods commonly utilize three-branch structures of inversion, reconstruction, and editing, to tackle consistent image editing task. However, these methods lack control over the generation position of the edited object and have…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Pengfei Jiang , Mingbao Lin , Fei Chao

Generating high-quality and diverse human images is an important yet challenging task in vision and graphics. However, existing generative models often fall short under the high diversity of clothing shapes and textures. Furthermore, the…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Yuming Jiang , Shuai Yang , Haonan Qiu , Wayne Wu , Chen Change Loy , Ziwei Liu

Many functional elements of human homes and workplaces consist of rigid components which are connected through one or more sliding or rotating linkages. Examples include doors and drawers of cabinets and appliances; laptops; and swivel…

Robotics · Computer Science 2015-02-06 Sudeep Pillai , Matthew R. Walter , Seth Teller

Artificial intelligence has recently experienced remarkable advances, fueled by large models, vast datasets, accelerated hardware, and, last but not least, the transformative power of differentiable programming. This new programming…

Machine Learning · Computer Science 2025-06-25 Mathieu Blondel , Vincent Roulet

Designing adaptive documents that are visually appealing across various devices and for diverse viewers is a challenging task. This is due to the wide variety of devices and different viewer requirements and preferences. Alterations to a…

Human-Computer Interaction · Computer Science 2024-10-22 Yue Jiang , Christof Lutteroth , Rajiv Jain , Christopher Tensmeyer , Varun Manjunatha , Wolfgang Stuerzlinger , Vlad Morariu

Interaction with virtual objects displayed in Optical See-through Augmented Reality is still mostly done with controllers or hand gestures. A much more intuitive way of interacting with virtual content is to use physical proxy objects to…

Human-Computer Interaction · Computer Science 2023-08-14 Denise Kahl , Antonio Krüger

We look at one important category of distributed applications characterized by the existence of multiple collaborating, and competing, components sharing mutable, long-lived, replicated objects. The problem addressed by our work is that of…

Programming Languages · Computer Science 2019-04-16 Rohan Achar , Cristina V. Lopes

Studying the manipulation of deformable linear objects has significant practical applications in industry, including car manufacturing, textile production, and electronics automation. However, deformable linear object manipulation poses a…

Robotics · Computer Science 2023-07-20 Kejia Chen , Zhenshan Bing , Fan Wu , Yuan Meng , Andre Kraft , Sami Haddadin , Alois Knoll

Solving task planning problems involving multiple objects and multiple robotic arms poses scalability challenges. Such problems involve not only coordinating multiple high-DoF arms, but also searching through possible sequences of actions…

Robotics · Computer Science 2022-01-21 Rahul Shome , Kostas E. Bekris

In this paper, we consider the problem of understanding the physical properties of unseen objects through interactions between the objects and a robot. Handling unseen objects with special properties such as deformability is challenging for…

Robotics · Computer Science 2025-06-05 Changmin Park , Beomjoon Lee , Haechan Jung , Haejin Jung , Changjoo Nam

We are given a video of a person performing a certain activity, from which we extract a controllable model. The model generates novel image sequences of that person, according to arbitrary user-defined control signals, typically marking the…

Machine Learning · Computer Science 2019-04-18 Oran Gafni , Lior Wolf , Yaniv Taigman

At the beginning, programming was inspired by the search of the best solutions. At that time some fundamental stones like famous languages and object oriented and structured programming were laid. It was found later that applications could…

Human-Computer Interaction · Computer Science 2015-10-05 Sergey Andreyev

Object manipulation in images aims to not only edit the object's presentation but also gift objects with motion. Previous methods encountered challenges in concurrently handling static editing and dynamic generation, while also struggling…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Ruisi Zhao , Zechuan Zhang , Zongxin Yang , Yi Yang

In this thesis we discuss architectural designs and training methods for a neural network to have the ability of dissecting an image into objects of interest without supervision. The main challenge in 2D unsupervised object segmentation is…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Sara Sabour
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